Player Matchup

Persephone
Persephone
 
Persephone
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MrPandastic1
Ares
Level 168
God Stats
3W - 1L
1,784 SR
Queue Stats
359W - 365L
1,512 Elo+
Solo
Kukulkan
Kukulkan
Stickman84
Kukulkan
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,781 Elo+
Solo
Ne Zha
Ne Zha
kaiserpikachu
Ne Zha
Level 138
God Stats
8W - 6L
1,472 SR
Queue Stats
227W - 231L
1,476 Elo+
Solo
Discordia
Discordia
sidductive
Discordia
Level 122
God Stats
9W - 6L
1,376 SR
Queue Stats
378W - 396L
1,459 Elo+
Solo
Team Averages
Level 158
1,526 SR
1,546 Elo+

VS

Team Averages
Level 125
1,551 SR
1,543 Elo+
Artemis
Artemis
Lunicry201
Artemis
Level 129
God Stats
10W - 7L
1,719 SR
Queue Stats
329W - 338L
1,560 Elo+
Party 1
Nut
Nut
SacilliaNovax
Nut
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 76L
1,553 Elo+
Solo
Achilles
Achilles
TheFubu_69
Achilles
Level 166
God Stats
4W - 1L
1,673 SR
Queue Stats
261W - 258L
1,565 Elo+
Party 1
Sobek
Sobek
XGingerMaster
Sobek
Level 144
God Stats
8W - 13L
1,144 SR
Queue Stats
687W - 687L
1,487 Elo+
Solo
Hercules
Hercules
mission732
Hercules
Level 159
God Stats
1W - 1L
1,718 SR
Queue Stats
52W - 40L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
0 / 0 / 13
8,603
782
9,352
6,257
5,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
3 / 3 / 12
9,102
827
5,320
9,865
12,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
Stickman84
Kukulkan
16
3 / 1 / 10
9,452
859
9,010
4,093
2,075
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
9 / 1 / 8
10,015
910
10,422
9,547
8,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
sidductive
Discordia
15
6 / 2 / 6
9,555
869
11,514
6,107
2,230
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lunicry201
Artemis
14
0 / 4 / 1
7,293
663
7,236
7,639
3,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 6 / 3
6,579
598
1,671
7,850
3,212
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
TheFubu_69
Achilles
15
3 / 3 / 3
7,755
705
7,313
12,348
12,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 5 / 2
8,064
733
6,009
14,340
19,589
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
mission732
Hercules
14
1 / 3 / 2
7,651
696
5,293
11,212
12,359
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
21
Kills
6
7
Deaths
21
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
0
13
6.5
L
Artemis
Lunicry201
Artemis
0
4
1
0.13
W
3
3
12
3
L
0
6
3
0.25
W
Kukulkan
Stickman84
Kukulkan
3
1
10
8
L
Achilles
TheFubu_69
Achilles
3
3
3
1.5
L
2
5
2
0.6
W
9
1
8
13
L
Hercules
mission732
Hercules
1
3
2
0.67
W
Discordia
sidductive
Discordia
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,618
Damage
27,522
35,869
Taken
53,389
29,830
Mitigated
51,708
13,032
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,352
355
2,473
3,129
6,257
5,157
803
1,163
4,565
18,154
0
L
Artemis
Lunicry201
Artemis
7,236
1,345
757
1,098
7,639
3,990
171
3,778
3,861
0
30,832
W
5,320
376
959
2,780
9,865
12,001
485
2,026
7,078
6,945
0
L
1,671
635
686
443
7,850
3,212
0
5,274
2,576
0
4,722
W
Kukulkan
Stickman84
Kukulkan
9,010
951
0
582
4,093
2,075
866
778
3,146
39,677
203
L
Achilles
TheFubu_69
Achilles
7,313
545
116
3,233
12,348
12,558
0
9,308
3,040
1,618
10,575
L
6,009
199
72
2,686
14,340
19,589
0
9,636
4,704
11,007
0
W
10,422
1,152
264
1,349
9,547
8,367
1,627
1,425
7,400
0
20,517
L
Hercules
mission732
Hercules
5,293
608
1,071
4,535
11,212
12,359
0
7,135
4,077
0
11,043
W
Discordia
sidductive
Discordia
11,514
537
1,037
459
6,107
2,230
1,116
1,164
4,442
18,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,727
Gold Earned
37,342
138
Minions Killed
79
0
Camps Cleared
0
1,142,641
Distance Traveled
930,910
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,603
782
17
2
0
266,780
0
L
Artemis
7,293
663
36
3
0
176,815
0
W
Ares
9,102
827
11
1
0
214,367
1
L
Nut
6,579
598
5
0
0
151,883
0
W
Kukulkan
9,452
859
73
7
0
220,523
0
L
Achilles
7,755
705
10
1
0
211,438
0
L
Sobek
8,064
733
16
1
0
188,753
0
W
Ne Zha
10,015
910
11
1
0
225,967
0
L
Hercules
7,651
696
12
1
0
202,021
0
W
Discordia
9,555
869
26
2
0
215,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role