Player Matchup

Kali
Kali
BeegChirp
Kali
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,421 Elo+
Party 1
Hera
Hera
PapaShrooby
Hera
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,468 Elo+
Party 1
Anubis
Anubis
Shotgunbeast715
Anubis
Level 67
God Stats
8W - 12L
1,408 SR
Queue Stats
178W - 190L
1,466 Elo+
Solo
Skadi
Skadi
Viashino1820
Skadi
Level 46
God Stats
4W - 7L
1,358 SR
Queue Stats
49W - 61L
1,386 Elo+
Party 1
Ganesha
Ganesha
zebromilk
Ganesha
Level 48
God Stats
1W - 5L
1,159 SR
Queue Stats
60W - 68L
1,423 Elo+
Party 1
Team Averages
Level 65
1,385 SR
1,433 Elo+

VS

Team Averages
Level 100
1,447 SR
1,457 Elo+
Mercury
Mercury
Alejo10126322
Mercury
Level 127
God Stats
1W - 3L
1,201 SR
Queue Stats
68W - 56L
1,508 Elo+
Solo
Izanami
Izanami
Isaiasrey7
Izanami
Level 140
God Stats
105W - 67L
1,630 SR
Queue Stats
287W - 293L
1,466 Elo+
Solo
Neith
Neith
Lyzerfex
Neith
Level 29
God Stats
22W - 21L
1,307 SR
Queue Stats
142W - 156L
1,389 Elo+
Party 2
Ymir
Ymir
Mr Aweeka 206
Ymir
Level 124
God Stats
4W - 2L
1,579 SR
Queue Stats
67W - 64L
1,486 Elo+
Solo
Chang'e
Chang'e
Shepn021
Chang'e
Level 79
God Stats
14W - 13L
1,517 SR
Queue Stats
179W - 177L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
2 / 2 / 2
5,189
519
3,081
8,027
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
6,276
628
2,785
4,543
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 6 / 0
5,231
523
2,920
7,889
2,664
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 5 / 2
4,991
499
4,483
8,070
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
zebromilk
Ganesha
8
2 / 2 / 2
5,566
557
5,254
9,944
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
5 / 1 / 1
6,174
617
5,867
9,035
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Isaiasrey7
Izanami
13
3 / 0 / 2
7,709
771
3,435
5,435
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Neith
Lyzerfex
Neith
9
3 / 4 / 6
5,434
543
6,412
6,044
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 1 / 7
6,100
610
6,313
8,862
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Shepn021
Chang'e
12
3 / 1 / 1
6,775
678
3,362
4,930
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
16
17
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
5
1
1
5.5
L
Kali
2
2
2
1.5
W
Izanami
Isaiasrey7
Izanami
3
0
2
4
W
Neith
Lyzerfex
Neith
3
4
6
1.5
W
2
1
7
5.5
L
1
2
1
0.75
W
Chang'e
Shepn021
Chang'e
3
1
1
3.5
L
0
6
0
0
L
2
5
2
0.6
L
Ganesha
zebromilk
Ganesha
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,523
Damage
25,389
38,473
Taken
34,306
15,443
Mitigated
12,272
9,012
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
5,867
1,755
0
1,374
9,035
3,041
0
1,611
7,424
0
41,555
L
Kali
3,081
1,098
0
3,930
8,027
2,764
0
1,675
6,352
0
25,065
W
Izanami
Isaiasrey7
Izanami
3,435
2,469
0
2,977
5,435
1,380
176
2,274
3,161
0
63,037
W
Neith
Lyzerfex
Neith
6,412
2,921
0
915
6,044
1,471
0
1,527
4,517
0
19,160
W
6,313
1,665
0
2,292
8,862
4,973
0
2,880
5,982
18,087
1,692
L
2,785
806
0
500
4,543
1,216
0
1,847
2,696
37,503
0
W
Chang'e
Shepn021
Chang'e
3,362
485
200
2,166
4,930
1,407
0
2,441
2,489
38,515
2,772
L
2,920
0
0
2,054
7,889
2,664
0
764
7,125
33,646
606
L
4,483
1,200
0
750
8,070
2,292
0
1,925
6,145
0
25,813
L
Ganesha
zebromilk
Ganesha
5,254
847
0
1,778
9,944
6,507
0
2,899
7,045
14,299
1,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,253
Gold Earned
32,192
260
Minions Killed
299
0
Camps Cleared
0
988,876
Distance Traveled
1,053,533
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,174
617
59
6
0
269,751
0
L
Kali
5,189
519
46
5
0
215,035
0
W
Izanami
7,709
771
115
12
0
180,196
0
W
Neith
5,434
543
16
2
0
195,516
0
W
Ymir
6,100
610
25
3
0
188,414
0
L
Hera
6,276
628
93
9
0
189,060
0
W
Chang'e
6,775
678
84
8
0
219,656
1
L
Anubis
5,231
523
62
6
0
185,371
0
L
Skadi
4,991
499
53
5
0
199,015
1
L
Ganesha
5,566
557
6
1
0
200,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role