Player Matchup

Kukulkan
Kukulkan
Cejknbake1
Kukulkan
Level 87
God Stats
4W - 0L
1,876 SR
Queue Stats
63W - 56L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Grognok32
Danzaburou
Level 116
God Stats
1W - 1L
1,659 SR
Queue Stats
18W - 12L
1,522 Elo+
Solo
Artio
Artio
Moonchild9991
Artio
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 144L
1,426 Elo+
Party 1
Mercury
Mercury
Swiftkid991
Mercury
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 51L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
xTHExBOSSx13x
Jormungandr
Level 29
God Stats
2W - 0L
1,709 SR
Queue Stats
40W - 44L
1,431 Elo+
Solo
Team Averages
Level 76
1,649 SR
1,475 Elo+

VS

Team Averages
Level 85
1,488 SR
1,399 Elo+
Baron Samedi
Baron Samedi
AllanMFJackson
Baron Samedi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,247 Elo+
Party 3
Da Ji
Da Ji
CapMuricah
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,441 Elo+
Party 2
Merlin
Merlin
ShadowLynx86
Merlin
Level 157
God Stats
2W - 4L
1,439 SR
Queue Stats
488W - 486L
1,573 Elo+
Solo
Set
Set
UmbraLepus
Set
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,485 Elo+
Party 2
Atlas
Atlas
the1anonlydbo
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cejknbake1
Kukulkan
17
6 / 4 / 14
11,253
938
16,872
12,212
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Grognok32
Danzaburou
18
16 / 3 / 5
12,146
1,012
20,459
13,792
5,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
2 / 2 / 19
10,414
868
3,009
16,788
13,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Swiftkid991
Mercury
14
3 / 7 / 10
9,298
775
5,256
10,441
3,806
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
xTHExBOSSx13x
Jormungandr
17
6 / 4 / 18
10,589
882
12,278
15,327
17,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllanMFJackson
Baron Samedi
15
4 / 8 / 8
8,812
734
11,236
14,073
7,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
12
4 / 7 / 5
7,870
656
8,121
11,397
6,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
16
2 / 6 / 9
9,078
757
11,077
8,982
3,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 9
7,183
599
2,037
8,036
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 7 / 6
9,201
767
7,977
19,158
20,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
52
33
Kills
15
20
Deaths
33
66
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AllanMFJackson
Baron Samedi
4
8
8
1
L
Da Ji
4
7
5
0.93
W
Kukulkan
Cejknbake1
Kukulkan
6
4
14
3.25
W
Danzaburou
Grognok32
Danzaburou
16
3
5
6.17
W
2
2
19
5.75
L
Merlin
2
6
9
1.08
W
Mercury
Swiftkid991
Mercury
3
7
10
1.14
L
0
5
9
0.9
L
5
7
6
1.14
W
Jormungandr
xTHExBOSSx13x
Jormungandr
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,874
Damage
40,448
68,560
Taken
61,646
45,674
Mitigated
42,672
25,257
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AllanMFJackson
Baron Samedi
11,236
792
1,119
1,197
14,073
7,806
0
6,520
7,471
23,924
0
L
Da Ji
8,121
1,383
893
977
11,397
6,562
0
4,151
7,112
0
10,101
W
Kukulkan
Cejknbake1
Kukulkan
16,872
858
1,492
2,742
12,212
4,816
1,930
4,827
7,385
40,969
0
W
Danzaburou
Grognok32
Danzaburou
20,459
9,170
889
4,595
13,792
5,806
2,336
6,946
6,846
0
40,226
W
3,009
371
4,741
6,307
16,788
13,339
28
9,369
7,419
6,873
0
L
Merlin
11,077
353
821
401
8,982
3,715
0
5,774
3,062
23,758
0
W
Mercury
Swiftkid991
Mercury
5,256
1,545
1,358
1,094
10,441
3,806
1,908
3,488
6,953
0
9,825
L
2,037
286
126
302
8,036
3,788
0
3,580
4,317
0
4,923
L
7,977
2,536
901
1,388
19,158
20,801
0
10,086
8,539
14,440
698
W
Jormungandr
xTHExBOSSx13x
Jormungandr
12,278
2,243
354
1,685
15,327
17,907
495
4,962
10,365
24,109
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,700
Gold Earned
42,144
129
Minions Killed
83
0
Camps Cleared
0
1,129,288
Distance Traveled
797,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,812
734
23
2
0
167,146
0
L
Da Ji
7,870
656
3
0
0
150,372
0
W
Kukulkan
11,253
938
47
4
0
238,291
0
W
Danzaburou
12,146
1,012
37
3
0
216,416
0
W
Artio
10,414
868
4
0
0
231,169
0
L
Merlin
9,078
757
35
3
0
170,775
0
W
Mercury
9,298
775
10
1
0
240,153
0
L
Set
7,183
599
12
1
0
122,139
0
L
Atlas
9,201
767
10
1
0
186,865
0
W
Jormungandr
10,589
882
31
3
0
203,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role