Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
HeartDarkness
Rama
Level 159
God Stats
18W - 18L
1,571 SR
Queue Stats
292W - 264L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stefanorey
Tsukuyomi
Level 114
God Stats
6W - 1L
1,683 SR
Queue Stats
68W - 58L
1,566 Elo+
Solo
Atlas
Atlas
Syntenyy
Atlas
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,789 Elo+
Party 1
Janus
Janus
ZackyJoe
Janus
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,789 Elo+
Party 1
Team Averages
Level 148
1,551 SR
1,638 Elo+

VS

Team Averages
Level 118
1,576 SR
1,494 Elo+
Tyr
Tyr
CommanderSushi1
Tyr
Level 127
God Stats
1W - 2L
1,602 SR
Queue Stats
63W - 64L
1,480 Elo+
Party 2
Poseidon
Poseidon
FauxFernando
Poseidon
Level 153
God Stats
17W - 11L
1,652 SR
Queue Stats
334W - 307L
1,524 Elo+
Solo
Bastet
Bastet
JorkinMyPeatnis
Bastet
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 68L
1,525 Elo+
Party 2
Ishtar
Ishtar
SirrSanity
Ishtar
Level 139
God Stats
2W - 3L
1,627 SR
Queue Stats
461W - 426L
1,527 Elo+
Solo
Sylvanus
Sylvanus
TheSecretHorcrux
Sylvanus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 3 / 3
6,359
578
7,627
10,582
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 4
7,427
675
9,188
8,295
2,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Stefanorey
Tsukuyomi
13
4 / 1 / 0
7,282
662
7,844
6,312
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
Syntenyy
Atlas
9
2 / 2 / 5
6,071
552
4,045
10,515
6,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
ZackyJoe
Janus
11
3 / 4 / 2
6,229
566
4,144
6,691
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,821
620
3,144
11,546
6,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
FauxFernando
Poseidon
13
5 / 2 / 3
7,157
651
8,525
6,987
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 3
6,038
549
7,268
9,131
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ishtar
SirrSanity
Ishtar
10
2 / 5 / 0
5,793
527
6,387
10,192
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 4
5,128
466
4,390
9,401
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
17
Kills
10
10
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
3
1.5
L
1
3
0
0.33
L
Poseidon
FauxFernando
Poseidon
5
2
3
3.25
W
5
0
4
7
L
2
3
3
1.17
L
Ishtar
SirrSanity
Ishtar
2
5
0
0.4
W
Tsukuyomi
Stefanorey
Tsukuyomi
4
1
0
4
W
Atlas
Syntenyy
Atlas
2
2
5
2.25
L
0
4
4
0.5
W
Janus
ZackyJoe
Janus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,848
Damage
29,714
42,395
Taken
47,257
16,069
Mitigated
20,245
18,139
Healing
15,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,627
1,687
0
2,772
10,582
3,673
0
3,956
6,626
0
38,039
L
3,144
374
0
3,797
11,546
6,201
0
0
11,546
450
44,699
L
Poseidon
FauxFernando
Poseidon
8,525
1,082
0
2,731
6,987
2,003
0
2,107
4,682
57,334
330
W
9,188
7,620
0
5,477
8,295
2,475
0
1,568
6,727
0
58,994
L
7,268
2,101
0
2,715
9,131
3,175
0
1,825
7,206
0
45,140
L
Ishtar
SirrSanity
Ishtar
6,387
3,345
0
2,238
10,192
3,470
0
979
9,173
0
36,547
W
Tsukuyomi
Stefanorey
Tsukuyomi
7,844
2,293
0
2,993
6,312
2,054
0
108
6,204
0
52,100
W
Atlas
Syntenyy
Atlas
4,045
1,611
1,721
3,447
10,515
6,011
0
3,036
7,479
15,565
0
L
4,390
1,546
801
3,171
9,401
5,396
0
2,807
6,512
19,734
9,675
W
Janus
ZackyJoe
Janus
4,144
331
0
1,729
6,691
1,856
0
3,976
2,715
31,439
115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
30,937
324
Minions Killed
367
0
Camps Cleared
0
1,129,976
Distance Traveled
1,069,065
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,359
578
55
5
0
236,684
0
L
Tyr
6,821
620
103
9
0
223,809
4
L
Poseidon
7,157
651
96
9
0
232,001
5
W
Rama
7,427
675
104
9
0
208,164
0
L
Bastet
6,038
549
67
6
0
255,082
0
L
Ishtar
5,793
527
55
5
0
195,599
0
W
Tsukuyomi
7,282
662
88
8
0
231,620
4
W
Atlas
6,071
552
15
1
0
231,237
1
L
Sylvanus
5,128
466
46
4
0
162,574
0
W
Janus
6,229
566
62
6
0
222,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role