Player Matchup

Hades
Hades
 
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Pa1n228
Susano
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,333 Elo+
Party 1
Nut
Nut
Victaryon
Nut
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,216 Elo+
Party 3
Team Averages
Level 116
1,500 SR
1,410 Elo+

VS

Team Averages
Level 100
1,478 SR
1,393 Elo+
Tyr
Tyr
Canneman1234
Tyr
Level 117
God Stats
4W - 5L
1,236 SR
Queue Stats
178W - 178L
1,373 Elo+
Party 2
Athena
Athena
ElenaMakovka
Athena
Level 107
God Stats
3W - 2L
1,762 SR
Queue Stats
100W - 109L
1,346 Elo+
Solo
Scylla
Scylla
Konobia
Scylla
Level 121
God Stats
5W - 9L
1,360 SR
Queue Stats
167W - 170L
1,436 Elo+
Party 2
Charybdis
Charybdis
NbaYoungboy_fr
Charybdis
Level 68
God Stats
26W - 14L
1,531 SR
Queue Stats
149W - 129L
1,522 Elo+
Solo
King Arthur
King Arthur
Xyca48
King Arthur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 40L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
1 / 0 / 0
4,269
854
1,200
2,311
970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
 
Anubis
8
0 / 1 / 0
4,166
833
819
2,942
1,247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ix Chel
 
Ix Chel
4
0 / 4 / 0
3,086
617
1,725
3,771
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Susano
Pa1n228
Susano
1
0 / 0 / 0
2,567
513
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,216
643
1,968
2,463
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,673
735
589
2,869
1,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
6
1 / 0 / 4
4,191
838
514
3,242
1,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Konobia
Scylla
6
0 / 0 / 1
3,491
698
969
2,262
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
NbaYoungboy_fr
Charybdis
7
4 / 0 / 1
4,472
894
3,427
3,444
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Xyca48
King Arthur
5
0 / 1 / 0
3,229
646
514
3,140
1,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
0
0
1
L
Anubis
 
Anubis
0
1
0
0
L
Ix Chel
 
Ix Chel
0
4
0
0
W
1
0
0
1
W
Athena
1
0
4
3
W
Scylla
Konobia
Scylla
0
0
1
0.5
W
Charybdis
NbaYoungboy_fr
Charybdis
4
0
1
4.5
L
Susano
Pa1n228
Susano
0
0
0
0
L
0
1
0
0
W
King Arthur
Xyca48
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,712
Damage
6,013
11,487
Taken
14,957
3,605
Mitigated
5,432
5,085
Healing
4,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,200
282
0
2,059
2,311
970
0
0
2,311
18,449
1,719
L
Anubis
 
Anubis
819
0
0
1,474
2,942
1,247
0
969
1,973
25,917
1,751
L
Ix Chel
 
Ix Chel
1,725
284
300
1,002
3,771
727
0
213
3,558
7,798
0
W
589
96
0
708
2,869
1,046
0
314
2,555
0
19,246
W
Athena
514
112
0
905
3,242
1,448
26
283
2,942
7,015
0
W
Scylla
Konobia
Scylla
969
236
0
560
2,262
415
0
672
1,590
15,961
0
W
Charybdis
NbaYoungboy_fr
Charybdis
3,427
1,988
0
2,165
3,444
809
0
1,160
2,019
0
29,064
L
Susano
Pa1n228
Susano
0
0
0
0
0
0
0
0
0
0
0
L
1,968
1,343
0
250
2,463
661
0
301
2,162
0
13,955
W
King Arthur
Xyca48
King Arthur
514
178
0
590
3,140
1,714
0
988
2,152
0
8,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,304
Gold Earned
19,056
142
Minions Killed
149
0
Camps Cleared
0
409,464
Distance Traveled
580,820
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,269
854
42
8
0
87,962
0
L
Anubis
4,166
833
64
13
0
106,075
0
L
Ix Chel
3,086
617
11
2
0
111,807
0
W
Tyr
3,673
735
42
8
0
140,208
0
W
Athena
4,191
838
14
3
0
112,818
1
W
Scylla
3,491
698
26
5
0
111,539
0
W
Charybdis
4,472
894
47
9
0
107,647
0
L
Susano
2,567
513
0
0
0
11,066
0
L
Nut
3,216
643
25
5
0
92,554
0
W
King Arthur
3,229
646
20
4
0
108,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role