Player Matchup

Sobek
Sobek
 
Sobek
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DjNoMemba
Bastet
Level 128
God Stats
1W - 1L
1,298 SR
Queue Stats
37W - 35L
1,487 Elo+
Solo
Shiva
Shiva
MarkAF1996
Shiva
Level 117
God Stats
7W - 7L
1,349 SR
Queue Stats
273W - 255L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Themurf32
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,176 SR
Queue Stats
148W - 138L
1,522 Elo+
Solo
Team Averages
Level 128
1,364 SR
1,499 Elo+

VS

Team Averages
Level 176
1,581 SR
1,512 Elo+
Anubis
Anubis
Jord0man
Anubis
Level 159
God Stats
4W - 5L
1,715 SR
Queue Stats
703W - 714L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sir_Sacks-A-Lot
Ah Muzen Cab
Level 164
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 119L
1,490 Elo+
Solo
Charon
Charon
drunkinmunky80
Charon
Level 269
God Stats
8W - 12L
1,496 SR
Queue Stats
673W - 676L
1,510 Elo+
Solo
Da Ji
Da Ji
lucasgiano
Da Ji
Level 126
God Stats
1W - 3L
1,557 SR
Queue Stats
179W - 181L
1,525 Elo+
Solo
Cupid
Cupid
luizi999
Cupid
Level 163
God Stats
3W - 3L
1,638 SR
Queue Stats
302W - 234L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
2 / 3 / 22
11,651
777
10,472
23,644
29,435
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
 
Cupid
18
4 / 1 / 19
10,865
724
8,378
12,981
6,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
DjNoMemba
Bastet
18
6 / 3 / 16
10,884
726
9,736
14,656
7,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shiva
17
4 / 4 / 13
10,181
679
12,710
20,244
25,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Themurf32
Ah Muzen Cab
20
11 / 3 / 11
12,309
821
27,063
14,602
7,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jord0man
Anubis
16
3 / 8 / 7
10,294
686
15,532
14,856
8,392
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Muzen Cab
Sir_Sacks-A-Lot
Ah Muzen Cab
18
4 / 6 / 7
10,987
732
18,602
16,532
6,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

19
2 / 2 / 10
11,326
755
13,327
21,186
26,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
11
1 / 10 / 7
8,257
550
7,875
12,799
6,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
luizi999
Cupid
18
4 / 1 / 6
10,267
684
13,211
9,542
5,154
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
51
27
Kills
14
14
Deaths
27
81
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
22
4.33
W
Cupid
 
Cupid
4
1
19
13.5
W
Bastet
DjNoMemba
Bastet
6
3
16
4.67
L
Anubis
Jord0man
Anubis
3
8
7
0.81
W
Shiva
4
4
13
2.63
L
Ah Muzen Cab
Sir_Sacks-A-Lot
Ah Muzen Cab
4
6
7
1.25
W
Ah Muzen Cab
Themurf32
Ah Muzen Cab
11
3
11
5.5
L
2
2
10
3.5
L
Da Ji
1
10
7
0.45
L
Cupid
luizi999
Cupid
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,359
Damage
68,547
86,127
Taken
74,915
76,371
Mitigated
52,179
35,174
Healing
23,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,472
902
1,314
5,358
23,644
29,435
128
6,874
16,770
20,220
733
W
Cupid
 
Cupid
8,378
5,297
8,965
6,330
12,981
6,494
3,752
5,407
7,574
0
26,705
W
Bastet
DjNoMemba
Bastet
9,736
2,398
2,437
2,714
14,656
7,000
53
4,147
10,509
0
17,915
L
Anubis
Jord0man
Anubis
15,532
185
0
581
14,856
8,392
102
2,495
12,130
36,961
0
W
Shiva
12,710
479
3,531
3,555
20,244
25,745
277
7,262
12,982
0
18,337
L
Ah Muzen Cab
Sir_Sacks-A-Lot
Ah Muzen Cab
18,602
2,972
354
1,072
16,532
6,246
0
2,708
13,591
0
34,596
W
Ah Muzen Cab
Themurf32
Ah Muzen Cab
27,063
4,546
0
970
14,602
7,697
1,714
4,258
10,344
0
57,960
L
13,327
1,331
640
3,124
21,186
26,097
31
2,338
18,349
27,989
2,737
L
Da Ji
7,875
779
369
184
12,799
6,290
0
1,705
10,977
0
8,464
L
Cupid
luizi999
Cupid
13,211
4,321
11,443
6,029
9,542
5,154
276
1,019
8,302
0
29,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,890
Gold Earned
51,131
199
Minions Killed
199
0
Camps Cleared
0
1,422,957
Distance Traveled
1,279,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,651
777
28
2
0
281,015
0
W
Cupid
10,865
724
50
3
0
279,038
0
W
Bastet
10,884
726
28
2
0
271,893
0
L
Anubis
10,294
686
47
3
0
220,770
0
W
Shiva
10,181
679
21
1
0
297,655
0
L
Ah Muzen Cab
10,987
732
41
3
0
264,170
0
W
Ah Muzen Cab
12,309
821
72
5
0
293,356
0
L
Charon
11,326
755
36
2
0
263,556
0
L
Da Ji
8,257
550
4
0
0
264,473
0
L
Cupid
10,267
684
71
5
0
266,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role