Player Matchup

Achilles
Achilles
Seawrd
Achilles
Level 122
God Stats
1W - 0L
1,232 SR
Queue Stats
53W - 63L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
The Duck Hair
Danzaburou
Level 107
God Stats
4W - 4L
1,363 SR
Queue Stats
34W - 39L
1,408 Elo+
Party 1
Aphrodite
Aphrodite
mattmanu
Aphrodite
Level 135
God Stats
3W - 2L
1,363 SR
Queue Stats
37W - 40L
1,464 Elo+
Party 1
Team Averages
Level 121
1,319 SR
1,438 Elo+

VS

Team Averages
Level 107
1,553 SR
1,367 Elo+
King Arthur
King Arthur
BasiCally_vvs
King Arthur
Level 87
God Stats
0W - 2L
1,318 SR
Queue Stats
3W - 9L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
Iosiin
Cthulhu
Level 126
God Stats
3W - 3L
1,601 SR
Queue Stats
14W - 16L
1,372 Elo+
Party 2
Maman Brigitte
Maman Brigitte
echo_vvs
Maman Brigitte
Level 107
God Stats
1W - 2L
1,741 SR
Queue Stats
14W - 16L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Seawrd
Achilles
19
7 / 0 / 4
12,949
809
11,394
18,139
22,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
The Duck Hair
Danzaburou
18
0 / 2 / 9
12,605
788
10,520
10,021
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
mattmanu
Aphrodite
18
4 / 0 / 7
12,141
759
12,890
14,091
7,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BasiCally_vvs
King Arthur
16
1 / 4 / 1
10,288
643
6,224
17,067
15,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Iosiin
Cthulhu
16
1 / 2 / 1
10,480
655
17,351
12,189
11,030
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maman Brigitte
echo_vvs
Maman Brigitte
17
0 / 5 / 2
10,740
671
4,725
10,808
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BasiCally_vvs
King Arthur
1
4
1
0.38
L
Cthulhu
Iosiin
Cthulhu
1
2
1
0.75
W
Achilles
Seawrd
Achilles
7
0
4
9
W
Danzaburou
The Duck Hair
Danzaburou
0
2
9
2.25
L
Maman Brigitte
echo_vvs
Maman Brigitte
0
5
2
0.2
W
Aphrodite
mattmanu
Aphrodite
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,804
Damage
28,300
42,251
Taken
40,064
34,484
Mitigated
29,996
28,574
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BasiCally_vvs
King Arthur
6,224
538
0
896
17,067
15,034
0
6,572
10,463
0
22,546
L
Cthulhu
Iosiin
Cthulhu
17,351
233
531
250
12,189
11,030
0
5,061
7,117
50,146
0
W
Achilles
Seawrd
Achilles
11,394
2,071
0
1,821
18,139
22,540
2,049
7,418
10,691
0
39,284
W
Danzaburou
The Duck Hair
Danzaburou
10,520
4,901
0
3,494
10,021
4,389
2,710
7,315
2,701
0
58,551
L
Maman Brigitte
echo_vvs
Maman Brigitte
4,725
299
0
2,237
10,808
3,932
0
1,654
9,139
27,681
844
W
Aphrodite
mattmanu
Aphrodite
12,890
1,427
10,651
12,608
14,091
7,555
866
8,502
5,541
41,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,695
Gold Earned
31,508
200
Minions Killed
153
0
Camps Cleared
0
861,457
Distance Traveled
866,142
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,288
643
30
2
0
294,096
0
L
Cthulhu
10,480
655
66
4
0
300,999
0
W
Achilles
12,949
809
48
3
0
312,577
0
W
Danzaburou
12,605
788
101
6
0
275,129
4
L
Maman Brigitte
10,740
671
57
4
0
271,047
3
W
Aphrodite
12,141
759
51
3
0
273,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role