Player Matchup

Eset
Eset
Silver I
 
Eset
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
Support Main666
Mulan
Silver II
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 50L
1,208 MMR
Solo
Hou Yi
Hou Yi
Gold IV
TKO2EZ
Hou Yi
Gold IV
Level 108
God Stats
11W - 11L
1,395 SR
Queue Stats
687W - 692L
1,335 MMR
Solo
Pele
Pele
Silver I
coolmansonic
Pele
Silver I
Level 149
God Stats
8W - 3L
1,570 SR
Queue Stats
123W - 136L
1,115 MMR
Solo
Ra
Ra
Silver IV
eragon1407
Ra
Silver IV
Level 103
God Stats
15W - 20L
1,544 SR
Queue Stats
25W - 45L
1,177 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,502 SR
1,267 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,417 SR
1,288 MMR
Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver I
BootyBlasterTTV
Raijin
Silver I
Level 50
God Stats
1W - 1L
1,274 SR
Queue Stats
96W - 105L
1,299 MMR
Solo
Bakasura
Bakasura
Gold V
XxKKiLlSsWaGGXx
Bakasura
Gold V
Level 158
God Stats
3W - 4L
1,544 SR
Queue Stats
318W - 329L
1,258 MMR
Solo
Surtr
Surtr
Silver II
jbardoe
Surtr
Silver II
Level 167
God Stats
40W - 34L
1,590 SR
Queue Stats
156W - 177L
1,118 MMR
Solo
Ganesha
Ganesha
Gold V
skyldownlol
Ganesha
Gold V
Level 80
God Stats
1W - 4L
1,177 SR
Queue Stats
41W - 51L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
2 / 1 / 4
6,219
622
3,537
4,472
1,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 2
6,877
688
5,132
5,549
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
TKO2EZ
Hou Yi
12
4 / 2 / 0
6,653
665
5,113
7,007
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 0
5,838
584
2,693
5,942
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 0 / 2
6,668
667
3,657
3,652
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
KumbhakarnaAwilixOdinAgni

VS

Bans
IzanamiKaliArachneMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 2 / 2
5,498
550
5,171
6,104
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 3 / 0
5,146
515
1,806
6,155
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
7
2 / 3 / 0
4,675
468
3,066
6,058
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Surtr
jbardoe
Surtr
10
1 / 2 / 0
5,319
532
2,310
8,170
6,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
skyldownlol
Ganesha
9
0 / 2 / 3
5,317
532
1,433
7,422
4,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
4
4
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
4
4
L
Medusa
 
Medusa
1
2
2
1
L
0
3
0
0
W
1
1
2
2
W
Hou Yi
TKO2EZ
Hou Yi
4
2
0
2
L
Bakasura
2
3
0
0.67
W
3
0
0
3
W
2
0
2
3
L
Surtr
jbardoe
Surtr
1
2
0
0.5
L
Ganesha
skyldownlol
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,132
Damage
13,786
26,622
Taken
33,909
10,417
Mitigated
17,278
12,213
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,537
520
1,248
1,458
4,472
1,923
0
895
3,516
22,825
893
L
Medusa
 
Medusa
5,171
1,609
0
1,461
6,104
1,809
0
476
5,628
0
39,341
L
1,806
128
0
926
6,155
1,886
0
2,497
3,372
37,110
0
W
5,132
764
0
1,818
5,549
3,418
0
66
5,078
0
48,666
W
Hou Yi
TKO2EZ
Hou Yi
5,113
2,552
0
3,069
7,007
2,071
656
506
6,501
0
44,821
L
Bakasura
3,066
1,843
0
2,220
6,058
1,826
0
461
5,597
0
17,741
W
2,693
513
0
3,158
5,942
1,741
0
270
5,501
0
37,446
W
3,657
190
142
1,320
3,652
1,264
0
1,568
1,884
46,266
1,344
L
Surtr
jbardoe
Surtr
2,310
1,017
0
2,231
8,170
6,781
0
386
7,784
851
27,681
L
Ganesha
skyldownlol
Ganesha
1,433
339
96
1,460
7,422
4,976
0
2,915
4,405
15,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
25,955
404
Minions Killed
258
0
Camps Cleared
0
1,093,746
Distance Traveled
943,372
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,219
622
33
3
0
220,777
5
L
Medusa
5,498
550
83
8
0
204,648
0
L
Raijin
5,146
515
70
7
0
165,770
0
W
Mulan
6,877
688
111
11
0
181,186
0
W
Hou Yi
6,653
665
87
9
0
191,078
0
L
Bakasura
4,675
468
44
4
0
187,805
0
W
Pele
5,838
584
69
7
0
267,648
5
W
Ra
6,668
667
104
10
0
233,057
0
L
Surtr
5,319
532
53
5
0
161,714
0
L
Ganesha
5,317
532
8
1
0
223,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role