Player Matchup

Cerberus
Cerberus
AKKE163
Cerberus
Level 42
God Stats
1W - 3L
1,291 SR
Queue Stats
125W - 136L
1,445 Elo+
Party 3
Horus
Horus
Arethril
Horus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 227L
1,507 Elo+
Solo
Scylla
Scylla
Miskindjur
Scylla
Level 44
God Stats
4W - 5L
1,499 SR
Queue Stats
185W - 167L
1,434 Elo+
Party 3
Martichoras
Martichoras
SerbianScars
Martichoras
Level 146
God Stats
3W - 3L
1,473 SR
Queue Stats
112W - 122L
1,445 Elo+
Solo
Hachiman
Hachiman
shadowarcher666
Hachiman
Level 87
God Stats
1W - 1L
1,835 SR
Queue Stats
78W - 65L
1,432 Elo+
Solo
Team Averages
Level 83
1,520 SR
1,453 Elo+

VS

Team Averages
Level 101
1,593 SR
1,352 Elo+
Arachne
Arachne
Jojouswriter264
Arachne
Level 129
God Stats
5W - 4L
1,633 SR
Queue Stats
227W - 241L
1,464 Elo+
Party 1
Loki
Loki
ROooOfi4040
Loki
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,337 Elo+
Solo
Cthulhu
Cthulhu
Seodiloczka
Cthulhu
Level 154
God Stats
18W - 7L
1,688 SR
Queue Stats
368W - 419L
1,377 Elo+
Party 1
Chang'e
Chang'e
ViltresCraft
Chang'e
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,165 Elo+
Party 2
Raijin
Raijin
pedroo9ml
Raijin
Level 96
God Stats
4W - 3L
1,644 SR
Queue Stats
207W - 231L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AKKE163
Cerberus
17
2 / 6 / 10
9,328
666
9,844
20,444
23,937
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Arethril
Horus
13
0 / 6 / 9
8,232
588
3,231
16,720
14,931
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Miskindjur
Scylla
14
5 / 8 / 4
9,135
653
13,340
11,947
3,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Martichoras
SerbianScars
Martichoras
17
2 / 5 / 9
9,516
680
9,359
11,369
4,641
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
19
10 / 6 / 5
11,145
796
20,609
16,181
6,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 12
11,464
819
10,194
14,422
14,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 15
10,542
753
13,653
12,303
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Seodiloczka
Cthulhu
20
6 / 3 / 16
12,369
884
15,891
22,716
27,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chang'e
ViltresCraft
Chang'e
19
5 / 2 / 17
11,788
842
13,786
15,273
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
pedroo9ml
Raijin
19
9 / 4 / 12
11,988
856
17,962
13,345
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
103
19
Kills
31
31
Deaths
19
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AKKE163
Cerberus
2
6
10
1.17
L
Horus
Arethril
Horus
0
6
9
0.75
W
9
5
12
3
L
Scylla
Miskindjur
Scylla
5
8
4
0.88
W
2
5
15
1.9
W
Cthulhu
Seodiloczka
Cthulhu
6
3
16
4.67
L
Martichoras
SerbianScars
Martichoras
2
5
9
1.3
W
Chang'e
ViltresCraft
Chang'e
5
2
17
6.75
W
Raijin
pedroo9ml
Raijin
9
4
12
3.75
L
Hachiman
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,383
Damage
71,486
76,661
Taken
78,059
53,875
Mitigated
58,100
20,948
Healing
34,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AKKE163
Cerberus
9,844
1,434
645
4,970
20,444
23,937
0
9,052
10,911
14,793
812
L
Horus
Arethril
Horus
3,231
1,265
2,728
4,153
16,720
14,931
0
7,993
8,102
0
7,021
W
10,194
5,988
1,054
2,029
14,422
14,082
2,935
3,677
10,745
0
15,844
L
Scylla
Miskindjur
Scylla
13,340
925
580
836
11,947
3,778
0
7,493
4,234
22,187
0
W
13,653
2,818
639
940
12,303
4,763
0
5,116
7,187
0
25,161
W
Cthulhu
Seodiloczka
Cthulhu
15,891
267
1,862
5,150
22,716
27,070
300
5,295
17,421
26,572
3,527
L
Martichoras
SerbianScars
Martichoras
9,359
2,140
949
1,762
11,369
4,641
0
8,483
2,651
0
32,007
W
Chang'e
ViltresCraft
Chang'e
13,786
2,132
10,304
8,826
15,273
6,220
1,409
4,519
10,754
32,649
0
W
Raijin
pedroo9ml
Raijin
17,962
1,476
1,280
2,818
13,345
5,965
755
3,765
9,580
37,996
0
L
Hachiman
20,609
13,024
1,024
3,301
16,181
6,588
0
11,850
3,733
0
39,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,356
Gold Earned
58,151
135
Minions Killed
151
0
Camps Cleared
0
1,134,773
Distance Traveled
1,371,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,328
666
28
2
0
236,037
0
L
Horus
8,232
588
10
1
0
230,184
0
W
Arachne
11,464
819
1
0
0
255,296
0
L
Scylla
9,135
653
22
2
0
208,181
0
W
Loki
10,542
753
18
1
0
275,705
0
W
Cthulhu
12,369
884
42
3
0
295,412
0
L
Martichoras
9,516
680
41
3
0
235,204
0
W
Chang'e
11,788
842
50
4
0
290,115
0
W
Raijin
11,988
856
40
3
0
255,437
0
L
Hachiman
11,145
796
34
2
0
225,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role