Player Matchup

Cthulhu
Cthulhu
BonkRipper119
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,156 Elo+
Party 1
Hades
Hades
Exstromos
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,233 Elo+
Party 1
Kukulkan
Kukulkan
FixintoFakYa
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,953 Elo+
Party 1
Surtr
Surtr
Ranked_GodYT
Surtr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
391W - 359L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
TurtleTummy
Tsukuyomi
Level 25
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 4L
1,233 Elo+
Party 1
Team Averages
Level 55
1,462 SR
1,406 Elo+

VS

Team Averages
Level 100
1,612 SR
1,505 Elo+
Artemis
Artemis
AlphaQiyst
Artemis
Level 107
God Stats
9W - 6L
1,868 SR
Queue Stats
96W - 71L
1,554 Elo+
Solo
Mulan
Mulan
Danobipo
Mulan
Level 131
God Stats
120W - 99L
1,601 SR
Queue Stats
315W - 272L
1,501 Elo+
Solo
Ymir
Ymir
DovahsKin7
Ymir
Level 88
God Stats
1W - 1L
1,324 SR
Queue Stats
63W - 58L
1,490 Elo+
Solo
Achilles
Achilles
KingSnarf
Achilles
Level 63
God Stats
24W - 15L
1,611 SR
Queue Stats
162W - 134L
1,476 Elo+
Solo
Hera
Hera
LarsonsLunchb0x
Hera
Level 109
God Stats
1W - 0L
1,658 SR
Queue Stats
123W - 102L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 6 / 0
4,939
449
1,434
8,548
3,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
Exstromos
Hades
11
4 / 4 / 3
6,126
557
4,395
7,819
2,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
FixintoFakYa
Kukulkan
11
0 / 0 / 1
6,313
574
3,591
4,045
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 1
5,668
515
4,069
9,288
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tsukuyomi
TurtleTummy
Tsukuyomi
11
4 / 1 / 3
6,303
573
5,692
8,226
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlphaQiyst
Artemis
11
8 / 0 / 4
7,639
694
8,674
5,366
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Danobipo
Mulan
11
2 / 3 / 3
6,162
560
5,108
8,889
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
4 / 0 / 8
7,268
661
4,938
6,742
4,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
KingSnarf
Achilles
12
1 / 1 / 0
6,784
617
2,924
8,128
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 5 / 3
6,773
616
4,966
5,856
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
16
16
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlphaQiyst
Artemis
8
0
4
10
L
Cthulhu
0
6
0
0
W
Mulan
Danobipo
Mulan
2
3
3
1.17
W
4
0
8
8
L
Hades
Exstromos
Hades
4
4
3
1.38
L
Kukulkan
FixintoFakYa
Kukulkan
0
0
1
0.5
W
Achilles
KingSnarf
Achilles
1
1
0
1
W
1
5
3
0.5
L
1
5
1
0.3
L
Tsukuyomi
TurtleTummy
Tsukuyomi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,181
Damage
26,610
37,926
Taken
34,981
14,434
Mitigated
15,045
9,441
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlphaQiyst
Artemis
8,674
4,750
0
2,083
5,366
1,515
652
1,751
3,575
0
48,158
L
Cthulhu
1,434
344
857
894
8,548
3,974
0
1,190
7,358
13,094
0
W
Mulan
Danobipo
Mulan
5,108
930
0
4,089
8,889
3,294
0
2,091
6,758
0
44,876
W
4,938
1,783
1,936
2,056
6,742
4,642
0
2,296
4,406
15,893
0
L
Hades
Exstromos
Hades
4,395
659
577
2,250
7,819
2,977
0
4,019
3,800
26,659
629
L
Kukulkan
FixintoFakYa
Kukulkan
3,591
83
0
500
4,045
1,508
0
534
3,511
39,000
264
W
Achilles
KingSnarf
Achilles
2,924
396
0
1,513
8,128
4,205
0
1,521
6,337
0
45,524
W
4,966
1,149
0
730
5,856
1,389
115
2,317
3,487
40,311
423
L
4,069
1,846
0
1,117
9,288
3,525
0
2,140
7,148
890
37,409
L
Tsukuyomi
TurtleTummy
Tsukuyomi
5,692
1,930
0
3,246
8,226
2,450
0
1,967
6,259
0
45,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,349
Gold Earned
34,626
306
Minions Killed
326
0
Camps Cleared
0
1,106,454
Distance Traveled
1,106,201
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,639
694
82
7
0
197,051
0
L
Cthulhu
4,939
449
16
1
0
201,690
1
W
Mulan
6,162
560
79
7
0
255,385
2
W
Ymir
7,268
661
13
1
0
225,942
4
L
Hades
6,126
557
46
4
0
197,100
0
L
Kukulkan
6,313
574
97
9
0
225,469
0
W
Achilles
6,784
617
81
7
0
205,283
1
W
Hera
6,773
616
71
6
0
222,540
2
L
Surtr
5,668
515
68
6
0
223,620
4
L
Tsukuyomi
6,303
573
79
7
0
258,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role