Player Matchup

Neith
Neith
Diamond I
 
Neith
Diamond I
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum II
ConsoleFreaks
Maui
Platinum II
Level 68
God Stats
0W - 1L
1,419 SR
Queue Stats
46W - 33L
1,990 MMR
Party 1
Thor
Thor
Diamond I
TottiFushiguro
Thor
Diamond I
Level 114
God Stats
1W - 2L
1,510 SR
Queue Stats
259W - 241L
2,168 MMR
Solo
Hou Yi
Hou Yi
Diamond II
ZackFair014
Hou Yi
Diamond II
Level 156
God Stats
17W - 25L
1,556 SR
Queue Stats
663W - 639L
2,254 MMR
Solo
Hades
Hades
Diamond III
Zindle
Hades
Diamond III
Level 53
God Stats
3W - 3L
1,859 SR
Queue Stats
99W - 88L
2,155 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,569 SR
2,013 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,636 SR
2,041 MMR
Medusa
Medusa
Grandmaster
 
Medusa
Grandmaster
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Grandmaster
BarracudaBR
Poseidon
Grandmaster
Level 166
God Stats
39W - 29L
1,644 SR
Queue Stats
224W - 194L
2,316 MMR
Solo
Scylla
Scylla
Diamond I
Fire3agl3
Scylla
Diamond I
Level 156
God Stats
14W - 7L
1,778 SR
Queue Stats
248W - 206L
2,103 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
IEATYOU32
Ne Zha
Diamond II
Level 122
God Stats
35W - 23L
1,699 SR
Queue Stats
270W - 258L
2,332 MMR
Solo
Ares
Ares
Diamond II
ShaiZToKnice
Ares
Diamond II
Level 174
God Stats
11W - 11L
1,558 SR
Queue Stats
248W - 215L
1,953 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 0 / 0
5,759
443
1,539
4,396
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 2 / 2
6,537
503
2,422
9,845
8,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 6 / 1
7,512
578
3,660
11,527
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
13
0 / 4 / 0
6,786
522
3,214
9,143
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Zindle
Hades
12
1 / 4 / 1
7,281
560
5,443
13,040
8,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ThothAphroditeCerberus

VS

Bans
KuzenboAo KuangCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 0 / 1
10,068
774
10,567
8,155
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
BarracudaBR
Poseidon
15
4 / 0 / 4
8,568
659
5,256
7,373
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Scylla
Fire3agl3
Scylla
16
3 / 1 / 2
9,155
704
4,645
4,612
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
IEATYOU32
Ne Zha
14
4 / 1 / 5
8,958
689
8,876
8,781
3,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 4
8,023
617
6,910
9,476
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
16
16
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
0
1
W
Medusa
 
Medusa
4
0
1
4.5
W
Poseidon
BarracudaBR
Poseidon
4
0
4
6
L
0
2
2
0.5
W
Scylla
Fire3agl3
Scylla
3
1
2
4
W
Ne Zha
IEATYOU32
Ne Zha
4
1
5
6.5
W
1
2
4
1.5
L
2
6
1
0.42
L
Hou Yi
0
4
0
0
L
Hades
Zindle
Hades
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,278
Damage
36,254
47,951
Taken
38,397
24,372
Mitigated
19,161
13,896
Healing
14,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,539
398
0
1,647
4,396
1,050
0
1,283
3,001
0
27,880
W
Medusa
 
Medusa
10,567
3,776
0
4,014
8,155
3,790
4,303
683
7,472
0
91,831
W
Poseidon
BarracudaBR
Poseidon
5,256
976
0
5,570
7,373
1,999
0
306
7,067
70,495
0
L
2,422
746
0
1,337
9,845
8,634
0
2,785
6,991
13,225
1,729
W
Scylla
Fire3agl3
Scylla
4,645
356
0
508
4,612
1,433
995
484
4,128
72,052
782
W
Ne Zha
IEATYOU32
Ne Zha
8,876
1,588
0
3,400
8,781
3,862
384
2,248
6,533
0
42,515
W
6,910
518
0
1,389
9,476
8,077
133
3,887
5,589
39,546
2,158
L
3,660
984
0
3,232
11,527
3,710
0
3,352
7,971
0
57,901
L
Hou Yi
3,214
2,017
0
2,159
9,143
2,718
0
0
9,143
0
52,058
L
Hades
Zindle
Hades
5,443
1,568
80
5,441
13,040
8,260
0
8,288
4,118
42,462
1,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
44,772
410
Minions Killed
535
0
Camps Cleared
0
1,094,284
Distance Traveled
1,451,459
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,759
443
68
5
0
125,082
0
W
Medusa
10,068
774
152
12
0
285,137
0
W
Poseidon
8,568
659
106
8
0
324,335
0
L
Maui
6,537
503
24
2
0
257,650
3
W
Scylla
9,155
704
176
14
0
283,293
5
W
Ne Zha
8,958
689
37
3
0
300,807
2
W
Ares
8,023
617
64
5
0
257,887
1
L
Thor
7,512
578
113
9
0
249,568
0
L
Hou Yi
6,786
522
111
9
0
239,868
0
L
Hades
7,281
560
94
7
0
222,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role