Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CoconuTree
Tsukuyomi
Level 216
God Stats
13W - 9L
1,646 SR
Queue Stats
1,043W - 1,037L
1,535 Elo+
Solo
Zeus
Zeus
Crilling
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,727 Elo+
Solo
Thanatos
Thanatos
Kaiyun__
Thanatos
Level 73
God Stats
4W - 3L
1,641 SR
Queue Stats
56W - 50L
1,454 Elo+
Party 1
Anhur
Anhur
Shibisu_
Anhur
Level 157
God Stats
3W - 3L
1,611 SR
Queue Stats
325W - 325L
1,485 Elo+
Party 1
Team Averages
Level 143
1,580 SR
1,540 Elo+

VS

Team Averages
Level 133
1,644 SR
1,519 Elo+
Surtr
Surtr
Adrias1990
Surtr
Level 157
God Stats
8W - 15L
1,363 SR
Queue Stats
238W - 228L
1,514 Elo+
Solo
Ra
Ra
Doitlikedis
Ra
Level 122
God Stats
3W - 0L
1,821 SR
Queue Stats
81W - 67L
1,517 Elo+
Solo
Arachne
Arachne
MonsterKoma324
Arachne
Level 140
God Stats
3W - 1L
1,536 SR
Queue Stats
131W - 130L
1,470 Elo+
Solo
Xbalanque
Xbalanque
Ratchet94
Xbalanque
Level 157
God Stats
89W - 72L
1,639 SR
Queue Stats
502W - 483L
1,533 Elo+
Solo
Sylvanus
Sylvanus
TrulyAwfulSupp
Sylvanus
Level 88
God Stats
12W - 3L
1,858 SR
Queue Stats
162W - 140L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 1
5,092
509
1,982
8,574
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
CoconuTree
Tsukuyomi
12
0 / 1 / 0
6,451
645
6,232
7,780
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
9
2 / 3 / 0
5,371
537
2,175
3,337
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Kaiyun__
Thanatos
10
1 / 5 / 1
5,789
579
3,387
9,860
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Shibisu_
Anhur
9
0 / 3 / 0
5,038
504
3,271
6,881
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
1 / 0 / 1
5,601
560
4,109
8,391
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 1 / 2
6,998
700
4,846
3,898
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 2
5,168
517
2,682
7,300
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Xbalanque
Ratchet94
Xbalanque
12
3 / 0 / 1
6,688
669
6,407
4,861
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
10
1 / 0 / 5
5,514
551
4,267
6,006
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
1
0.5
W
Surtr
1
0
1
1.5
L
Tsukuyomi
CoconuTree
Tsukuyomi
0
1
0
0
L
Zeus
2
3
0
0.67
W
6
1
2
7
L
Thanatos
Kaiyun__
Thanatos
1
5
1
0.3
W
1
2
2
1
W
Xbalanque
Ratchet94
Xbalanque
3
0
1
3.5
L
Anhur
Shibisu_
Anhur
0
3
0
0
W
Sylvanus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,047
Damage
22,311
36,432
Taken
30,456
12,817
Mitigated
15,776
11,381
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,982
85
0
2,046
8,574
4,367
0
2,542
5,992
14,651
0
W
Surtr
4,109
1,192
0
3,916
8,391
6,478
0
83
8,308
1,044
30,802
L
Tsukuyomi
CoconuTree
Tsukuyomi
6,232
1,256
0
2,478
7,780
2,627
0
962
6,371
1,351
55,360
L
Zeus
2,175
311
0
345
3,337
702
0
1,607
1,730
20,011
0
W
4,846
335
206
1,609
3,898
1,375
49
1,289
2,609
46,415
1,276
L
Thanatos
Kaiyun__
Thanatos
3,387
663
0
3,810
9,860
3,488
0
1,320
8,540
0
38,008
W
2,682
1,792
0
2,177
7,300
2,485
0
1,186
6,114
0
30,399
W
Xbalanque
Ratchet94
Xbalanque
6,407
2,755
0
3,062
4,861
1,682
26
293
4,568
0
48,063
L
Anhur
Shibisu_
Anhur
3,271
1,864
0
2,702
6,881
1,633
0
2,565
4,316
0
31,805
W
Sylvanus
4,267
1,264
394
1,998
6,006
3,756
0
1,791
4,215
22,536
10,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
29,969
309
Minions Killed
364
0
Camps Cleared
0
1,022,424
Distance Traveled
1,027,696
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,092
509
28
3
0
208,359
4
W
Surtr
5,601
560
63
6
0
205,272
0
L
Tsukuyomi
6,451
645
96
10
0
207,622
0
L
Zeus
5,371
537
39
4
0
195,042
0
W
Ra
6,998
700
91
9
0
212,768
1
L
Thanatos
5,789
579
63
6
0
229,627
0
W
Arachne
5,168
517
61
6
0
222,960
0
W
Xbalanque
6,688
669
115
12
0
197,009
0
L
Anhur
5,038
504
83
8
0
181,774
0
W
Sylvanus
5,514
551
34
3
0
189,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role