Player Matchup

Sun Wukong
Sun Wukong
BuTheCreator
Sun Wukong
Level 129
God Stats
7W - 9L
1,448 SR
Queue Stats
280W - 272L
1,491 Elo+
Solo
Susano
Susano
Ian3x
Susano
Level 149
God Stats
2W - 1L
1,491 SR
Queue Stats
62W - 66L
1,412 Elo+
Party 1
Medusa
Medusa
Josh_Green21
Medusa
Level 105
God Stats
55W - 45L
1,599 SR
Queue Stats
161W - 142L
1,509 Elo+
Solo
Ah Puch
Ah Puch
NightWing HD
Ah Puch
Level 135
God Stats
11W - 14L
1,471 SR
Queue Stats
111W - 118L
1,450 Elo+
Solo
Ares
Ares
faxbri
Ares
Level 120
God Stats
2W - 4L
1,358 SR
Queue Stats
5W - 13L
1,299 Elo+
Party 1
Team Averages
Level 128
1,473 SR
1,432 Elo+

VS

Team Averages
Level 118
1,633 SR
1,523 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
B3alzebub
Horus
Level 89
God Stats
3W - 6L
1,882 SR
Queue Stats
62W - 46L
1,639 Elo+
Solo
Skadi
Skadi
IronProdigy
Skadi
Level 105
God Stats
26W - 20L
1,620 SR
Queue Stats
198W - 188L
1,538 Elo+
Solo
Hel
Hel
MibuBR
Hel
Level 159
God Stats
1W - 5L
1,416 SR
Queue Stats
304W - 285L
1,474 Elo+
Solo
Ne Zha
Ne Zha
elpapiMiller
Ne Zha
Level 129
God Stats
0W - 1L
1,746 SR
Queue Stats
44W - 45L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BuTheCreator
Sun Wukong
15
1 / 0 / 0
9,048
603
6,606
13,818
15,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Ian3x
Susano
15
1 / 3 / 6
7,670
511
7,398
13,437
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
14
3 / 2 / 1
8,134
542
7,901
11,033
3,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
NightWing HD
Ah Puch
14
2 / 5 / 3
8,260
551
5,946
8,876
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
faxbri
Ares
13
3 / 2 / 1
8,208
547
3,986
9,880
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 1 / 0
7,904
527
7,890
11,805
11,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Horus
B3alzebub
Horus
10
1 / 1 / 3
6,778
452
4,071
8,324
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 3 / 1
7,226
482
8,843
9,438
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hel
MibuBR
Hel
16
6 / 3 / 2
9,397
626
9,112
9,581
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
13
2 / 2 / 5
7,322
488
3,418
9,023
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
10
Kills
12
12
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
Horus
B3alzebub
Horus
1
1
3
2.5
W
Sun Wukong
BuTheCreator
Sun Wukong
1
0
0
1
W
Susano
Ian3x
Susano
1
3
6
1.33
L
3
3
1
1.17
W
Medusa
3
2
1
1.75
L
Hel
MibuBR
Hel
6
3
2
2.33
W
Ah Puch
NightWing HD
Ah Puch
2
5
3
0.7
L
Ne Zha
2
2
5
2.25
W
Ares
faxbri
Ares
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,837
Damage
33,334
57,044
Taken
48,171
33,627
Mitigated
27,843
16,677
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,890
788
0
4,264
11,805
11,302
0
383
11,422
153
64,408
L
Horus
B3alzebub
Horus
4,071
1,897
548
2,709
8,324
6,838
0
1,869
6,455
0
14,787
W
Sun Wukong
BuTheCreator
Sun Wukong
6,606
951
0
3,419
13,818
15,237
0
0
13,818
1,363
67,210
W
Susano
Ian3x
Susano
7,398
2,151
0
6,671
13,437
4,934
0
1,783
11,398
0
67,005
L
8,843
2,149
205
1,932
9,438
2,806
48
1,115
8,323
0
51,979
W
Medusa
7,901
3,302
0
3,684
11,033
3,515
1,219
0
11,033
0
65,833
L
Hel
MibuBR
Hel
9,112
107
475
3,261
9,581
3,232
234
5,099
4,482
69,750
2,248
W
Ah Puch
NightWing HD
Ah Puch
5,946
62
0
924
8,876
2,500
0
5,974
2,409
50,290
0
L
Ne Zha
3,418
1,674
0
1,633
9,023
3,665
0
1,849
7,174
0
50,153
W
Ares
faxbri
Ares
3,986
115
0
1,979
9,880
7,441
0
196
9,672
19,280
1,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,320
Gold Earned
38,627
429
Minions Killed
454
0
Camps Cleared
0
1,531,378
Distance Traveled
1,468,734
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,904
527
114
8
0
308,594
2
L
Horus
6,778
452
14
1
0
284,195
1
W
Sun Wukong
9,048
603
113
8
0
276,404
4
W
Susano
7,670
511
102
7
0
325,635
0
L
Skadi
7,226
482
94
6
0
290,210
6
W
Medusa
8,134
542
97
6
0
291,204
0
L
Hel
9,397
626
142
9
0
288,176
2
W
Ah Puch
8,260
551
98
7
0
295,460
0
L
Ne Zha
7,322
488
90
6
0
297,559
0
W
Ares
8,208
547
19
1
0
342,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role