Player Matchup

Ullr
Ullr
ImTheBestUllr
Ullr
Level 170
God Stats
52W - 52L
1,585 SR
Queue Stats
724W - 650L
1,554 Elo+
Party 2
Awilix
Awilix
PremiumQc
Awilix
Level 109
God Stats
96W - 76L
1,577 SR
Queue Stats
253W - 213L
1,538 Elo+
Party 1
Cerberus
Cerberus
SpideryFive
Cerberus
Level 138
God Stats
1W - 2L
1,594 SR
Queue Stats
115W - 93L
1,600 Elo+
Party 1
Susano
Susano
TheNye
Susano
Level 149
God Stats
2W - 2L
1,459 SR
Queue Stats
332W - 289L
1,537 Elo+
Party 2
Ymir
Ymir
TyrWrecks
Ymir
Level 146
God Stats
21W - 18L
1,576 SR
Queue Stats
315W - 296L
1,562 Elo+
Solo
Team Averages
Level 142
1,558 SR
1,558 Elo+

VS

Team Averages
Level 145
1,568 SR
1,534 Elo+
Nemesis
Nemesis
GimpyGimpy
Nemesis
Level 124
God Stats
2W - 1L
1,628 SR
Queue Stats
400W - 350L
1,547 Elo+
Solo
Achilles
Achilles
LordGriffinOG
Achilles
Level 156
God Stats
1W - 1L
1,487 SR
Queue Stats
256W - 233L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
MainDesertPunk
Baron Samedi
Level 164
God Stats
2W - 2L
1,510 SR
Queue Stats
218W - 213L
1,509 Elo+
Solo
Nu Wa
Nu Wa
feralsniper845
Nu Wa
Level 158
God Stats
9W - 9L
1,600 SR
Queue Stats
212W - 256L
1,457 Elo+
Solo
Danzaburou
Danzaburou
keny5444
Danzaburou
Level 123
God Stats
14W - 9L
1,616 SR
Queue Stats
138W - 115L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
6,682
557
4,371
7,926
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
PremiumQc
Awilix
12
3 / 3 / 1
7,042
587
4,914
9,860
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
SpideryFive
Cerberus
12
0 / 3 / 2
6,977
581
6,620
13,002
10,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
TheNye
Susano
12
1 / 5 / 2
6,727
561
2,213
8,836
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
3 / 4 / 2
6,548
546
6,547
13,395
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GimpyGimpy
Nemesis
14
10 / 1 / 4
8,294
691
9,435
8,384
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
LordGriffinOG
Achilles
12
0 / 2 / 2
6,992
583
7,894
12,304
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MainDesertPunk
Baron Samedi
12
2 / 1 / 5
6,798
567
4,619
6,504
5,059
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 4 / 9
7,226
602
6,422
5,887
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
keny5444
Danzaburou
14
5 / 0 / 1
8,321
693
8,004
7,549
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
17
17
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GimpyGimpy
Nemesis
10
1
4
12
L
1
2
0
0.5
W
Achilles
LordGriffinOG
Achilles
0
2
2
0.5
W
Baron Samedi
MainDesertPunk
Baron Samedi
2
1
5
4.5
L
Awilix
PremiumQc
Awilix
3
3
1
1.17
L
Cerberus
SpideryFive
Cerberus
0
3
2
0.33
L
Susano
TheNye
Susano
1
5
2
0.4
L
Ymir
3
4
2
1
W
0
4
9
1.13
W
Danzaburou
keny5444
Danzaburou
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,665
Damage
36,374
53,019
Taken
40,628
30,725
Mitigated
20,188
13,828
Healing
16,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GimpyGimpy
Nemesis
9,435
3,739
0
5,616
8,384
2,930
0
944
7,360
0
53,147
L
4,371
1,402
0
1,634
7,926
3,013
0
1,111
6,815
0
56,971
W
Achilles
LordGriffinOG
Achilles
7,894
1,863
0
3,422
12,304
7,555
0
5,201
6,199
0
47,111
W
Baron Samedi
MainDesertPunk
Baron Samedi
4,619
534
659
2,453
6,504
5,059
0
1,707
4,797
25,081
2,279
L
Awilix
PremiumQc
Awilix
4,914
1,476
0
4,117
9,860
3,249
0
2,114
7,746
0
46,816
L
Cerberus
SpideryFive
Cerberus
6,620
818
0
5,612
13,002
10,485
0
127
12,085
37,847
3,411
L
Susano
TheNye
Susano
2,213
538
0
340
8,836
2,708
0
2,905
5,931
0
48,144
L
Ymir
6,547
1,217
0
2,125
13,395
11,270
0
4,685
8,710
23,325
0
W
6,422
1,989
0
453
5,887
1,710
10
1,500
4,387
46,282
0
W
Danzaburou
keny5444
Danzaburou
8,004
4,341
0
4,200
7,549
2,934
0
2,412
5,137
0
60,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
37,631
431
Minions Killed
393
0
Camps Cleared
0
1,262,925
Distance Traveled
1,284,798
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,294
691
89
7
0
318,398
0
L
Ullr
6,682
557
117
10
0
226,099
4
W
Achilles
6,992
583
83
7
0
260,791
4
W
Baron Samedi
6,798
567
46
4
0
228,811
2
L
Awilix
7,042
587
74
6
0
295,800
0
L
Cerberus
6,977
581
113
9
0
231,453
2
L
Susano
6,727
561
99
8
0
262,691
1
L
Ymir
6,548
546
28
2
0
246,882
0
W
Nu Wa
7,226
602
71
6
0
225,233
0
W
Danzaburou
8,321
693
104
9
0
251,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role