Player Matchup

Sol
Sol
AinzxOoalxGownx
Sol
Level 109
God Stats
25W - 31L
1,420 SR
Queue Stats
791W - 826L
1,411 Elo+
Solo
Neith
Neith
SweatyLugNuts
Neith
Level 45
God Stats
45W - 49L
1,357 SR
Queue Stats
164W - 176L
1,405 Elo+
Solo
Danzaburou
Danzaburou
TecidTurtle
Danzaburou
Level 69
God Stats
24W - 16L
1,504 SR
Queue Stats
367W - 395L
1,390 Elo+
Solo
Kukulkan
Kukulkan
cTrL-k1d
Kukulkan
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 38L
1,512 Elo+
Solo
Hades
Hades
xSnD X dEvIlMaN
Hades
Level 89
God Stats
51W - 32L
1,412 SR
Queue Stats
210W - 205L
1,425 Elo+
Solo
Team Averages
Level 84
1,439 SR
1,429 Elo+

VS

Team Averages
Level 46
1,344 SR
1,398 Elo+
Baron Samedi
Baron Samedi
ALostProphecy
Baron Samedi
Level 4
God Stats
0W - 4L
1,152 SR
Queue Stats
8W - 16L
1,296 Elo+
Party 1
Ishtar
Ishtar
BushDid-It
Ishtar
Level 47
God Stats
0W - 3L
1,303 SR
Queue Stats
19W - 23L
1,381 Elo+
Party 1
Skadi
Skadi
DishyFilly0753
Skadi
Level 63
God Stats
4W - 10L
1,353 SR
Queue Stats
47W - 40L
1,454 Elo+
Solo
Thor
Thor
PhoenixM8
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,406 Elo+
Solo
Izanami
Izanami
TheSunGoddess_
Izanami
Level 69
God Stats
14W - 17L
1,411 SR
Queue Stats
406W - 416L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 12
9,592
1,199
14,367
6,338
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 0 / 10
9,508
1,189
7,645
4,095
1,289
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
TecidTurtle
Danzaburou
15
5 / 1 / 11
9,595
1,199
9,233
5,124
1,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
cTrL-k1d
Kukulkan
15
4 / 0 / 12
9,651
1,206
9,207
3,535
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 12
8,348
1,044
2,726
4,842
2,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

358

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALostProphecy
Baron Samedi
13
2 / 4 / 1
8,637
1,080
8,476
10,929
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
BushDid-It
Ishtar
13
0 / 7 / 3
7,684
961
5,692
13,519
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 1
7,655
957
1,930
5,981
1,661
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
13
0 / 7 / 4
7,843
980
3,544
13,898
5,747
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 2 / 0
7,570
946
1,639
3,980
1,113
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
22
Kills
4
4
Deaths
22
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ALostProphecy
Baron Samedi
2
4
1
0.63
W
6
0
12
12
L
Ishtar
BushDid-It
Ishtar
0
7
3
0.21
L
1
2
1
0.75
L
Thor
0
7
4
0.29
W
7
0
10
12
W
Danzaburou
TecidTurtle
Danzaburou
5
1
11
10.5
L
1
2
0
0.5
W
Kukulkan
cTrL-k1d
Kukulkan
4
0
12
10
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,178
Damage
21,281
23,934
Taken
48,307
8,697
Mitigated
16,721
6,463
Healing
2,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ALostProphecy
Baron Samedi
8,476
334
685
444
10,929
3,875
0
6,523
4,406
22,372
205
W
14,367
5,499
0
3,215
6,338
1,890
0
1,854
4,484
26,772
1,805
L
Ishtar
BushDid-It
Ishtar
5,692
2,920
0
919
13,519
4,325
0
6,647
6,872
0
23,415
L
1,930
872
0
0
5,981
1,661
0
3,633
2,348
0
9,515
L
Thor
3,544
105
0
0
13,898
5,747
0
7,235
6,663
0
13,118
W
7,645
2,617
0
722
4,095
1,289
0
1,417
2,678
0
16,956
W
Danzaburou
TecidTurtle
Danzaburou
9,233
3,154
0
2,026
5,124
1,804
0
2,872
2,252
0
29,119
L
1,639
931
0
134
3,980
1,113
0
1,515
2,465
0
5,167
W
Kukulkan
cTrL-k1d
Kukulkan
9,207
473
0
0
3,535
1,298
0
1,148
2,387
30,592
361
W
2,726
0
40
460
4,842
2,416
0
1,167
3,675
8,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,694
Gold Earned
39,389
173
Minions Killed
121
8
Camps Cleared
3
713,423
Distance Traveled
527,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,637
1,080
50
6
2
139,375
0
W
Sol
9,592
1,199
29
4
2
138,918
0
L
Ishtar
7,684
961
38
5
0
113,551
0
L
Skadi
7,655
957
10
1
1
86,803
0
L
Thor
7,843
980
16
2
0
125,065
0
W
Neith
9,508
1,189
10
1
3
156,064
0
W
Danzaburou
9,595
1,199
46
6
1
133,005
0
L
Izanami
7,570
946
7
1
0
62,799
0
W
Kukulkan
9,651
1,206
72
9
0
145,471
0
W
Hades
8,348
1,044
16
2
2
139,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role