Player Matchup

Janus
Janus
Diamond I
HomieJ54
Janus
Diamond I
Level 149
God Stats
35W - 38L
1,674 SR
Queue Stats
382W - 380L
1,738 MMR
Party 2
Ymir
Ymir
Silver I
LeoContr
Ymir
Silver I
Level 128
God Stats
4W - 1L
1,613 SR
Queue Stats
65W - 76L
1,303 MMR
Party 1
Charybdis
Charybdis
Platinum III
Studcity
Charybdis
Platinum III
Level 148
God Stats
22W - 19L
1,697 SR
Queue Stats
288W - 292L
1,700 MMR
Party 2
Hun Batz
Hun Batz
Gold III
andyofsmite
Hun Batz
Gold III
Level 161
God Stats
2W - 0L
1,744 SR
Queue Stats
70W - 69L
1,474 MMR
Party 1
Mulan
Mulan
Gold V
iEnvy GreenNuts
Mulan
Gold V
Level 142
God Stats
4W - 2L
1,631 SR
Queue Stats
14W - 15L
1,488 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,672 SR
1,541 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,530 SR
1,534 MMR
Thanatos
Thanatos
Platinum IV
 
Thanatos
Platinum IV
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
Albee113
Nike
Gold V
Level 156
God Stats
1W - 1L
1,702 SR
Queue Stats
59W - 72L
1,265 MMR
Solo
Anhur
Anhur
Platinum IV
JakeBearFire
Anhur
Platinum IV
Level 156
God Stats
0W - 1L
1,315 SR
Queue Stats
163W - 159L
1,616 MMR
Solo
Vulcan
Vulcan
Platinum II
insurtz
Vulcan
Platinum II
Level 158
God Stats
6W - 3L
1,633 SR
Queue Stats
180W - 175L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HomieJ54
Janus
8
1 / 0 / 0
4,192
838
657
2,366
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
6
0 / 1 / 2
3,518
704
247
2,514
810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Studcity
Charybdis
6
1 / 1 / 0
3,709
742
1,208
2,907
552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
andyofsmite
Hun Batz
3
0 / 1 / 0
2,852
570
523
1,818
450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
3,847
769
1,369
3,300
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
LokiXing TianMedusaEset

VS

Bans
HachimanCthulhuDa JiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
1 / 1 / 1
3,515
703
2,196
3,615
1,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
 
Cabrakan
1
0 / 0 / 0
2,451
490
0
181
57
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
1
0 / 0 / 0
2,474
495
0
339
63
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
2 / 1 / 0
3,884
777
1,801
3,197
777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
insurtz
Vulcan
7
1 / 0 / 0
3,779
756
1,484
1,474
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
4
4
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
1
1.5
L
Cabrakan
 
Cabrakan
0
0
0
0
L
Nike
0
0
0
0
W
Janus
HomieJ54
Janus
1
0
0
1
L
2
1
0
2
W
Ymir
0
1
2
1
W
Charybdis
Studcity
Charybdis
1
1
0
1
W
Hun Batz
andyofsmite
Hun Batz
0
1
0
0
W
0
1
0
0
L
Vulcan
insurtz
Vulcan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,004
Damage
5,481
12,905
Taken
8,806
3,369
Mitigated
2,739
3,842
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,196
1,045
0
2,540
3,615
1,469
0
32
3,555
0
12,166
L
Cabrakan
 
Cabrakan
0
0
0
0
181
57
0
0
181
0
0
L
Nike
0
0
0
0
339
63
0
0
339
0
935
W
Janus
HomieJ54
Janus
657
0
0
750
2,366
519
0
606
1,590
23,783
0
L
1,801
1,034
0
1,615
3,197
777
0
737
2,359
0
17,839
W
Ymir
247
32
0
278
2,514
810
216
0
2,486
7,151
466
W
Charybdis
Studcity
Charybdis
1,208
747
0
1,530
2,907
552
578
0
2,907
0
23,897
W
Hun Batz
andyofsmite
Hun Batz
523
119
0
360
1,818
450
0
570
1,176
0
6,394
W
1,369
689
0
924
3,300
1,038
0
0
3,178
0
17,129
L
Vulcan
insurtz
Vulcan
1,484
218
0
863
1,474
373
0
0
1,474
17,969
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,118
Gold Earned
16,103
172
Minions Killed
90
0
Camps Cleared
0
472,039
Distance Traveled
288,629
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,515
703
19
4
0
89,123
1
L
Cabrakan
2,451
490
0
0
0
12,226
0
L
Nike
2,474
495
3
1
0
10,341
0
W
Janus
4,192
838
61
12
0
125,826
0
L
Anhur
3,884
777
31
6
0
74,120
0
W
Ymir
3,518
704
21
4
0
100,314
0
W
Charybdis
3,709
742
40
8
0
82,619
0
W
Hun Batz
2,852
570
14
3
0
67,988
0
W
Mulan
3,847
769
36
7
0
95,292
0
L
Vulcan
3,779
756
37
7
0
102,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role