Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
SARCmain
Nike
Level 176
God Stats
0W - 4L
1,282 SR
Queue Stats
200W - 195L
1,480 Elo+
Party 1
Charon
Charon
Wabbajax
Charon
Level 148
God Stats
6W - 12L
1,484 SR
Queue Stats
63W - 74L
1,485 Elo+
Party 1
Thanatos
Thanatos
XKILLERM0NK4YX
Thanatos
Level 141
God Stats
3W - 5L
1,402 SR
Queue Stats
87W - 115L
1,449 Elo+
Party 1
Neith
Neith
legalos1
Neith
Level 250
God Stats
0W - 4L
1,206 SR
Queue Stats
221W - 220L
1,487 Elo+
Solo
Team Averages
Level 172
1,375 SR
1,480 Elo+

VS

Team Averages
Level 132
1,573 SR
1,574 Elo+
Mulan
Mulan
Butchard
Mulan
Level 135
God Stats
21W - 10L
1,745 SR
Queue Stats
125W - 106L
1,655 Elo+
Solo
Janus
Janus
CrownClownK
Janus
Level 182
God Stats
5W - 10L
1,446 SR
Queue Stats
167W - 148L
1,520 Elo+
Solo
Zeus
Zeus
DeerPerson
Zeus
Level 105
God Stats
1W - 2L
1,587 SR
Queue Stats
33W - 23L
1,597 Elo+
Party 2
Pele
Pele
Tony01811
Pele
Level 156
God Stats
25W - 21L
1,589 SR
Queue Stats
263W - 255L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
perpaderp1
Kuzenbo
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 20L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 0 / 0
4,335
867
0
0
0
Nike
10
1 / 4 / 5
5,328
1,066
4,323
8,269
4,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
Wabbajax
Charon
9
0 / 3 / 2
4,775
955
3,404
5,583
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
9
1 / 2 / 2
4,923
985
1,642
3,368
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
legalos1
Neith
11
4 / 2 / 2
5,831
1,166
5,043
5,247
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Butchard
Mulan
11
3 / 0 / 5
5,756
1,151
4,281
4,026
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 3 / 8
5,443
1,089
4,336
4,677
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 3
5,939
1,188
5,018
1,516
375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
9
1 / 2 / 2
4,912
982
3,525
5,431
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
perpaderp1
Kuzenbo
10
1 / 1 / 8
5,144
1,029
1,898
3,594
3,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
11
11
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Mulan
Butchard
Mulan
3
0
5
5.5
W
2
3
8
2
W
4
0
3
5.5
L
Nike
1
4
5
0.88
W
Pele
1
2
2
1
L
Charon
Wabbajax
Charon
0
3
2
0.33
L
Thanatos
1
2
2
1
L
Neith
legalos1
Neith
4
2
2
2.5
W
Kuzenbo
perpaderp1
Kuzenbo
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,412
Damage
19,058
22,467
Taken
19,244
11,370
Mitigated
8,788
5,103
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
Butchard
Mulan
4,281
661
0
1,888
4,026
2,724
0
697
3,062
0
11,334
W
4,336
299
0
380
4,677
1,213
0
653
3,739
13,938
0
W
5,018
644
0
696
1,516
375
0
278
1,209
18,425
393
L
Nike
4,323
187
0
1,982
8,269
4,499
0
3,959
4,164
0
7,237
W
Pele
3,525
670
0
1,698
5,431
1,222
259
288
4,911
0
9,703
L
Charon
Wabbajax
Charon
3,404
342
0
780
5,583
4,184
0
3,258
2,186
10,176
0
L
Thanatos
1,642
301
0
1,315
3,368
1,061
0
1,484
1,847
0
6,261
L
Neith
legalos1
Neith
5,043
970
0
1,026
5,247
1,626
0
2,526
2,618
0
16,153
W
Kuzenbo
perpaderp1
Kuzenbo
1,898
835
0
584
3,594
3,254
0
1,030
2,379
4,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
27,194
71
Minions Killed
95
0
Camps Cleared
0
411,394
Distance Traveled
571,681
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,335
867
0
0
0
0
0
W
Mulan
5,756
1,151
27
5
0
130,616
0
W
Janus
5,443
1,089
16
3
0
94,603
2
W
Zeus
5,939
1,188
28
6
0
112,825
0
L
Nike
5,328
1,066
10
2
0
107,625
0
W
Pele
4,912
982
17
3
0
122,665
0
L
Charon
4,775
955
17
3
0
108,187
0
L
Thanatos
4,923
985
11
2
0
97,494
0
L
Neith
5,831
1,166
33
7
0
98,088
2
W
Kuzenbo
5,144
1,029
7
1
0
110,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role