Player Matchup

Sylvanus
Sylvanus
AGAV03
Sylvanus
Level 74
God Stats
20W - 16L
1,012 SR
Queue Stats
124W - 108L
1,368 Elo+
Solo
Ra
Ra
Astr0Death
Ra
Level 47
God Stats
0W - 1L
1,317 SR
Queue Stats
12W - 23L
1,327 Elo+
Party 1
Pele
Pele
DuceyMoney
Pele
Level 67
God Stats
1W - 1L
1,522 SR
Queue Stats
68W - 58L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
Freckles20394
Gilgamesh
Level 29
God Stats
0W - 2L
1,262 SR
Queue Stats
6W - 14L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
Shotgunbeast715
Danzaburou
Level 67
God Stats
43W - 30L
1,635 SR
Queue Stats
178W - 190L
1,481 Elo+
Solo
Team Averages
Level 57
1,350 SR
1,394 Elo+

VS

Team Averages
Level 81
1,511 SR
1,351 Elo+
Ao Kuang
Ao Kuang
CT Winter2470
Ao Kuang
Level 55
God Stats
5W - 4L
1,320 SR
Queue Stats
177W - 183L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Carl Green
Morgan Le Fay
Level 189
God Stats
6W - 9L
1,847 SR
Queue Stats
204W - 210L
1,458 Elo+
Solo
Anubis
Anubis
Super-C-Boyz
Anubis
Level 117
God Stats
9W - 9L
1,574 SR
Queue Stats
131W - 121L
1,441 Elo+
Party 2
Surtr
Surtr
hamburglarer_fry
Surtr
Level 26
God Stats
9W - 8L
1,647 SR
Queue Stats
24W - 46L
1,346 Elo+
Party 2
Fenrir
Fenrir
wy2013it
Fenrir
Level 17
God Stats
2W - 9L
1,167 SR
Queue Stats
3W - 15L
1,086 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGAV03
Sylvanus
13
2 / 5 / 3
7,352
525
5,607
11,264
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 4 / 0
6,447
461
2,641
6,004
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 0
6,801
486
2,203
9,548
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
Freckles20394
Gilgamesh
6
0 / 8 / 2
5,340
381
2,857
9,216
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Shotgunbeast715
Danzaburou
13
5 / 5 / 4
7,988
571
9,973
10,304
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CT Winter2470
Ao Kuang
14
6 / 4 / 7
8,425
602
5,304
10,782
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Carl Green
Morgan Le Fay
13
4 / 2 / 6
8,041
574
7,432
9,110
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
15
10 / 2 / 3
9,703
693
11,047
8,152
4,117
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
4 / 0 / 8
7,310
522
5,914
9,495
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
wy2013it
Fenrir
11
1 / 3 / 8
6,741
482
2,430
8,282
4,743
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
10
Kills
25
25
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AGAV03
Sylvanus
2
5
3
0.7
L
2
4
0
0.5
W
Ao Kuang
CT Winter2470
Ao Kuang
6
4
7
2.38
W
Morgan Le Fay
Carl Green
Morgan Le Fay
4
2
6
3.5
L
1
3
0
0.33
L
Gilgamesh
Freckles20394
Gilgamesh
0
8
2
0.13
L
Danzaburou
Shotgunbeast715
Danzaburou
5
5
4
1.4
W
Anubis
10
2
3
5.75
W
4
0
8
8
W
Fenrir
wy2013it
Fenrir
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,281
Damage
32,127
46,336
Taken
45,821
13,931
Mitigated
23,464
9,809
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AGAV03
Sylvanus
5,607
1,074
414
2,162
11,264
4,767
428
4,298
6,699
31,842
10,436
L
2,641
0
36
1,124
6,004
1,575
123
5,023
981
25,754
304
W
Ao Kuang
CT Winter2470
Ao Kuang
5,304
2,164
0
1,938
10,782
4,068
1,600
1,745
8,992
52,363
0
W
Morgan Le Fay
Carl Green
Morgan Le Fay
7,432
1,095
0
3,583
9,110
2,897
264
1,725
7,341
54,945
0
L
2,203
405
58
2,447
9,548
2,676
0
4,280
5,268
0
37,773
L
Gilgamesh
Freckles20394
Gilgamesh
2,857
549
0
72
9,216
2,055
0
4,699
4,438
0
13,379
L
Danzaburou
Shotgunbeast715
Danzaburou
9,973
3,428
0
3,496
10,304
2,858
246
5,836
4,158
0
46,540
W
Anubis
11,047
192
0
3,831
8,152
4,117
1,382
1,179
6,973
66,991
1,341
W
5,914
1,330
0
1,157
9,495
7,639
266
1,632
7,863
624
36,223
W
Fenrir
wy2013it
Fenrir
2,430
291
0
0
8,282
4,743
735
1,626
6,656
189
19,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
40,220
286
Minions Killed
372
0
Camps Cleared
0
1,214,139
Distance Traveled
1,398,267
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,352
525
65
5
0
267,458
0
L
Ra
6,447
461
55
4
0
183,549
0
W
Ao Kuang
8,425
602
90
6
0
291,152
0
W
Morgan Le Fay
8,041
574
86
6
0
273,557
0
L
Pele
6,801
486
81
6
0
248,187
4
L
Gilgamesh
5,340
381
12
1
0
222,640
0
L
Danzaburou
7,988
571
73
5
0
292,305
0
W
Anubis
9,703
693
111
8
0
222,214
0
W
Surtr
7,310
522
39
3
0
319,077
0
W
Fenrir
6,741
482
46
3
0
292,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role