Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Elite-Ruppi
Apollo
Level 181
God Stats
5W - 2L
1,561 SR
Queue Stats
103W - 104L
1,503 Elo+
Party 1
Surtr
Surtr
GwaDaKu
Surtr
Level 154
God Stats
0W - 3L
1,187 SR
Queue Stats
584W - 566L
1,473 Elo+
Solo
Ymir
Ymir
yato236512
Ymir
Level 78
God Stats
0W - 2L
1,209 SR
Queue Stats
131W - 90L
1,612 Elo+
Solo
Team Averages
Level 146
1,391 SR
1,518 Elo+

VS

Team Averages
Level 114
1,428 SR
1,404 Elo+
Hun Batz
Hun Batz
Dryddlogs
Hun Batz
Level 169
God Stats
20W - 17L
1,517 SR
Queue Stats
176W - 171L
1,486 Elo+
Party 2
Charybdis
Charybdis
I-HabEingestuhlt
Charybdis
Level 16
God Stats
1W - 2L
1,199 SR
Queue Stats
12W - 8L
1,231 Elo+
Party 3
Odin
Odin
Nasty___666
Odin
Level 147
God Stats
4W - 2L
1,660 SR
Queue Stats
58W - 47L
1,531 Elo+
Party 3
Artio
Artio
PiX_LAlexKiller
Artio
Level 122
God Stats
4W - 2L
1,325 SR
Queue Stats
7W - 4L
1,333 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jenny1jn17
Morgan Le Fay
Level 118
God Stats
22W - 26L
1,438 SR
Queue Stats
132W - 138L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 0
5,948
595
680
3,144
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
 
Loki
9
0 / 2 / 0
4,752
475
2,355
8,547
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
8
2 / 4 / 0
5,235
524
5,201
7,716
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
GwaDaKu
Surtr
7
0 / 3 / 1
4,306
431
2,128
8,701
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 0
6,273
627
5,751
8,453
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dryddlogs
Hun Batz
11
1 / 0 / 2
5,393
539
2,746
4,381
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
10
4 / 2 / 3
5,498
550
6,870
6,803
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 2
5,783
578
6,339
6,857
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 1
5,283
528
5,962
9,936
3,702
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Morgan Le Fay
jenny1jn17
Morgan Le Fay
11
0 / 0 / 0
5,845
585
2,465
3,431
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
10
10
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Loki
 
Loki
0
2
0
0
W
Hun Batz
Dryddlogs
Hun Batz
1
0
2
2
L
Apollo
2
4
0
0.5
L
Surtr
GwaDaKu
Surtr
0
3
1
0.17
W
Charybdis
4
2
3
2.75
W
4
0
2
5
W
1
1
1
1.5
W
Morgan Le Fay
jenny1jn17
Morgan Le Fay
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,115
Damage
24,382
36,561
Taken
31,408
13,652
Mitigated
11,999
10,871
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
680
0
0
1,544
3,144
778
0
1,353
1,593
39,563
0
L
Loki
 
Loki
2,355
215
0
4,370
8,547
2,094
0
1,456
6,813
0
36,181
W
Hun Batz
Dryddlogs
Hun Batz
2,746
627
0
2,758
4,381
1,259
0
0
4,381
0
35,137
L
Apollo
5,201
2,442
0
1,995
7,716
2,012
0
0
7,464
0
25,063
L
Surtr
GwaDaKu
Surtr
2,128
586
0
1,668
8,701
3,838
0
0
8,502
297
13,409
W
Charybdis
6,870
3,715
0
2,810
6,803
1,970
4
68
6,607
0
33,584
W
6,339
1,061
252
2,443
6,857
3,983
0
46
6,620
0
28,961
W
5,962
663
0
6,075
9,936
3,702
0
5,101
4,347
30,302
0
W
Morgan Le Fay
jenny1jn17
Morgan Le Fay
2,465
176
0
750
3,431
1,085
56
680
2,751
42,748
876
L
5,751
1,512
0
1,294
8,453
4,930
0
5,266
3,187
36,492
1,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,514
Gold Earned
27,802
306
Minions Killed
318
0
Camps Cleared
0
926,971
Distance Traveled
986,666
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,948
595
88
9
0
199,266
4
L
Loki
4,752
475
68
7
0
215,348
0
W
Hun Batz
5,393
539
62
6
0
223,414
0
L
Apollo
5,235
524
45
5
0
169,937
2
L
Surtr
4,306
431
25
3
0
171,771
0
W
Charybdis
5,498
550
63
6
0
171,073
0
W
Odin
5,783
578
49
5
0
216,305
0
W
Artio
5,283
528
54
5
0
195,556
2
W
Morgan Le Fay
5,845
585
90
9
0
180,318
0
L
Ymir
6,273
627
80
8
0
170,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role