Player Matchup

Amaterasu
Amaterasu
AndrewBeazt
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Estew245
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,500 Elo+
Party 2
Neith
Neith
Joules00
Neith
Level 5
God Stats
1W - 6L
1,077 SR
Queue Stats
37W - 54L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Reblocs
Xing Tian
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 25L
1,500 Elo+
Party 2
Arachne
Arachne
exsandooos
Arachne
Level 145
God Stats
3W - 2L
1,942 SR
Queue Stats
101W - 90L
1,434 Elo+
Solo
Team Averages
Level 52
1,504 SR
1,487 Elo+

VS

Team Averages
Level 129
1,490 SR
1,415 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Sammie Slayz
Nu Wa
Level 126
God Stats
48W - 64L
1,444 SR
Queue Stats
49W - 72L
1,305 Elo+
Party 1
Sol
Sol
The Victory God
Sol
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 71L
1,334 Elo+
Party 1
Thanatos
Thanatos
Ulises1014
Thanatos
Level 121
God Stats
3W - 2L
1,456 SR
Queue Stats
18W - 12L
1,535 Elo+
Solo
Izanami
Izanami
xTIME 2 RELOADx
Izanami
Level 148
God Stats
5W - 4L
1,548 SR
Queue Stats
65W - 84L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AndrewBeazt
Amaterasu
13
2 / 0 / 4
7,557
504
3,164
14,759
10,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Estew245
Kukulkan
11
6 / 5 / 3
7,473
498
8,508
9,640
2,570
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Joules00
Neith
10
1 / 10 / 3
6,081
405
5,420
12,436
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Reblocs
Xing Tian
10
0 / 5 / 0
5,945
396
3,055
9,974
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
exsandooos
Arachne
13
8 / 4 / 5
7,962
531
12,049
17,182
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 2 / 13
9,328
622
7,406
17,625
13,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 5
8,235
549
10,642
7,068
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 0
9,296
620
9,481
8,715
3,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Ulises1014
Thanatos
15
7 / 4 / 6
9,289
619
10,174
13,490
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
10 / 2 / 7
9,875
658
12,366
10,846
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
17
Kills
24
24
Deaths
17
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
2
13
4.75
L
Amaterasu
AndrewBeazt
Amaterasu
2
0
4
4
L
Kukulkan
Estew245
Kukulkan
6
5
3
1.5
L
Neith
Joules00
Neith
1
10
3
0.25
L
Xing Tian
Reblocs
Xing Tian
0
5
0
0
W
2
5
5
0.9
W
2
4
0
0.5
W
Thanatos
Ulises1014
Thanatos
7
4
6
2.5
L
Arachne
exsandooos
Arachne
8
4
5
2.63
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,196
Damage
50,069
63,991
Taken
57,744
28,369
Mitigated
26,691
12,282
Healing
22,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,406
678
2,639
3,698
17,625
13,340
484
4,381
13,244
31,659
932
L
Amaterasu
AndrewBeazt
Amaterasu
3,164
330
0
3,922
14,759
10,245
0
9,100
5,659
0
30,904
L
Kukulkan
Estew245
Kukulkan
8,508
1,643
0
564
9,640
2,570
0
5,155
4,485
41,070
0
L
Neith
Joules00
Neith
5,420
3,002
0
1,189
12,436
3,263
0
2,362
10,074
0
26,096
L
Xing Tian
Reblocs
Xing Tian
3,055
334
0
522
9,974
6,269
0
3,423
6,551
15,028
0
W
10,642
2,895
0
140
7,068
2,073
1,898
2,373
4,695
46,350
1,819
W
9,481
1,795
0
3,206
8,715
3,075
1,390
535
8,180
59,588
2,443
W
Thanatos
Ulises1014
Thanatos
10,174
2,294
0
10,814
13,490
4,653
577
2,452
11,038
0
53,027
L
Arachne
exsandooos
Arachne
12,049
9,051
0
6,085
17,182
6,022
0
6,520
10,662
0
42,871
W
12,366
9,275
0
2,408
10,846
3,550
2,822
1,822
9,024
0
69,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
46,023
224
Minions Killed
436
0
Camps Cleared
0
1,479,203
Distance Traveled
1,345,505
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,328
622
57
4
0
305,217
4
L
Amaterasu
7,557
504
34
2
0
326,724
3
L
Kukulkan
7,473
498
71
5
0
271,613
0
L
Neith
6,081
405
42
3
0
272,930
0
L
Xing Tian
5,945
396
17
1
0
304,114
0
W
Nu Wa
8,235
549
72
5
0
247,104
0
W
Sol
9,296
620
114
8
0
235,693
0
W
Thanatos
9,289
619
83
6
0
293,196
0
L
Arachne
7,962
531
60
4
0
303,822
0
W
Izanami
9,875
658
110
7
0
264,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role