Player Matchup

Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
CrankieOak
Bake Kujira
Level 128
God Stats
8W - 7L
1,427 SR
Queue Stats
116W - 115L
1,404 Elo+
Solo
Danzaburou
Danzaburou
M8ML
Danzaburou
Level 67
God Stats
3W - 3L
1,557 SR
Queue Stats
55W - 49L
1,496 Elo+
Solo
Anubis
Anubis
RedEyedKen
Anubis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,354 Elo+
Party 2
Scylla
Scylla
Rengalio
Scylla
Level 159
God Stats
2W - 2L
1,338 SR
Queue Stats
142W - 146L
1,542 Elo+
Party 2
Team Averages
Level 113
1,464 SR
1,459 Elo+

VS

Team Averages
Level 100
1,532 SR
1,445 Elo+
King Arthur
King Arthur
Dvmian_2003
King Arthur
Level 107
God Stats
3W - 2L
1,586 SR
Queue Stats
33W - 33L
1,462 Elo+
Solo
Chronos
Chronos
JewishPickle
Chronos
Level 128
God Stats
4W - 1L
1,553 SR
Queue Stats
94W - 94L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
KenobiBREH
Ao Kuang
Level 89
God Stats
2W - 8L
1,278 SR
Queue Stats
106W - 111L
1,366 Elo+
Party 1
Bacchus
Bacchus
St3mS
Bacchus
Level 65
God Stats
24W - 15L
1,530 SR
Queue Stats
44W - 37L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
tiago_tyr
Nu Wa
Level 109
God Stats
33W - 16L
1,713 SR
Queue Stats
176W - 162L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 3 / 10
8,121
541
6,186
12,750
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bake Kujira
CrankieOak
Bake Kujira
12
0 / 4 / 4
7,570
505
6,750
12,760
11,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
M8ML
Danzaburou
16
4 / 2 / 1
9,668
645
7,921
11,752
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
RedEyedKen
Anubis
15
5 / 2 / 7
9,085
606
8,606
9,733
4,267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
Rengalio
Scylla
14
7 / 1 / 5
8,605
574
7,093
7,371
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dvmian_2003
King Arthur
12
4 / 2 / 2
7,301
487
7,452
15,342
9,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
JewishPickle
Chronos
13
1 / 3 / 5
7,696
513
8,178
10,459
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
KenobiBREH
Ao Kuang
13
4 / 3 / 1
7,350
490
4,261
9,584
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bacchus
St3mS
Bacchus
12
3 / 6 / 2
7,316
488
6,060
10,135
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
tiago_tyr
Nu Wa
11
0 / 5 / 3
6,685
446
7,683
7,429
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
12
12
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
3
10
2.33
W
Bake Kujira
CrankieOak
Bake Kujira
0
4
4
0.5
L
King Arthur
Dvmian_2003
King Arthur
4
2
2
2.5
L
Chronos
JewishPickle
Chronos
1
3
5
1.17
L
Ao Kuang
KenobiBREH
Ao Kuang
4
3
1
1.5
W
Danzaburou
M8ML
Danzaburou
4
2
1
2.25
W
Anubis
RedEyedKen
Anubis
5
2
7
4.25
W
Scylla
Rengalio
Scylla
7
1
5
9.5
L
Bacchus
St3mS
Bacchus
3
6
2
0.67
L
Nu Wa
tiago_tyr
Nu Wa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,556
Damage
33,634
54,366
Taken
52,949
31,160
Mitigated
24,453
19,082
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,186
1,241
0
2,148
12,750
9,685
254
5,860
6,226
0
18,988
W
Bake Kujira
CrankieOak
Bake Kujira
6,750
3,238
0
2,916
12,760
11,137
48
2,860
9,861
44,508
4,127
L
King Arthur
Dvmian_2003
King Arthur
7,452
636
0
1,895
15,342
9,990
0
9,208
5,789
0
43,251
L
Chronos
JewishPickle
Chronos
8,178
2,960
0
1,502
10,459
3,238
272
2,007
8,452
61,393
0
L
Ao Kuang
KenobiBREH
Ao Kuang
4,261
1,290
0
2,320
9,584
2,918
0
2,743
6,748
32,509
2,633
W
Danzaburou
M8ML
Danzaburou
7,921
3,939
0
5,902
11,752
3,705
636
7,933
3,388
0
72,477
W
Anubis
RedEyedKen
Anubis
8,606
297
0
4,662
9,733
4,267
1,073
5,415
4,318
59,123
616
W
Scylla
Rengalio
Scylla
7,093
1,087
0
3,454
7,371
2,366
2,096
2,901
4,430
56,286
0
L
Bacchus
St3mS
Bacchus
6,060
388
0
1,006
10,135
6,873
0
2,058
8,042
21,751
0
L
Nu Wa
tiago_tyr
Nu Wa
7,683
2,247
0
700
7,429
1,434
88
5,434
1,958
41,999
1,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,049
Gold Earned
36,348
429
Minions Killed
327
0
Camps Cleared
0
1,368,918
Distance Traveled
1,448,487
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,121
541
18
1
0
304,426
1
W
Bake Kujira
7,570
505
82
5
0
223,190
0
L
King Arthur
7,301
487
60
4
0
292,771
0
L
Chronos
7,696
513
117
8
0
291,310
0
L
Ao Kuang
7,350
490
56
4
0
328,623
0
W
Danzaburou
9,668
645
125
8
0
260,827
0
W
Anubis
9,085
606
110
7
0
284,307
0
W
Scylla
8,605
574
94
6
0
296,168
0
L
Bacchus
7,316
488
32
2
0
311,868
0
L
Nu Wa
6,685
446
62
4
0
223,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role