Player Matchup

Arachne
Arachne
 
Arachne
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ASAP Rune
Athena
Level 118
God Stats
4W - 8L
1,459 SR
Queue Stats
176W - 166L
1,492 Elo+
Party 1
Rama
Rama
Iamthiccboy7693
Rama
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 179L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsJustCoId
Morgan Le Fay
Level 129
God Stats
4W - 6L
1,430 SR
Queue Stats
176W - 158L
1,496 Elo+
Party 1
Hades
Hades
KoudaHage
Hades
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 31L
1,620 Elo+
Solo
Team Averages
Level 97
1,478 SR
1,519 Elo+

VS

Team Averages
Level 114
1,587 SR
1,501 Elo+
Mulan
Mulan
 
Mulan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CheckTheeTape
Awilix
Level 109
God Stats
26W - 16L
1,662 SR
Queue Stats
322W - 305L
1,473 Elo+
Solo
Freya
Freya
Chevoram
Freya
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 27L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
chupacabras72
Kuzenbo
Level 112
God Stats
137W - 121L
1,767 SR
Queue Stats
520W - 467L
1,562 Elo+
Solo
Charybdis
Charybdis
yoloDog34523
Charybdis
Level 129
God Stats
23W - 21L
1,505 SR
Queue Stats
257W - 220L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 1 / 1
4,954
550
5,139
7,028
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
ASAP Rune
Athena
7
0 / 4 / 0
4,080
453
1,501
8,161
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 2 / 0
3,744
416
1,344
3,112
679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
ItsJustCoId
Morgan Le Fay
10
2 / 0 / 2
5,477
609
5,622
4,575
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
KoudaHage
Hades
11
5 / 1 / 0
6,438
715
6,408
7,639
3,397
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 4 / 1
5,183
576
4,052
9,035
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 4 / 0
5,084
565
3,674
7,948
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Chevoram
Freya
10
4 / 0 / 1
6,118
680
3,720
2,877
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
9
1 / 1 / 5
4,975
553
5,476
6,741
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
yoloDog34523
Charybdis
10
0 / 1 / 2
5,610
623
2,514
6,492
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
10
Kills
8
8
Deaths
10
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
1
3.5
W
Mulan
 
Mulan
0
4
1
0.13
L
Athena
ASAP Rune
Athena
0
4
0
0
W
3
4
0
0.75
W
Freya
Chevoram
Freya
4
0
1
4.5
L
0
2
0
0
L
Morgan Le Fay
ItsJustCoId
Morgan Le Fay
2
0
2
3
L
Hades
KoudaHage
Hades
5
1
0
5
W
Kuzenbo
1
1
5
3.5
W
Charybdis
yoloDog34523
Charybdis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,014
Damage
19,436
30,515
Taken
33,093
12,123
Mitigated
15,022
12,093
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,139
3,940
0
2,656
7,028
1,886
0
1,834
5,100
0
25,914
W
Mulan
 
Mulan
4,052
623
0
2,834
9,035
3,462
0
4,935
4,100
0
32,711
L
Athena
ASAP Rune
Athena
1,501
206
0
1,726
8,161
4,754
0
3,591
3,912
13,666
0
W
3,674
1,305
0
1,186
7,948
2,660
0
2,618
5,330
0
30,464
W
Freya
Chevoram
Freya
3,720
1,235
0
1,024
2,877
930
84
734
2,143
33,666
673
L
1,344
1,266
0
557
3,112
679
0
1,564
1,217
0
15,034
L
Morgan Le Fay
ItsJustCoId
Morgan Le Fay
5,622
0
0
1,160
4,575
1,407
0
751
3,672
33,378
0
L
Hades
KoudaHage
Hades
6,408
500
0
5,994
7,639
3,397
0
0
7,639
40,055
1,329
W
Kuzenbo
5,476
1,761
104
1,789
6,741
6,107
0
1,106
5,635
19,646
1,739
W
Charybdis
yoloDog34523
Charybdis
2,514
1,159
0
3,701
6,492
1,863
0
3,933
2,559
0
40,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,693
Gold Earned
26,970
238
Minions Killed
310
0
Camps Cleared
0
871,953
Distance Traveled
855,768
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,954
550
42
5
0
214,990
1
W
Mulan
5,183
576
65
7
0
163,985
3
L
Athena
4,080
453
23
3
0
189,949
1
W
Awilix
5,084
565
59
7
0
209,020
1
W
Freya
6,118
680
72
8
0
159,948
0
L
Rama
3,744
416
29
3
0
95,337
0
L
Morgan Le Fay
5,477
609
69
8
0
199,973
1
L
Hades
6,438
715
75
8
0
171,704
0
W
Kuzenbo
4,975
553
30
3
0
165,717
0
W
Charybdis
5,610
623
84
9
0
157,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role