Player Matchup

Heimdallr
Heimdallr
Ayitzmars
Heimdallr
Level 89
God Stats
4W - 9L
1,376 SR
Queue Stats
77W - 81L
1,484 Elo+
Solo
Ganesha
Ganesha
BlueKnight129
Ganesha
Level 222
God Stats
10W - 12L
1,513 SR
Queue Stats
1,055W - 1,032L
1,496 Elo+
Solo
Surtr
Surtr
BonkRipper119
Surtr
Level 59
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 6L
1,131 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Exstromos
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 1
Ao Kuang
Ao Kuang
TurtleTummy
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 1
Team Averages
Level 83
1,370 SR
1,292 Elo+

VS

Team Averages
Level 95
1,479 SR
1,501 Elo+
Arachne
Arachne
 
Arachne
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Chevoram
Ra
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 26L
1,504 Elo+
Solo
Cthulhu
Cthulhu
CreamCheez5953
Cthulhu
Level 98
God Stats
9W - 9L
1,514 SR
Queue Stats
306W - 293L
1,551 Elo+
Solo
Jing Wei
Jing Wei
arkthebestxxprey
Jing Wei
Level 109
God Stats
3W - 3L
1,431 SR
Queue Stats
560W - 541L
1,526 Elo+
Solo
Vamana
Vamana
temp-46321948
Vamana
Level 83
God Stats
25W - 30L
1,452 SR
Queue Stats
244W - 253L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ayitzmars
Heimdallr
14
3 / 4 / 0
7,474
498
8,678
10,217
4,628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
11
0 / 6 / 2
6,849
457
4,565
16,609
14,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 0
6,202
413
2,635
11,970
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Exstromos
Morgan Le Fay
12
0 / 5 / 1
6,607
440
3,331
8,694
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
TurtleTummy
Ao Kuang
13
1 / 4 / 1
6,835
456
5,745
12,518
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
8 / 1 / 5
8,460
564
8,746
11,145
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 0 / 6
9,506
634
11,220
6,562
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
4 / 0 / 0
9,737
649
8,759
7,140
6,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
1 / 3 / 6
7,271
485
7,581
8,708
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 0 / 3
8,209
547
6,314
9,165
9,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
22
22
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
1
5
10.5
L
Heimdallr
Ayitzmars
Heimdallr
3
4
0
0.75
L
Ganesha
0
6
2
0.17
L
0
3
0
0
W
4
0
6
7
W
4
0
0
4
L
Morgan Le Fay
Exstromos
Morgan Le Fay
0
5
1
0.1
L
Ao Kuang
TurtleTummy
Ao Kuang
1
4
1
0.38
W
1
3
6
1.33
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,954
Damage
42,620
60,008
Taken
42,720
32,726
Mitigated
24,927
15,544
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,746
6,998
0
4,947
11,145
3,758
34
4,921
6,008
0
41,857
L
Heimdallr
Ayitzmars
Heimdallr
8,678
4,904
0
3,962
10,217
4,628
0
0
10,217
0
64,217
L
Ganesha
4,565
246
0
3,578
16,609
14,677
0
3,378
13,143
38,980
0
L
2,635
1,137
0
2,405
11,970
6,239
0
6,989
4,221
669
28,078
W
11,220
1,367
600
1,480
6,562
2,499
0
4,400
1,940
87,400
479
W
8,759
1,027
0
765
7,140
6,547
0
866
6,274
65,843
2,724
L
Morgan Le Fay
Exstromos
Morgan Le Fay
3,331
0
0
1,230
8,694
3,088
0
4,443
4,090
37,821
300
L
Ao Kuang
TurtleTummy
Ao Kuang
5,745
1,593
0
4,369
12,518
4,094
0
3,585
8,881
50,375
10,981
W
7,581
6,089
0
2,701
8,708
3,108
320
1,430
7,278
0
45,986
W
6,314
2,172
0
1,577
9,165
9,015
0
1,625
7,540
0
41,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
43,183
387
Minions Killed
505
0
Camps Cleared
0
1,388,249
Distance Traveled
1,533,379
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,460
564
68
5
0
361,204
1
L
Heimdallr
7,474
498
119
8
0
263,747
0
L
Ganesha
6,849
457
9
1
0
299,215
0
L
Surtr
6,202
413
46
3
0
249,562
2
W
Ra
9,506
634
147
10
0
335,174
0
W
Cthulhu
9,737
649
146
10
0
270,199
0
L
Morgan Le Fay
6,607
440
99
7
0
251,142
0
L
Ao Kuang
6,835
456
114
8
0
324,583
0
W
Jing Wei
7,271
485
79
5
0
262,328
0
W
Vamana
8,209
547
65
4
0
304,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role