Player Matchup

King Arthur
King Arthur
Irachetini19
King Arthur
Level 101
God Stats
18W - 26L
1,481 SR
Queue Stats
279W - 288L
1,510 Elo+
Party 1
Sol
Sol
PathTheFinder
Sol
Level 62
God Stats
95W - 42L
1,696 SR
Queue Stats
264W - 262L
1,521 Elo+
Party 1
Arachne
Arachne
VoraMaeve
Arachne
Level 58
God Stats
65W - 23L
1,772 SR
Queue Stats
253W - 253L
1,540 Elo+
Party 1
Team Averages
Level 74
1,649 SR
1,524 Elo+

VS

Team Averages
Level 122
1,628 SR
1,471 Elo+
Hercules
Hercules
ApolloΩ
Hercules
Level 87
God Stats
1W - 1L
1,802 SR
Queue Stats
1W - 3L
1,447 Elo+
Solo
Nu Wa
Nu Wa
DEADSH0T NINJA
Nu Wa
Level 127
God Stats
35W - 23L
1,693 SR
Queue Stats
237W - 240L
1,470 Elo+
Solo
Neith
Neith
deephate
Neith
Level 153
God Stats
4W - 10L
1,388 SR
Queue Stats
36W - 41L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Irachetini19
King Arthur
16
3 / 1 / 4
10,192
927
9,618
11,012
10,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
2 / 2 / 3
10,468
952
9,164
9,919
3,416
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
VoraMaeve
Arachne
15
2 / 1 / 5
9,626
875
6,511
7,151
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ApolloΩ
Hercules
14
2 / 3 / 2
8,975
816
6,062
15,196
12,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 1
7,622
693
2,431
4,235
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
deephate
Neith
16
1 / 2 / 3
9,575
870
5,945
9,821
3,296
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
4
4
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
ApolloΩ
Hercules
2
3
2
1
L
1
2
1
0.75
W
King Arthur
Irachetini19
King Arthur
3
1
4
5
W
2
2
3
1.75
W
Arachne
VoraMaeve
Arachne
2
1
5
4.5
L
Neith
deephate
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,293
Damage
14,438
28,082
Taken
29,252
15,953
Mitigated
16,972
12,958
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ApolloΩ
Hercules
6,062
1,052
0
2,514
15,196
12,792
0
5,341
9,841
0
16,719
L
2,431
1,219
0
0
4,235
884
8
1,067
3,151
7,897
0
W
King Arthur
Irachetini19
King Arthur
9,618
1,227
162
4,578
11,012
10,122
703
1,101
9,713
0
36,674
W
9,164
4,294
0
5,293
9,919
3,416
845
685
9,034
60,813
2,567
W
Arachne
VoraMaeve
Arachne
6,511
4,873
0
2,925
7,151
2,415
2,268
710
4,903
0
25,469
L
Neith
deephate
Neith
5,945
2,264
0
1,351
9,821
3,296
0
2,585
7,233
0
45,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
26,172
185
Minions Killed
123
0
Camps Cleared
0
662,610
Distance Traveled
467,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,975
816
24
2
0
189,310
0
L
Nu Wa
7,622
693
15
1
0
84,507
0
W
King Arthur
10,192
927
56
5
0
232,701
0
W
Sol
10,468
952
86
8
0
208,216
0
W
Arachne
9,626
875
43
4
0
221,693
0
L
Neith
9,575
870
84
8
0
194,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role