Player Matchup

Ne Zha
Ne Zha
Diamond II
BurasDog
Ne Zha
Diamond II
Level 41
God Stats
2W - 0L
1,724 SR
Queue Stats
50W - 37L
2,345 MMR
Party 1
Freya
Freya
Diamond III
Вersеrk
Freya
Diamond III
Level 147
God Stats
109W - 70L
1,703 SR
Queue Stats
279W - 179L
1,999 MMR
Party 1
Serqet
Serqet
Diamond I
сatman
Serqet
Diamond I
Level 158
God Stats
110W - 52L
1,737 SR
Queue Stats
272W - 171L
2,191 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,721 SR
2,178 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,484 SR
1,619 MMR
Baron Samedi
Baron Samedi
Platinum I
Davidrrar22
Baron Samedi
Platinum I
Level 121
God Stats
0W - 4L
1,162 SR
Queue Stats
191W - 211L
1,897 MMR
Party 2
Thanatos
Thanatos
Bronze V
Demon_Furk
Thanatos
Bronze V
Level 67
God Stats
0W - 1L
1,614 SR
Queue Stats
1W - 9L
1,163 MMR
Solo
Yu Huang
Yu Huang
Gold II
cerdi99
Yu Huang
Gold II
Level 129
God Stats
19W - 20L
1,675 SR
Queue Stats
126W - 126L
1,798 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BurasDog
Ne Zha
19
6 / 2 / 8
12,202
939
9,354
14,810
13,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
Вersеrk
Freya
17
3 / 1 / 9
11,442
880
8,173
10,509
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
сatman
Serqet
18
8 / 3 / 9
12,089
930
16,158
14,136
9,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
FafnirAchillesCthulhuThothKuzenbo

VS

Bans
KumbhakarnaShivaVulcanHorusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Davidrrar22
Baron Samedi
15
1 / 6 / 2
9,730
748
6,656
13,487
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Demon_Furk
Thanatos
16
4 / 7 / 2
11,224
863
4,236
12,001
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yu Huang
cerdi99
Yu Huang
16
1 / 4 / 4
9,690
745
10,878
10,254
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
6
6
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BurasDog
Ne Zha
6
2
8
5
L
Baron Samedi
Davidrrar22
Baron Samedi
1
6
2
0.33
L
Thanatos
Demon_Furk
Thanatos
4
7
2
0.71
L
Yu Huang
cerdi99
Yu Huang
1
4
4
0.75
W
Freya
Вersеrk
Freya
3
1
9
7.5
W
Serqet
сatman
Serqet
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,685
Damage
21,770
39,455
Taken
35,742
26,921
Mitigated
15,240
9,617
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BurasDog
Ne Zha
9,354
1,581
0
4,814
14,810
13,730
914
6,007
7,882
1,645
40,951
L
Baron Samedi
Davidrrar22
Baron Samedi
6,656
310
201
1,522
13,487
7,864
0
3,667
9,115
27,495
0
L
Thanatos
Demon_Furk
Thanatos
4,236
1,135
0
2,994
12,001
4,532
0
2,910
8,600
0
22,330
L
Yu Huang
cerdi99
Yu Huang
10,878
858
0
1,404
10,254
2,844
0
2,426
7,506
28,655
0
W
Freya
Вersеrk
Freya
8,173
1,932
0
3,039
10,509
3,763
328
2,334
7,914
46,076
1,072
W
Serqet
сatman
Serqet
16,158
2,352
0
1,764
14,136
9,428
591
7,532
5,819
0
31,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,733
Gold Earned
30,644
153
Minions Killed
124
0
Camps Cleared
0
838,028
Distance Traveled
663,004
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,202
939
55
4
0
283,484
0
L
Baron Samedi
9,730
748
43
3
0
205,470
1
L
Thanatos
11,224
863
25
2
0
227,910
3
L
Yu Huang
9,690
745
56
4
0
229,624
2
W
Freya
11,442
880
70
5
0
259,018
0
W
Serqet
12,089
930
28
2
0
295,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role