Player Matchup

Awilix
Awilix
Platinum III
CoCoNar
Awilix
Platinum III
Level 157
God Stats
42W - 42L
1,544 SR
Queue Stats
219W - 210L
1,780 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
SquirrelJonez
Baron Samedi
Platinum III
Level 80
God Stats
17W - 9L
1,833 SR
Queue Stats
281W - 280L
1,756 MMR
Solo
King Arthur
King Arthur
Platinum II
Undead575
King Arthur
Platinum II
Level 181
God Stats
1W - 2L
1,607 SR
Queue Stats
346W - 357L
1,771 MMR
Solo
Poseidon
Poseidon
Platinum I
streetmeat63
Poseidon
Platinum I
Level 172
God Stats
47W - 24L
1,756 SR
Queue Stats
472W - 458L
1,802 MMR
Solo
Artemis
Artemis
Gold I
wonjina
Artemis
Gold I
Level 143
God Stats
1W - 2L
1,664 SR
Queue Stats
103W - 111L
1,687 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,681 SR
1,759 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 98
1,614 SR
1,683 MMR
Skadi
Skadi
Diamond IV
 
Skadi
Diamond IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Platinum V
B00MRR
Arachne
Platinum V
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 141L
1,636 MMR
Party 1
Khepri
Khepri
Platinum III
DaddyTricky
Khepri
Platinum III
Level 120
God Stats
3W - 0L
1,899 SR
Queue Stats
321W - 307L
1,770 MMR
Solo
Hercules
Hercules
Platinum IV
IBrNtI
Hercules
Platinum IV
Level 128
God Stats
3W - 5L
1,502 SR
Queue Stats
222W - 216L
1,676 MMR
Party 1
Scylla
Scylla
Diamond V
Notkimberly
Scylla
Diamond V
Level 64
God Stats
2W - 1L
1,668 SR
Queue Stats
205W - 176L
1,834 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CoCoNar
Awilix
2
0 / 0 / 0
2,535
507
0
232
43
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
SquirrelJonez
Baron Samedi
5
0 / 0 / 0
3,399
680
2,111
3,071
1,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Undead575
King Arthur
6
0 / 2 / 0
3,539
708
2,217
4,558
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
streetmeat63
Poseidon
7
1 / 0 / 0
3,799
760
1,748
2,495
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
wonjina
Artemis
5
0 / 1 / 0
2,937
587
1,806
3,168
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
MedusaDanzaburouCerberusBakasuraHera

VS

Bans
KumbhakarnaThothSun WukongNu WaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 0 / 1
3,211
642
2,668
1,208
465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
B00MRR
Arachne
6
1 / 0 / 0
3,578
716
760
2,951
720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Khepri
6
0 / 0 / 1
3,446
689
1,781
4,425
1,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
IBrNtI
Hercules
7
2 / 0 / 0
3,985
797
1,940
3,989
2,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
6
0 / 1 / 0
3,490
698
1,134
2,280
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
1
0.5
W
Arachne
B00MRR
Arachne
1
0
0
1
L
Awilix
CoCoNar
Awilix
0
0
0
0
W
Khepri
0
0
1
0.5
W
Hercules
IBrNtI
Hercules
2
0
0
2
W
Scylla
0
1
0
0
L
Baron Samedi
SquirrelJonez
Baron Samedi
0
0
0
0
L
King Arthur
Undead575
King Arthur
0
2
0
0
L
Poseidon
streetmeat63
Poseidon
1
0
0
1
L
Artemis
wonjina
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,882
Damage
8,283
13,524
Taken
14,853
5,030
Mitigated
6,032
4,906
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,668
892
0
110
1,208
465
0
533
675
0
20,392
W
Arachne
B00MRR
Arachne
760
630
0
1,942
2,951
720
0
431
2,476
0
15,224
L
Awilix
CoCoNar
Awilix
0
0
0
130
232
43
0
0
232
0
970
W
Khepri
1,781
215
545
1,183
4,425
1,664
0
1,478
2,947
7,969
903
W
Hercules
IBrNtI
Hercules
1,940
884
0
1,660
3,989
2,678
0
0
3,989
0
18,747
W
Scylla
1,134
167
0
500
2,280
505
0
1,160
947
20,063
917
L
Baron Samedi
SquirrelJonez
Baron Samedi
2,111
166
199
1,451
3,071
1,581
0
558
2,513
11,106
190
L
King Arthur
Undead575
King Arthur
2,217
165
0
648
4,558
2,124
0
0
4,349
0
16,532
L
Poseidon
streetmeat63
Poseidon
1,748
495
0
1,214
2,495
565
0
1,098
1,397
18,785
0
L
Artemis
wonjina
Artemis
1,806
929
0
1,264
3,168
717
0
1,103
2,065
0
12,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,209
Gold Earned
17,710
123
Minions Killed
151
0
Camps Cleared
0
440,083
Distance Traveled
534,595
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,211
642
26
5
0
98,626
0
W
Arachne
3,578
716
33
7
0
136,142
0
L
Awilix
2,535
507
4
1
0
22,084
0
W
Khepri
3,446
689
12
2
0
100,037
1
W
Hercules
3,985
797
39
8
0
99,285
0
W
Scylla
3,490
698
41
8
0
100,505
0
L
Baron Samedi
3,399
680
16
3
0
100,555
0
L
King Arthur
3,539
708
34
7
0
106,465
0
L
Poseidon
3,799
760
45
9
0
107,434
0
L
Artemis
2,937
587
24
5
0
103,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role