Player Matchup

Horus
Horus
Awesome Adds
Horus
Level 133
God Stats
2W - 0L
1,711 SR
Queue Stats
71W - 68L
1,462 Elo+
Party 1
Artemis
Artemis
Camgod
Artemis
Level 107
God Stats
3W - 0L
1,658 SR
Queue Stats
74W - 65L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
Canneman1234
Kuzenbo
Level 117
God Stats
4W - 9L
1,376 SR
Queue Stats
178W - 178L
1,367 Elo+
Party 3
Raijin
Raijin
Konobia
Raijin
Level 121
God Stats
2W - 3L
1,395 SR
Queue Stats
167W - 170L
1,434 Elo+
Party 3
Anubis
Anubis
Xyca48
Anubis
Level 86
God Stats
4W - 12L
1,063 SR
Queue Stats
26W - 40L
1,270 Elo+
Party 3
Team Averages
Level 113
1,441 SR
1,409 Elo+

VS

Team Averages
Level 117
1,618 SR
1,460 Elo+
Ullr
Ullr
Aw Tysm 6555
Ullr
Level 82
God Stats
2W - 2L
1,791 SR
Queue Stats
279W - 279L
1,459 Elo+
Solo
Xing Tian
Xing Tian
EL ZORE7462
Xing Tian
Level 87
God Stats
5W - 7L
1,416 SR
Queue Stats
70W - 82L
1,406 Elo+
Solo
Zeus
Zeus
Fakey II
Zeus
Level 147
God Stats
1W - 1L
1,752 SR
Queue Stats
19W - 27L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
SpecialSpork787
Sun Wukong
Level 155
God Stats
2W - 4L
1,463 SR
Queue Stats
181W - 183L
1,458 Elo+
Party 2
Ratatoskr
Ratatoskr
X-Wardo-Creash-X
Ratatoskr
Level 116
God Stats
3W - 2L
1,666 SR
Queue Stats
102W - 78L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 12
9,137
571
5,412
9,427
7,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Artemis
Camgod
Artemis
15
6 / 0 / 7
9,250
578
15,740
9,473
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
Canneman1234
Kuzenbo
14
5 / 1 / 3
8,171
511
4,524
11,663
7,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Konobia
Raijin
16
5 / 3 / 1
8,823
551
5,825
8,528
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Xyca48
Anubis
14
2 / 6 / 0
8,635
540
6,376
10,271
5,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
5,330
333
2,781
6,249
1,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
EL ZORE7462
Xing Tian
10
0 / 5 / 1
6,749
422
6,690
16,763
11,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
14
2 / 4 / 1
8,569
536
7,105
8,880
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
SpecialSpork787
Sun Wukong
16
6 / 2 / 0
9,846
615
8,267
15,752
13,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ratatoskr
15
2 / 3 / 1
8,081
505
3,954
11,673
3,755
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
10
11
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
0
1
12
6
W
Artemis
Camgod
Artemis
6
0
7
9.5
W
Kuzenbo
Canneman1234
Kuzenbo
5
1
3
6.5
L
Xing Tian
EL ZORE7462
Xing Tian
0
5
1
0.1
L
Zeus
2
4
1
0.63
W
Raijin
Konobia
Raijin
5
3
1
1.83
L
Sun Wukong
SpecialSpork787
Sun Wukong
6
2
0
3
L
Ratatoskr
2
3
1
0.83
W
Anubis
Xyca48
Anubis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,877
Damage
28,797
49,362
Taken
59,317
27,770
Mitigated
33,743
16,907
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,781
1,109
0
1,149
6,249
1,681
0
418
5,831
0
15,461
W
5,412
2,566
1,085
4,171
9,427
7,632
27
3,046
6,381
0
34,598
W
Artemis
Camgod
Artemis
15,740
9,705
0
3,626
9,473
3,723
199
3,498
5,975
0
69,197
W
Kuzenbo
Canneman1234
Kuzenbo
4,524
1,187
0
4,396
11,663
7,633
379
2,713
8,950
38,648
1,685
L
Xing Tian
EL ZORE7462
Xing Tian
6,690
593
0
1,654
16,763
11,805
0
1,691
15,072
30,922
0
L
Zeus
7,105
806
0
457
8,880
2,571
0
4,802
4,078
58,176
1,459
W
Raijin
Konobia
Raijin
5,825
416
0
750
8,528
2,836
0
4,645
3,883
57,487
0
L
Sun Wukong
SpecialSpork787
Sun Wukong
8,267
622
0
2,210
15,752
13,931
0
5,939
9,813
205
71,130
L
Ratatoskr
3,954
833
0
5,882
11,673
3,755
0
3,577
8,096
0
67,851
W
Anubis
Xyca48
Anubis
6,376
576
0
2,879
10,271
5,946
0
0
10,271
53,682
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,016
Gold Earned
38,575
407
Minions Killed
402
0
Camps Cleared
0
1,580,618
Distance Traveled
1,365,719
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,330
333
14
1
0
156,952
0
W
Horus
9,137
571
60
4
0
358,213
2
W
Artemis
9,250
578
85
5
0
296,450
0
W
Kuzenbo
8,171
511
61
4
0
355,006
0
L
Xing Tian
6,749
422
32
2
0
297,038
3
L
Zeus
8,569
536
117
7
0
278,445
0
W
Raijin
8,823
551
103
6
0
300,834
4
L
Sun Wukong
9,846
615
121
8
0
251,480
1
L
Ratatoskr
8,081
505
118
7
0
381,804
0
W
Anubis
8,635
540
98
6
0
270,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role