Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DrPigBenis
Ra
Level 179
God Stats
25W - 14L
1,706 SR
Queue Stats
362W - 326L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
WRLD2019
Cu Chulainn
Level 79
God Stats
8W - 9L
1,465 SR
Queue Stats
294W - 246L
1,509 Elo+
Solo
Anubis
Anubis
nouni38
Anubis
Level 71
God Stats
38W - 25L
1,544 SR
Queue Stats
249W - 249L
1,437 Elo+
Solo
Neith
Neith
sootlife_92
Neith
Level 174
God Stats
10W - 9L
1,446 SR
Queue Stats
461W - 493L
1,444 Elo+
Solo
Team Averages
Level 125
1,532 SR
1,489 Elo+

VS

Team Averages
Level 122
1,491 SR
1,524 Elo+
Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ASAP Rune
Geb
Level 118
God Stats
0W - 2L
1,312 SR
Queue Stats
176W - 166L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
CreamCheez5953
Cthulhu
Level 98
God Stats
9W - 9L
1,669 SR
Queue Stats
320W - 306L
1,563 Elo+
Solo
Heimdallr
Heimdallr
ItsJustCoId
Heimdallr
Level 129
God Stats
9W - 8L
1,625 SR
Queue Stats
176W - 158L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
SirBreck007
Nu Wa
Level 155
God Stats
1W - 5L
1,349 SR
Queue Stats
118W - 95L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 0 / 1
4,490
641
1,731
3,707
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 1
5,278
754
3,335
2,728
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
WRLD2019
Cu Chulainn
9
1 / 0 / 1
5,487
784
2,309
5,876
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
nouni38
Anubis
7
2 / 2 / 2
4,510
644
3,421
3,771
1,335
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

9
2 / 0 / 2
5,014
716
2,753
2,883
778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 2 / 0
3,720
531
1,183
5,082
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 2 / 0
4,278
611
1,192
5,756
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,812
545
2,833
3,481
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ItsJustCoId
Heimdallr
8
0 / 2 / 2
3,921
560
3,138
3,340
752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 2 / 0
3,818
545
2,336
4,075
1,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
1
2.5
L
Lancelot
 
Lancelot
0
2
0
0
L
2
2
0
1
L
0
2
0
0
W
3
0
1
3.5
L
Heimdallr
ItsJustCoId
Heimdallr
0
2
2
0.5
L
0
2
0
0
W
Cu Chulainn
WRLD2019
Cu Chulainn
1
0
1
1.5
W
Anubis
nouni38
Anubis
2
2
2
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,549
Damage
10,682
18,965
Taken
21,734
6,697
Mitigated
8,727
7,386
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,731
489
0
786
3,707
1,402
0
1,012
2,647
0
25,153
L
Lancelot
 
Lancelot
1,183
0
0
400
5,082
1,546
0
1,228
3,738
0
19,143
L
1,192
0
0
1,594
5,756
2,688
0
2,569
3,187
11,112
0
L
2,833
224
0
1,090
3,481
1,981
0
161
3,320
14,500
0
W
3,335
412
261
1,443
2,728
898
209
1,405
1,323
37,973
0
L
Heimdallr
ItsJustCoId
Heimdallr
3,138
2,078
0
933
3,340
752
0
500
2,840
0
24,700
L
2,336
524
0
1,502
4,075
1,760
0
2,114
1,677
22,429
0
W
Cu Chulainn
WRLD2019
Cu Chulainn
2,309
347
0
1,884
5,876
2,284
230
2,028
3,498
2,570
33,612
W
Anubis
nouni38
Anubis
3,421
0
0
1,282
3,771
1,335
176
1,048
2,723
16,973
0
W
2,753
915
0
1,730
2,883
778
0
470
2,413
0
29,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,779
Gold Earned
19,549
281
Minions Killed
175
0
Camps Cleared
0
723,138
Distance Traveled
645,983
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,490
641
47
7
0
168,942
0
L
Lancelot
3,720
531
43
6
0
151,367
1
L
Geb
4,278
611
9
1
0
148,233
1
L
Cthulhu
3,812
545
36
5
0
85,482
0
W
Ra
5,278
754
87
12
0
150,721
1
L
Heimdallr
3,921
560
51
7
0
126,406
0
L
Nu Wa
3,818
545
36
5
0
134,495
2
W
Cu Chulainn
5,487
784
69
10
0
137,669
0
W
Anubis
4,510
644
29
4
0
130,315
0
W
Neith
5,014
716
49
7
0
135,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role