Player Matchup

Fenrir
Fenrir
ErithTH
Fenrir
Level 156
God Stats
1W - 2L
1,620 SR
Queue Stats
334W - 354L
1,536 Elo+
Solo
Shiva
Shiva
JublesSucks
Shiva
Level 92
God Stats
110W - 84L
1,615 SR
Queue Stats
594W - 655L
1,495 Elo+
Party 1
The Morrigan
The Morrigan
SomeonesDad
The Morrigan
Level 82
God Stats
41W - 52L
1,475 SR
Queue Stats
166W - 163L
1,478 Elo+
Solo
Medusa
Medusa
ThotBunny69
Medusa
Level 128
God Stats
5W - 6L
1,509 SR
Queue Stats
65W - 72L
1,449 Elo+
Solo
Nu Wa
Nu Wa
heeeeezy
Nu Wa
Level 149
God Stats
9W - 4L
1,747 SR
Queue Stats
267W - 315L
1,493 Elo+
Party 1
Team Averages
Level 121
1,593 SR
1,490 Elo+

VS

Team Averages
Level 105
1,469 SR
1,505 Elo+
Charybdis
Charybdis
 
Charybdis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DJTOLIAN
Hun Batz
Level 69
God Stats
4W - 5L
1,444 SR
Queue Stats
222W - 205L
1,472 Elo+
Solo
Hera
Hera
Pablorule220
Hera
Level 163
God Stats
21W - 18L
1,566 SR
Queue Stats
793W - 888L
1,507 Elo+
Solo
Olorun
Olorun
Razhagal2105
Olorun
Level 133
God Stats
8W - 6L
1,467 SR
Queue Stats
447W - 466L
1,477 Elo+
Solo
Cthulhu
Cthulhu
treehead
Cthulhu
Level 107
God Stats
4W - 8L
1,368 SR
Queue Stats
122W - 107L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ErithTH
Fenrir
11
2 / 0 / 3
5,987
1,197
1,583
2,527
1,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 5
5,865
1,173
4,731
5,118
3,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
SomeonesDad
The Morrigan
11
2 / 0 / 5
6,243
1,249
2,099
2,362
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
10
2 / 1 / 4
6,020
1,204
3,762
3,726
1,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
heeeeezy
Nu Wa
11
0 / 1 / 7
5,627
1,125
3,508
2,640
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

389

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 2 / 0
5,500
1,100
1,373
4,371
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
DJTOLIAN
Hun Batz
10
0 / 3 / 1
5,418
1,084
2,398
4,476
1,735
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 0
5,979
1,196
4,617
2,108
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
8
0 / 0 / 0
3,410
682
0
254
44
Cthulhu
treehead
Cthulhu
11
0 / 2 / 1
6,072
1,214
6,117
6,531
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
7
Kills
2
2
Deaths
7
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
L
Hun Batz
DJTOLIAN
Hun Batz
0
3
1
0.17
W
Fenrir
ErithTH
Fenrir
2
0
3
3.5
W
1
0
5
3.5
L
2
0
0
2
L
Olorun
0
0
0
0
W
The Morrigan
SomeonesDad
The Morrigan
2
0
5
4.5
W
Medusa
2
1
4
4
W
Nu Wa
heeeeezy
Nu Wa
0
1
7
3.5
L
Cthulhu
treehead
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,683
Damage
14,505
16,373
Taken
17,740
7,556
Mitigated
8,055
2,400
Healing
1,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,373
739
0
438
4,371
1,155
0
1,281
2,943
0
11,832
L
Hun Batz
DJTOLIAN
Hun Batz
2,398
0
0
70
4,476
1,735
0
1,606
2,805
0
8,104
W
Fenrir
ErithTH
Fenrir
1,583
340
0
610
2,527
1,091
0
1,471
1,056
0
6,375
W
4,731
583
327
537
5,118
3,989
0
2,358
2,760
707
10,573
L
4,617
622
0
0
2,108
540
0
429
1,603
15,430
322
L
Olorun
0
0
0
0
254
44
0
254
0
0
0
W
The Morrigan
SomeonesDad
The Morrigan
2,099
304
0
229
2,362
671
0
1,665
697
8,070
161
W
Medusa
3,762
845
0
527
3,726
1,043
0
3,325
401
0
16,553
W
Nu Wa
heeeeezy
Nu Wa
3,508
513
0
170
2,640
762
0
1,807
833
12,445
0
L
Cthulhu
treehead
Cthulhu
6,117
119
158
549
6,531
4,581
0
2,276
4,023
20,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,742
Gold Earned
26,379
97
Minions Killed
98
5
Camps Cleared
4
512,028
Distance Traveled
382,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,500
1,100
28
6
2
83,521
0
L
Hun Batz
5,418
1,084
11
2
2
94,669
0
W
Fenrir
5,987
1,197
9
2
4
104,381
0
W
Shiva
5,865
1,173
21
4
0
114,728
0
L
Hera
5,979
1,196
24
5
0
100,691
0
L
Olorun
3,410
682
0
0
0
0
0
W
The Morrigan
6,243
1,249
16
3
1
105,108
0
W
Medusa
6,020
1,204
36
7
0
92,857
0
W
Nu Wa
5,627
1,125
15
3
0
94,954
0
L
Cthulhu
6,072
1,214
35
7
0
103,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role