Player Matchup

Hera
Hera
Mad_Max_77
Hera
Level 146
God Stats
15W - 12L
1,509 SR
Queue Stats
279W - 253L
1,448 Elo+
Solo
Ne Zha
Ne Zha
VaLeBoBo
Ne Zha
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 20L
1,516 Elo+
Solo
Cthulhu
Cthulhu
gratig-Wucht
Cthulhu
Level 45
God Stats
79W - 54L
1,564 SR
Queue Stats
118W - 98L
1,473 Elo+
Party 2
King Arthur
King Arthur
yCHRIM
King Arthur
Level 71
God Stats
18W - 18L
1,478 SR
Queue Stats
156W - 140L
1,427 Elo+
Party 2
Poseidon
Poseidon
z7GHOST
Poseidon
Level 26
God Stats
12W - 3L
1,881 SR
Queue Stats
49W - 51L
1,459 Elo+
Party 2
Team Averages
Level 74
1,586 SR
1,465 Elo+

VS

Team Averages
Level 95
1,510 SR
1,452 Elo+
Loki
Loki
Lionis90
Loki
Level 188
God Stats
2W - 1L
1,717 SR
Queue Stats
297W - 294L
1,472 Elo+
Solo
Hera
Hera
NeonReaper2001
Hera
Level 89
God Stats
7W - 8L
1,504 SR
Queue Stats
346W - 334L
1,473 Elo+
Solo
Hachiman
Hachiman
PetFrank05
Hachiman
Level 96
God Stats
2W - 2L
1,523 SR
Queue Stats
18W - 22L
1,472 Elo+
Party 1
Bacchus
Bacchus
Pipimon2112
Bacchus
Level 47
God Stats
0W - 2L
1,306 SR
Queue Stats
45W - 74L
1,422 Elo+
Solo
Bakasura
Bakasura
Riki7250
Bakasura
Level 57
God Stats
12W - 13L
1,500 SR
Queue Stats
22W - 22L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
10,209
601
5,362
6,933
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
VaLeBoBo
Ne Zha
16
10 / 1 / 3
9,963
586
8,413
13,784
5,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
gratig-Wucht
Cthulhu
14
2 / 1 / 9
9,385
552
12,540
15,993
13,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
yCHRIM
King Arthur
16
6 / 2 / 6
10,161
598
8,626
13,917
10,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
z7GHOST
Poseidon
15
3 / 5 / 3
8,589
505
11,166
10,581
3,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
2 / 6 / 1
9,527
560
8,850
15,859
6,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
5,565
327
49
1,209
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
PetFrank05
Hachiman
14
6 / 4 / 2
8,463
498
13,251
12,630
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Pipimon2112
Bacchus
12
2 / 7 / 5
7,979
469
9,934
18,947
21,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Riki7250
Bakasura
14
1 / 5 / 2
8,056
474
7,025
16,471
6,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
24
Kills
11
11
Deaths
24
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
2
6
1
0.42
W
3
2
6
3
L
0
2
0
0
L
Hachiman
PetFrank05
Hachiman
6
4
2
1.75
L
Bacchus
Pipimon2112
Bacchus
2
7
5
0.64
L
Bakasura
Riki7250
Bakasura
1
5
2
0.4
W
Ne Zha
VaLeBoBo
Ne Zha
10
1
3
11.5
W
Cthulhu
gratig-Wucht
Cthulhu
2
1
9
6.5
W
King Arthur
yCHRIM
King Arthur
6
2
6
4.5
W
Poseidon
z7GHOST
Poseidon
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,107
Damage
39,109
61,208
Taken
65,116
35,307
Mitigated
39,982
18,359
Healing
20,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,850
1,548
0
4,048
15,859
6,206
330
2,262
13,597
33
82,557
W
5,362
1,492
0
2,243
6,933
2,154
1,435
677
6,171
70,538
1,127
L
49
37
0
0
1,209
282
0
642
567
6,532
282
L
Hachiman
PetFrank05
Hachiman
13,251
7,947
0
4,036
12,630
4,949
0
8,830
3,800
0
45,453
L
Bacchus
Pipimon2112
Bacchus
9,934
1,071
0
5,437
18,947
21,609
0
11,525
7,422
28,441
0
L
Bakasura
Riki7250
Bakasura
7,025
5,090
0
7,136
16,471
6,936
0
5,902
10,569
0
51,913
W
Ne Zha
VaLeBoBo
Ne Zha
8,413
2,700
0
2,649
13,784
5,900
0
1,015
12,659
0
61,173
W
Cthulhu
gratig-Wucht
Cthulhu
12,540
1,225
676
5,402
15,993
13,859
551
4,661
11,332
50,907
2,091
W
King Arthur
yCHRIM
King Arthur
8,626
1,078
0
2,999
13,917
10,187
27
1,094
12,695
628
60,995
W
Poseidon
z7GHOST
Poseidon
11,166
1,994
0
4,390
10,581
3,207
999
2,917
7,664
65,825
487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,307
Gold Earned
39,590
493
Minions Killed
369
0
Camps Cleared
0
1,750,256
Distance Traveled
1,374,567
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,527
560
135
8
0
323,899
0
W
Hera
10,209
601
147
9
0
329,974
8
L
Hera
5,565
327
13
1
0
47,222
0
L
Hachiman
8,463
498
73
4
0
291,524
5
L
Bacchus
7,979
469
18
1
0
319,574
0
L
Bakasura
8,056
474
130
8
0
392,348
4
W
Ne Zha
9,963
586
82
5
0
421,141
7
W
Cthulhu
9,385
552
77
5
0
348,951
0
W
King Arthur
10,161
598
93
5
0
344,644
2
W
Poseidon
8,589
505
94
6
0
305,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role