Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Atlantis_Kun
Cu Chulainn
Level 88
God Stats
1W - 4L
1,291 SR
Queue Stats
171W - 141L
1,533 Elo+
Party 2
Vulcan
Vulcan
DemonMunkey236
Vulcan
Level 64
God Stats
1W - 3L
1,178 SR
Queue Stats
102W - 101L
1,487 Elo+
Solo
Anubis
Anubis
XamiilLPr
Anubis
Level 37
God Stats
1W - 1L
1,860 SR
Queue Stats
68W - 51L
1,457 Elo+
Party 2
Odin
Odin
siÇma
Odin
Level 32
God Stats
12W - 13L
1,877 SR
Queue Stats
53W - 54L
1,513 Elo+
Solo
Team Averages
Level 75
1,541 SR
1,498 Elo+

VS

Team Averages
Level 125
1,627 SR
1,508 Elo+
Nu Wa
Nu Wa
Korovkaa
Nu Wa
Level 116
God Stats
2W - 2L
1,573 SR
Queue Stats
169W - 182L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rochy229
Kumbhakarna
Level 127
God Stats
3W - 3L
1,573 SR
Queue Stats
122W - 127L
1,575 Elo+
Party 1
Artemis
Artemis
bish22957
Artemis
Level 126
God Stats
45W - 35L
1,615 SR
Queue Stats
390W - 381L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
kodaB
Baron Samedi
Level 147
God Stats
28W - 20L
1,574 SR
Queue Stats
492W - 447L
1,512 Elo+
Solo
Nike
Nike
trapgodtone99
Nike
Level 110
God Stats
8W - 2L
1,797 SR
Queue Stats
262W - 246L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 2 / 1
7,238
483
6,178
7,530
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Atlantis_Kun
Cu Chulainn
12
0 / 4 / 2
7,675
512
7,438
13,127
10,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
1 / 1 / 0
6,227
415
1,795
2,854
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
XamiilLPr
Anubis
12
2 / 8 / 1
7,392
493
3,758
9,070
2,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
siÇma
Odin
17
3 / 1 / 0
9,982
665
6,952
8,993
7,126
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Korovkaa
Nu Wa
14
1 / 1 / 3
8,075
538
7,099
6,381
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Rochy229
Kumbhakarna
12
3 / 2 / 6
8,186
546
3,616
13,381
13,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
bish22957
Artemis
17
7 / 1 / 4
9,683
646
6,919
7,163
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
kodaB
Baron Samedi
15
4 / 1 / 4
8,515
568
6,188
9,136
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
7,970
531
4,434
12,866
5,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
16
16
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
1
0.75
L
Cu Chulainn
Atlantis_Kun
Cu Chulainn
0
4
2
0.25
L
1
1
0
1
W
Nu Wa
Korovkaa
Nu Wa
1
1
3
2.5
W
Kumbhakarna
Rochy229
Kumbhakarna
3
2
6
3
L
Anubis
XamiilLPr
Anubis
2
8
1
0.31
W
Artemis
bish22957
Artemis
7
1
4
9
W
Baron Samedi
kodaB
Baron Samedi
4
1
4
6
L
Odin
siÇma
Odin
3
1
0
3
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,121
Damage
28,256
41,574
Taken
48,927
23,891
Mitigated
27,751
8,767
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,178
4,906
0
2,984
7,530
2,255
510
1,982
5,548
0
46,483
L
Cu Chulainn
Atlantis_Kun
Cu Chulainn
7,438
846
0
1,544
13,127
10,784
0
5,400
7,727
0
45,369
L
1,795
99
0
625
2,854
749
0
2,396
458
22,602
1,402
W
Nu Wa
Korovkaa
Nu Wa
7,099
2,982
0
2,136
6,381
1,574
3,943
3,024
3,357
54,694
1,076
W
Kumbhakarna
Rochy229
Kumbhakarna
3,616
118
0
2,808
13,381
13,256
50
2,363
11,018
21,705
0
L
Anubis
XamiilLPr
Anubis
3,758
133
0
1,366
9,070
2,977
0
4,955
4,115
39,645
944
W
Artemis
bish22957
Artemis
6,919
1,871
0
1,154
7,163
2,973
1,520
66
7,097
0
79,160
W
Baron Samedi
kodaB
Baron Samedi
6,188
538
660
5,563
9,136
4,093
425
206
8,930
64,691
0
L
Odin
siÇma
Odin
6,952
761
0
2,248
8,993
7,126
0
2,074
6,919
12,054
83,502
W
4,434
380
0
2,210
12,866
5,855
25
1,792
11,074
0
55,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,514
Gold Earned
42,429
447
Minions Killed
472
0
Camps Cleared
0
1,284,175
Distance Traveled
1,423,947
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,238
483
95
6
0
334,562
1
L
Cu Chulainn
7,675
512
68
5
0
290,481
2
L
Vulcan
6,227
415
44
3
0
92,437
0
W
Nu Wa
8,075
538
79
5
0
265,616
0
W
Kumbhakarna
8,186
546
29
2
0
311,238
0
L
Anubis
7,392
493
81
5
0
259,356
0
W
Artemis
9,683
646
124
8
0
259,822
0
W
Baron Samedi
8,515
568
126
8
0
303,283
2
L
Odin
9,982
665
159
11
0
307,339
6
W
Nike
7,970
531
114
8
0
283,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role