Player Matchup

Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Jay420Rollin
Chiron
Level 99
God Stats
11W - 10L
1,395 SR
Queue Stats
809W - 810L
1,454 Elo+
Party 1
Bake Kujira
Bake Kujira
Renevua
Bake Kujira
Level 126
God Stats
1W - 2L
1,452 SR
Queue Stats
518W - 523L
1,517 Elo+
Party 1
Poseidon
Poseidon
SirAJLawwd
Poseidon
Level 85
God Stats
21W - 24L
1,503 SR
Queue Stats
719W - 681L
1,556 Elo+
Party 1
Chang'e
Chang'e
UDENO
Chang'e
Level 127
God Stats
3W - 3L
1,293 SR
Queue Stats
154W - 145L
1,583 Elo+
Solo
Team Averages
Level 113
1,429 SR
1,522 Elo+

VS

Team Averages
Level 107
1,520 SR
1,507 Elo+
Ares
Ares
ExoticWaifu
Ares
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,488 Elo+
Party 2
Vulcan
Vulcan
Greenlantern-810
Vulcan
Level 109
God Stats
8W - 1L
1,894 SR
Queue Stats
187W - 195L
1,514 Elo+
Solo
Bakasura
Bakasura
MasterWater07
Bakasura
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 245L
1,508 Elo+
Solo
Terra
Terra
YabidReborn
Terra
Level 122
God Stats
5W - 3L
1,424 SR
Queue Stats
1,014W - 1,082L
1,515 Elo+
Solo
Chiron
Chiron
ask247
Chiron
Level 78
God Stats
2W - 4L
1,284 SR
Queue Stats
111W - 123L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 4 / 2
6,931
693
3,355
13,832
15,694
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
12
0 / 4 / 3
6,709
671
11,557
9,003
3,380
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bake Kujira
Renevua
Bake Kujira
12
2 / 5 / 2
7,848
785
5,685
10,401
8,651
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
SirAJLawwd
Poseidon
14
3 / 3 / 2
7,726
773
17,128
7,329
2,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
UDENO
Chang'e
14
2 / 1 / 2
7,441
744
7,116
11,431
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
8,557
856
7,050
11,562
11,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 12
8,417
842
12,020
7,492
2,860
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
MasterWater07
Bakasura
13
3 / 3 / 10
7,732
773
5,574
10,204
9,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
5 / 1 / 11
9,332
933
6,838
15,524
12,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
ask247
Chiron
15
7 / 1 / 9
8,808
881
15,655
7,211
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
8
Kills
17
17
Deaths
8
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
2
0.5
W
1
1
13
7.5
W
1
2
12
3.5
L
Chiron
0
4
3
0.38
W
Bakasura
MasterWater07
Bakasura
3
3
10
2.67
L
Bake Kujira
Renevua
Bake Kujira
2
5
2
0.6
L
Poseidon
SirAJLawwd
Poseidon
3
3
2
1.33
L
Chang'e
UDENO
Chang'e
2
1
2
3
W
5
1
11
10.5
W
Chiron
ask247
Chiron
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,841
Damage
47,137
51,996
Taken
51,993
33,366
Mitigated
39,546
23,327
Healing
25,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,355
699
0
1,044
13,832
15,694
0
7,527
6,012
0
8,697
W
7,050
243
780
2,219
11,562
11,583
0
5,481
5,699
10,729
562
W
12,020
618
1,180
794
7,492
2,860
400
3,758
3,550
33,867
543
L
Chiron
11,557
1,305
824
808
9,003
3,380
0
5,184
3,565
0
24,062
W
Bakasura
MasterWater07
Bakasura
5,574
3,734
0
1,220
10,204
9,063
0
6,773
3,099
0
6,100
L
Bake Kujira
Renevua
Bake Kujira
5,685
2,749
0
563
10,401
8,651
0
4,929
5,050
11,432
358
L
Poseidon
SirAJLawwd
Poseidon
17,128
1,238
803
1,295
7,329
2,133
0
3,279
3,828
37,414
0
L
Chang'e
UDENO
Chang'e
7,116
246
9,746
8,244
11,431
3,508
0
4,579
6,682
12,714
363
W
6,838
601
8,318
6,049
15,524
12,876
74
8,212
6,907
12,359
0
W
Chiron
ask247
Chiron
15,655
1,773
3,294
1,354
7,211
3,164
926
3,824
3,149
0
27,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,655
Gold Earned
42,846
117
Minions Killed
112
0
Camps Cleared
0
915,282
Distance Traveled
1,007,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,931
693
11
1
0
198,781
0
W
Ares
8,557
856
5
1
0
196,536
0
W
Vulcan
8,417
842
50
5
0
207,808
0
L
Chiron
6,709
671
32
3
0
167,239
0
W
Bakasura
7,732
773
15
2
0
196,984
0
L
Bake Kujira
7,848
785
13
1
0
162,277
0
L
Poseidon
7,726
773
46
5
0
176,164
0
L
Chang'e
7,441
744
15
2
0
210,821
0
W
Terra
9,332
933
7
1
0
212,836
0
W
Chiron
8,808
881
35
4
0
193,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role