Player Matchup

Tyr
Tyr
DamianWolfgray
Tyr
Level 109
God Stats
6W - 4L
1,623 SR
Queue Stats
770W - 757L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
DreamyLi
Jormungandr
Level 120
God Stats
0W - 1L
1,538 SR
Queue Stats
8W - 12L
1,464 Elo+
Solo
Aphrodite
Aphrodite
FranciscusFrog
Aphrodite
Level 106
God Stats
1W - 1L
1,693 SR
Queue Stats
322W - 342L
1,467 Elo+
Solo
Ganesha
Ganesha
MalawagMeester57
Ganesha
Level 166
God Stats
5W - 9L
1,312 SR
Queue Stats
765W - 777L
1,475 Elo+
Party 2
Hera
Hera
Rikk05cg
Hera
Level 125
God Stats
4W - 2L
1,675 SR
Queue Stats
81W - 84L
1,527 Elo+
Solo
Team Averages
Level 125
1,568 SR
1,482 Elo+

VS

Team Averages
Level 124
1,579 SR
1,702 Elo+
Aphrodite
Aphrodite
Daaishi
Aphrodite
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,492 Elo+
Party 3
Ishtar
Ishtar
Galnort
Ishtar
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,724 Elo+
Party 3
Chaac
Chaac
HodenSchlepper
Chaac
Level 122
God Stats
9W - 1L
2,000 SR
Queue Stats
408W - 95L
1,864 Elo+
Party 1
Maman Brigitte
Maman Brigitte
SchneedleWoods
Maman Brigitte
Level 149
God Stats
8W - 1L
1,716 SR
Queue Stats
438W - 110L
1,865 Elo+
Party 1
Raijin
Raijin
Wooni-C
Raijin
Level 109
God Stats
1W - 2L
1,176 SR
Queue Stats
79W - 69L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 9
11,083
616
9,912
28,765
32,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
DreamyLi
Jormungandr
20
2 / 2 / 15
12,058
670
17,382
19,079
20,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
FranciscusFrog
Aphrodite
17
2 / 5 / 7
10,873
604
9,443
19,882
11,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 5 / 14
10,691
594
18,109
34,509
34,659
Hera
20
11 / 6 / 5
13,922
773
38,143
20,388
10,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Daaishi
Aphrodite
20
1 / 4 / 18
12,418
690
13,731
27,298
15,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Galnort
Ishtar
20
10 / 8 / 9
13,306
739
21,786
18,823
6,982
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 19
13,596
755
31,592
31,932
44,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Maman Brigitte
SchneedleWoods
Maman Brigitte
19
3 / 2 / 15
13,131
730
13,077
26,662
32,977
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Wooni-C
Raijin
20
6 / 3 / 16
14,034
780
29,883
14,161
5,585
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
102
19
Kills
25
25
Deaths
19
50
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Daaishi
Aphrodite
1
4
18
2.5
L
4
7
9
1.21
L
Jormungandr
DreamyLi
Jormungandr
2
2
15
4.75
L
Aphrodite
FranciscusFrog
Aphrodite
2
5
7
1.1
W
Ishtar
Galnort
Ishtar
10
8
9
1.81
W
5
2
19
7.25
L
0
5
14
1.4
L
Hera
11
6
5
2.25
W
Maman Brigitte
SchneedleWoods
Maman Brigitte
3
2
15
5.25
W
Raijin
Wooni-C
Raijin
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,989
Damage
110,069
122,623
Taken
118,876
110,485
Mitigated
104,696
54,622
Healing
67,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Daaishi
Aphrodite
13,731
157
20,796
19,127
27,298
15,061
728
20,527
5,614
33,998
0
L
9,912
788
1,190
6,211
28,765
32,982
0
12,127
16,638
0
13,774
L
Jormungandr
DreamyLi
Jormungandr
17,382
1,945
818
3,143
19,079
20,503
371
9,095
9,984
35,004
359
L
Aphrodite
FranciscusFrog
Aphrodite
9,443
211
14,609
10,671
19,882
11,378
60
10,049
9,833
24,786
0
W
Ishtar
Galnort
Ishtar
21,786
12,979
1,391
1,560
18,823
6,982
4,615
13,937
4,340
0
37,219
W
31,592
2,883
1,431
13,894
31,932
44,091
856
17,174
13,859
1,115
58,689
L
18,109
517
2,608
11,077
34,509
34,659
81
16,923
17,586
29,738
419
L
Hera
38,143
7,494
1,145
3,150
20,388
10,963
939
8,482
11,906
68,493
1,232
W
Maman Brigitte
SchneedleWoods
Maman Brigitte
13,077
1,368
3,118
2,718
26,662
32,977
0
16,713
8,065
23,767
3,091
W
Raijin
Wooni-C
Raijin
29,883
474
2,202
1,753
14,161
5,585
1,088
9,621
3,864
69,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,627
Gold Earned
66,485
187
Minions Killed
201
0
Camps Cleared
0
1,698,858
Distance Traveled
1,799,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,418
690
44
2
0
395,104
0
L
Tyr
11,083
616
7
0
0
334,009
0
L
Jormungandr
12,058
670
53
3
0
370,180
0
L
Aphrodite
10,873
604
51
3
0
330,989
0
W
Ishtar
13,306
739
33
2
0
311,462
0
W
Chaac
13,596
755
38
2
0
402,606
0
L
Ganesha
10,691
594
0
0
0
327,474
0
L
Hera
13,922
773
76
4
0
336,206
0
W
Maman Brigitte
13,131
730
19
1
0
353,615
0
W
Raijin
14,034
780
67
4
0
336,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role