Player Matchup

Anubis
Anubis
DJB67
Anubis
Level 89
God Stats
1W - 1L
1,748 SR
Queue Stats
9W - 13L
1,396 Elo+
Solo
Athena
Athena
PersephonesWife
Athena
Level 121
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
notmoonlitwisp
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 71
1,512 SR
1,465 Elo+

VS

Team Averages
Level 111
1,606 SR
1,492 Elo+
Cthulhu
Cthulhu
Krimpoff
Cthulhu
Level 158
God Stats
2W - 0L
1,533 SR
Queue Stats
26W - 10L
1,551 Elo+
Party 1
Anubis
Anubis
PowerKoala
Anubis
Level 109
God Stats
8W - 0L
1,751 SR
Queue Stats
27W - 11L
1,544 Elo+
Party 1
Skadi
Skadi
ShipyardNut
Skadi
Level 65
God Stats
94W - 80L
1,533 SR
Queue Stats
183W - 184L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJB67
Anubis
16
1 / 6 / 2
9,662
743
6,421
11,444
4,926
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 1
8,311
639
1,359
17,165
17,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
14
2 / 7 / 0
9,639
741
6,405
11,282
3,612
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krimpoff
Cthulhu
16
2 / 1 / 12
10,576
814
9,718
11,784
11,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
PowerKoala
Anubis
18
10 / 1 / 5
12,273
944
15,190
7,152
3,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 1 / 10
11,520
886
9,178
6,440
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
18
18
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
DJB67
Anubis
1
6
2
0.33
W
Cthulhu
Krimpoff
Cthulhu
2
1
12
8
L
0
5
1
0.1
W
Anubis
PowerKoala
Anubis
10
1
5
12.5
W
6
1
10
11
L
Hachiman
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,185
Damage
34,086
39,891
Taken
25,376
26,311
Mitigated
17,284
4,812
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DJB67
Anubis
6,421
146
562
2,123
11,444
4,926
0
6,961
4,318
42,922
369
W
Cthulhu
Krimpoff
Cthulhu
9,718
200
228
1,444
11,784
11,483
382
3,340
8,444
30,100
601
L
1,359
289
0
1,383
17,165
17,773
0
10,105
6,898
14,717
0
W
Anubis
PowerKoala
Anubis
15,190
218
0
3,486
7,152
3,449
714
2,065
5,087
50,519
0
W
9,178
4,375
0
470
6,440
2,352
2,088
2,348
4,092
0
33,783
L
Hachiman
6,405
3,544
0
744
11,282
3,612
0
7,286
3,916
0
16,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
34,369
118
Minions Killed
151
0
Camps Cleared
0
557,288
Distance Traveled
731,957
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,662
743
75
6
0
176,790
3
W
Cthulhu
10,576
814
42
3
0
244,867
0
L
Athena
8,311
639
21
2
0
195,720
1
W
Anubis
12,273
944
59
5
0
240,801
0
W
Skadi
11,520
886
50
4
0
246,289
0
L
Hachiman
9,639
741
22
2
0
184,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role