Player Matchup

Bellona
Bellona
Andirol95
Bellona
Level 62
God Stats
11W - 10L
1,512 SR
Queue Stats
171W - 176L
1,480 Elo+
Party 3
Yemoja
Yemoja
Gulnaron
Yemoja
Level 77
God Stats
2W - 1L
1,742 SR
Queue Stats
14W - 21L
1,385 Elo+
Party 2
Vulcan
Vulcan
ILGMV
Vulcan
Level 67
God Stats
10W - 12L
1,410 SR
Queue Stats
257W - 253L
1,464 Elo+
Party 3
Mercury
Mercury
killdoog
Mercury
Level 157
God Stats
19W - 14L
1,561 SR
Queue Stats
74W - 54L
1,489 Elo+
Solo
Nut
Nut
mlcpanzi
Nut
Level 25
God Stats
2W - 2L
1,286 SR
Queue Stats
9W - 15L
1,385 Elo+
Party 2
Team Averages
Level 78
1,502 SR
1,441 Elo+

VS

Team Averages
Level 76
1,512 SR
1,453 Elo+
Poseidon
Poseidon
 
Poseidon
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ItzR3l04d
Zeus
Level 30
God Stats
1W - 2L
1,584 SR
Queue Stats
1W - 2L
1,511 Elo+
Solo
Hel
Hel
Kanjorin
Hel
Level 43
God Stats
10W - 8L
1,458 SR
Queue Stats
87W - 111L
1,380 Elo+
Party 1
Atlas
Atlas
RJBeacham
Atlas
Level 48
God Stats
4W - 4L
1,484 SR
Queue Stats
47W - 77L
1,376 Elo+
Party 1
Set
Set
RReivenn
Set
Level 143
God Stats
3W - 7L
1,536 SR
Queue Stats
367W - 362L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andirol95
Bellona
15
6 / 0 / 3
9,388
722
7,665
13,970
9,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Gulnaron
Yemoja
12
0 / 2 / 3
7,073
544
4,164
11,630
6,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
ILGMV
Vulcan
13
0 / 1 / 2
7,469
575
2,924
3,099
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
killdoog
Mercury
14
9 / 1 / 0
8,135
626
7,684
11,729
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 1
7,317
563
7,781
11,087
3,623
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 3 / 1
5,760
443
9,444
6,476
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zeus
8
0 / 8 / 0
5,484
422
7,226
8,158
2,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 3 / 1
6,902
531
5,088
6,163
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
RJBeacham
Atlas
9
0 / 1 / 0
5,871
452
5,741
10,396
6,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
1 / 4 / 2
6,205
477
4,410
11,753
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
19
Kills
4
4
Deaths
19
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
1
0.5
W
Bellona
Andirol95
Bellona
6
0
3
7.5
W
Yemoja
Gulnaron
Yemoja
0
2
3
0.75
W
Vulcan
ILGMV
Vulcan
0
1
2
1
L
Zeus
0
8
0
0
L
2
3
1
0.83
L
Atlas
RJBeacham
Atlas
0
1
0
0
L
1
4
2
0.5
W
Mercury
killdoog
Mercury
9
1
0
9
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,218
Damage
31,909
51,515
Taken
42,946
25,370
Mitigated
17,095
24,551
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,444
1,050
0
690
6,476
1,556
0
1,808
4,668
36,628
0
W
Bellona
Andirol95
Bellona
7,665
2,831
0
8,861
13,970
9,789
74
7,148
6,822
0
60,947
W
Yemoja
Gulnaron
Yemoja
4,164
863
3,647
3,949
11,630
6,733
102
8,414
2,562
18,263
420
W
Vulcan
ILGMV
Vulcan
2,924
0
0
670
3,099
850
469
920
2,015
43,362
563
L
Zeus
7,226
1,036
0
1,369
8,158
2,045
0
0
8,158
29,986
185
L
5,088
201
774
1,895
6,163
1,980
0
1,534
4,629
37,900
0
L
Atlas
RJBeacham
Atlas
5,741
2,229
0
3,679
10,396
6,075
0
2,182
8,214
25,343
0
L
4,410
1,985
0
2,702
11,753
5,439
0
1,496
10,257
0
48,968
W
Mercury
killdoog
Mercury
7,684
4,669
0
4,199
11,729
4,375
0
2,456
8,975
0
60,481
W
7,781
5,861
0
3,225
11,087
3,623
534
6,857
3,720
0
44,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
30,222
394
Minions Killed
316
0
Camps Cleared
0
1,277,981
Distance Traveled
1,236,418
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,760
443
77
6
0
246,459
0
W
Bellona
9,388
722
117
9
0
249,189
0
W
Yemoja
7,073
544
19
1
0
234,301
0
W
Vulcan
7,469
575
95
7
0
258,561
1
L
Zeus
5,484
422
58
4
0
223,564
0
L
Hel
6,902
531
83
6
0
257,812
0
L
Atlas
5,871
452
24
2
0
256,019
0
L
Set
6,205
477
74
6
0
252,564
0
W
Mercury
8,135
626
74
6
0
300,546
0
W
Nut
7,317
563
89
7
0
235,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role