Player Matchup

Anhur
Anhur
Ayitzmars
Anhur
Level 89
God Stats
0W - 5L
1,146 SR
Queue Stats
77W - 81L
1,474 Elo+
Solo
Da Ji
Da Ji
BonkRipper119
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,109 Elo+
Party 1
Cthulhu
Cthulhu
CreamCheez5953
Cthulhu
Level 98
God Stats
9W - 9L
1,573 SR
Queue Stats
320W - 306L
1,555 Elo+
Solo
Ra
Ra
Exstromos
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 1
Bake Kujira
Bake Kujira
TurtleTummy
Bake Kujira
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 1
Team Averages
Level 58
1,444 SR
1,282 Elo+

VS

Team Averages
Level 100
1,650 SR
1,477 Elo+
Nemesis
Nemesis
Animal
Nemesis
Level 223
God Stats
2W - 1L
1,497 SR
Queue Stats
38W - 43L
1,476 Elo+
Party 2
Bake Kujira
Bake Kujira
JustJair
Bake Kujira
Level 28
God Stats
3W - 0L
1,836 SR
Queue Stats
17W - 22L
1,421 Elo+
Party 2
Fafnir
Fafnir
LunaNoche
Fafnir
Level 40
God Stats
8W - 9L
1,505 SR
Queue Stats
39W - 53L
1,423 Elo+
Party 2
Anubis
Anubis
SirBreck007
Anubis
Level 155
God Stats
6W - 8L
1,608 SR
Queue Stats
118W - 95L
1,577 Elo+
Solo
Rama
Rama
Whatvin15
Rama
Level 53
God Stats
3W - 0L
1,805 SR
Queue Stats
29W - 32L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ayitzmars
Anhur
13
0 / 5 / 1
7,185
513
5,143
8,478
2,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

9
0 / 6 / 0
5,602
400
2,106
9,868
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 1
8,665
619
10,761
12,372
8,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 8 / 0
6,435
460
2,315
8,212
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
TurtleTummy
Bake Kujira
11
1 / 2 / 0
6,903
493
3,575
9,814
5,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Animal
Nemesis
15
8 / 0 / 5
8,533
610
12,555
8,855
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bake Kujira
JustJair
Bake Kujira
11
0 / 3 / 3
6,024
430
3,781
11,287
7,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
LunaNoche
Fafnir
11
1 / 0 / 5
7,325
523
869
6,163
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
16
11 / 0 / 4
9,773
698
11,548
8,144
4,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
14
4 / 1 / 1
7,973
570
5,079
7,980
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
24
24
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Animal
Nemesis
8
0
5
10.5
L
Anhur
Ayitzmars
Anhur
0
5
1
0.1
L
0
6
0
0
L
3
3
1
1.17
L
0
8
0
0
W
Bake Kujira
JustJair
Bake Kujira
0
3
3
0.5
W
Fafnir
LunaNoche
Fafnir
1
0
5
3.5
W
Anubis
11
0
4
13
L
Bake Kujira
TurtleTummy
Bake Kujira
1
2
0
0.5
W
Rama
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
33,832
48,744
Taken
42,429
19,177
Mitigated
21,636
9,392
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Animal
Nemesis
12,555
7,451
0
999
8,855
3,329
0
2,868
5,736
0
60,174
L
Anhur
Ayitzmars
Anhur
5,143
2,938
0
1,683
8,478
2,037
0
1,353
7,125
0
65,512
L
2,106
521
0
3,023
9,868
2,207
0
3,515
6,277
0
26,087
L
10,761
1,678
0
795
12,372
8,525
0
3,265
8,798
58,090
1,817
L
2,315
271
251
609
8,212
1,291
0
5,298
2,914
39,425
0
W
Bake Kujira
JustJair
Bake Kujira
3,781
2,287
0
2,239
11,287
7,517
0
8,277
2,165
18,157
544
W
Fafnir
LunaNoche
Fafnir
869
31
0
1,986
6,163
4,772
135
1,717
4,361
8,080
0
W
Anubis
11,548
433
0
5,721
8,144
4,104
360
966
7,178
88,180
2,051
L
Bake Kujira
TurtleTummy
Bake Kujira
3,575
1,064
1,251
1,780
9,814
5,117
0
2,173
7,641
19,339
1,478
W
Rama
5,079
4,266
0
3,834
7,980
1,914
855
1,389
6,591
0
66,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
39,628
400
Minions Killed
417
0
Camps Cleared
0
1,300,208
Distance Traveled
1,308,725
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,533
610
89
6
0
334,798
6
L
Anhur
7,185
513
105
8
0
247,262
0
L
Da Ji
5,602
400
49
4
0
287,576
0
L
Cthulhu
8,665
619
115
8
0
253,411
2
L
Ra
6,435
460
80
6
0
236,892
0
W
Bake Kujira
6,024
430
28
2
0
196,815
0
W
Fafnir
7,325
523
7
1
0
277,290
3
W
Anubis
9,773
698
159
11
0
263,278
3
L
Bake Kujira
6,903
493
51
4
0
275,067
0
W
Rama
7,973
570
134
10
0
236,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role