Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CleanBunny62685
Nu Wa
Level 153
God Stats
27W - 31L
1,550 SR
Queue Stats
123W - 117L
1,486 Elo+
Solo
Set
Set
RidgedFury
Set
Level 158
God Stats
3W - 3L
1,437 SR
Queue Stats
289W - 264L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
Zay The Man7340
Cabrakan
Level 122
God Stats
6W - 5L
1,403 SR
Queue Stats
410W - 383L
1,525 Elo+
Party 1
Charybdis
Charybdis
yoloDog34523
Charybdis
Level 129
God Stats
23W - 21L
1,526 SR
Queue Stats
257W - 220L
1,463 Elo+
Solo
Team Averages
Level 144
1,483 SR
1,485 Elo+

VS

Team Averages
Level 137
1,533 SR
1,498 Elo+
Fenrir
Fenrir
AuronFFX
Fenrir
Level 157
God Stats
5W - 8L
1,350 SR
Queue Stats
336W - 330L
1,482 Elo+
Solo
Janus
Janus
KurtRambis55
Janus
Level 129
God Stats
647W - 648L
1,514 SR
Queue Stats
654W - 656L
1,450 Elo+
Solo
Cernunnos
Cernunnos
Ramsęs
Cernunnos
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,513 Elo+
Solo
Nox
Nox
Umbriel_Freyr
Nox
Level 126
God Stats
2W - 4L
1,574 SR
Queue Stats
107W - 88L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
chupacabras72
Kuzenbo
Level 112
God Stats
122W - 112L
1,726 SR
Queue Stats
484W - 435L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 1 / 2
6,115
470
4,942
8,822
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 0
7,173
552
4,536
3,558
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 4 / 0
6,939
534
8,321
14,808
13,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cabrakan
11
0 / 2 / 5
6,450
496
4,466
11,709
10,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
yoloDog34523
Charybdis
13
4 / 4 / 0
7,878
606
7,150
11,225
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AuronFFX
Fenrir
12
4 / 2 / 0
7,519
578
9,270
15,962
12,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 2 / 2
5,857
451
2,524
5,043
1,371
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Ramsęs
Cernunnos
14
5 / 3 / 0
8,252
635
9,520
8,332
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 0
7,947
611
2,363
4,533
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
11
0 / 2 / 7
6,602
508
6,946
10,320
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
12
12
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
2
1
W
Fenrir
AuronFFX
Fenrir
4
2
0
2
L
3
1
0
3
W
1
2
2
1
W
Cernunnos
Ramsęs
Cernunnos
5
3
0
1.67
L
2
4
0
0.5
W
2
0
0
2
L
Cabrakan
0
2
5
1.25
W
Kuzenbo
0
2
7
1.75
L
Charybdis
yoloDog34523
Charybdis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,415
Damage
30,623
50,122
Taken
44,190
32,468
Mitigated
27,904
17,584
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,942
920
0
4,904
8,822
3,498
0
1,292
7,301
0
55,311
W
Fenrir
AuronFFX
Fenrir
9,270
1,792
0
3,591
15,962
12,925
185
1,885
14,077
4,197
37,718
L
4,536
1,168
0
220
3,558
1,073
0
2,417
1,064
51,734
1,936
W
2,524
85
0
250
5,043
1,371
0
1,272
3,771
26,818
0
W
Cernunnos
Ramsęs
Cernunnos
9,520
5,039
0
3,795
8,332
2,939
1,067
1,488
6,844
0
63,311
L
8,321
4,137
0
5,012
14,808
13,253
0
1,982
12,681
0
41,499
W
2,363
157
0
940
4,533
1,493
0
2,269
2,264
56,879
0
L
Cabrakan
4,466
822
0
1,827
11,709
10,500
0
3,480
7,833
16,325
0
W
Kuzenbo
6,946
1,635
130
3,554
10,320
9,176
12
2,001
8,319
24,513
1,896
L
Charybdis
yoloDog34523
Charybdis
7,150
3,301
0
5,621
11,225
4,144
893
1,926
9,095
0
72,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,555
Gold Earned
36,177
400
Minions Killed
385
0
Camps Cleared
0
1,286,271
Distance Traveled
1,275,454
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,115
470
95
7
0
314,563
0
W
Fenrir
7,519
578
67
5
0
246,978
0
L
Nu Wa
7,173
552
86
7
0
212,074
0
W
Janus
5,857
451
44
3
0
297,375
6
W
Cernunnos
8,252
635
106
8
0
215,303
2
L
Set
6,939
534
74
6
0
244,375
4
W
Nox
7,947
611
134
10
0
259,523
2
L
Cabrakan
6,450
496
19
1
0
274,489
0
W
Kuzenbo
6,602
508
34
3
0
256,275
0
L
Charybdis
7,878
606
126
10
0
240,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role