Player Matchup

Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold III
Angho1509
Atlas
Gold III
Level 103
God Stats
1W - 1L
1,416 SR
Queue Stats
77W - 81L
1,463 MMR
Party 1
Cupid
Cupid
Gold V
Cielagos
Cupid
Gold V
Level 85
God Stats
11W - 5L
1,696 SR
Queue Stats
73W - 80L
1,297 MMR
Party 1
Fenrir
Fenrir
Bronze V
DeStRoYeR_MaNs
Fenrir
Bronze V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,463 MMR
Solo
Hel
Hel
Gold III
Ghespenst
Hel
Gold III
Level 127
God Stats
9W - 8L
1,668 SR
Queue Stats
328W - 331L
1,439 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,556 SR
1,432 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,560 SR
1,418 MMR
Kuzenbo
Kuzenbo
Silver III
FairyDL
Kuzenbo
Silver III
Level 108
God Stats
3W - 1L
1,601 SR
Queue Stats
15W - 19L
1,340 MMR
Solo
King Arthur
King Arthur
Gold III
GxldeFerran
King Arthur
Gold III
Level 46
God Stats
9W - 8L
1,735 SR
Queue Stats
65W - 72L
1,489 MMR
Party 2
Susano
Susano
Gold III
Henisir
Susano
Gold III
Level 153
God Stats
17W - 21L
1,454 SR
Queue Stats
341W - 346L
1,447 MMR
Solo
Artemis
Artemis
Gold IV
Sorin8
Artemis
Gold IV
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 71L
1,421 MMR
Party 2
Merlin
Merlin
Gold I
pepod09
Merlin
Gold I
Level 129
God Stats
17W - 22L
1,510 SR
Queue Stats
122W - 130L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 0
3,605
721
2,507
3,769
2,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Angho1509
Atlas
4
0 / 3 / 1
3,160
632
1,384
5,933
2,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Cielagos
Cupid
4
1 / 3 / 0
3,081
616
2,702
3,741
762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 1
3,132
626
1,615
3,913
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
2,645
529
411
929
182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BacchusAwilixAphrodite

VS

Bans
AresKumbhakarnaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FairyDL
Kuzenbo
6
3 / 0 / 4
3,994
799
1,998
3,805
2,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
GxldeFerran
King Arthur
6
0 / 0 / 0
3,344
669
2,148
4,693
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Susano
Henisir
Susano
6
2 / 0 / 2
3,619
724
1,846
3,723
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Sorin8
Artemis
6
3 / 1 / 4
3,938
788
4,823
2,728
709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
pepod09
Merlin
7
1 / 0 / 0
4,003
801
194
1,064
240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
9
9
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Atlas
Angho1509
Atlas
0
3
1
0.17
L
Cupid
Cielagos
Cupid
1
3
0
0.33
L
0
2
1
0.25
W
Kuzenbo
FairyDL
Kuzenbo
3
0
4
5
L
0
1
0
0
W
King Arthur
GxldeFerran
King Arthur
0
0
0
0
W
Susano
Henisir
Susano
2
0
2
3
W
Artemis
Sorin8
Artemis
3
1
4
5
W
Merlin
pepod09
Merlin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,619
Damage
11,009
18,285
Taken
16,013
6,515
Mitigated
6,379
5,862
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,507
1,174
0
2,027
3,769
2,019
0
0
3,769
0
19,172
L
Atlas
Angho1509
Atlas
1,384
664
0
1,334
5,933
2,273
0
1,029
4,904
5,441
0
L
Cupid
Cielagos
Cupid
2,702
1,933
261
1,184
3,741
762
0
878
2,863
0
11,774
L
1,615
660
0
743
3,913
1,279
0
91
3,822
0
12,937
W
Kuzenbo
FairyDL
Kuzenbo
1,998
837
0
1,525
3,805
2,877
0
585
3,220
8,314
0
L
411
0
53
260
929
182
0
194
735
4,319
0
W
King Arthur
GxldeFerran
King Arthur
2,148
239
0
1,750
4,693
1,635
0
0
4,432
0
17,522
W
Susano
Henisir
Susano
1,846
854
0
2,249
3,723
918
0
333
3,318
0
14,171
W
Artemis
Sorin8
Artemis
4,823
3,502
0
828
2,728
709
0
670
2,058
0
18,804
W
Merlin
pepod09
Merlin
194
54
0
449
1,064
240
0
103
929
23,848
66

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,623
Gold Earned
18,898
101
Minions Killed
155
0
Camps Cleared
0
423,099
Distance Traveled
509,355
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,605
721
45
9
0
101,911
0
L
Atlas
3,160
632
7
1
0
101,259
0
L
Cupid
3,081
616
19
4
0
96,477
0
L
Fenrir
3,132
626
21
4
0
87,717
0
W
Kuzenbo
3,994
799
7
1
0
105,319
0
L
Hel
2,645
529
9
2
0
35,735
0
W
King Arthur
3,344
669
25
5
0
111,413
0
W
Susano
3,619
724
34
7
0
110,686
0
W
Artemis
3,938
788
39
8
0
92,213
0
W
Merlin
4,003
801
50
10
0
89,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role