Player Matchup

Hercules
Hercules
Ryons
Hercules
Level 44
God Stats
2W - 9L
1,565 SR
Queue Stats
7W - 16L
1,420 Elo+
Solo
Nu Wa
Nu Wa
UppaWhtTrsh
Nu Wa
Level 146
God Stats
44W - 27L
1,617 SR
Queue Stats
79W - 72L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
bigshafthaver45
Sun Wukong
Level 48
God Stats
1W - 3L
1,506 SR
Queue Stats
21W - 34L
1,377 Elo+
Solo
Team Averages
Level 79
1,563 SR
1,427 Elo+

VS

Team Averages
Level 86
1,511 SR
1,450 Elo+
Scylla
Scylla
CamTown
Scylla
Level 96
God Stats
187W - 205L
1,520 SR
Queue Stats
834W - 856L
1,454 Elo+
Party 1
Horus
Horus
Sonnyboycrazy
Horus
Level 93
God Stats
25W - 24L
1,458 SR
Queue Stats
874W - 896L
1,407 Elo+
Party 1
Cu Chulainn
Cu Chulainn
oYuno-_-
Cu Chulainn
Level 69
God Stats
8W - 6L
1,556 SR
Queue Stats
55W - 51L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ryons
Hercules
16
3 / 0 / 0
9,854
758
6,913
14,966
18,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 2
9,044
696
8,220
8,925
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
bigshafthaver45
Sun Wukong
14
0 / 3 / 2
8,573
659
5,389
10,242
9,990
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CamTown
Scylla
18
1 / 0 / 7
10,892
838
8,256
3,714
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 4
10,530
810
8,798
11,325
4,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
oYuno-_-
Cu Chulainn
17
5 / 2 / 3
11,389
876
13,303
15,239
12,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
9
9
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
CamTown
Scylla
1
0
7
4.5
L
Hercules
Ryons
Hercules
3
0
0
3
W
3
1
4
5
L
0
6
2
0.17
L
Sun Wukong
bigshafthaver45
Sun Wukong
0
3
2
0.33
W
Cu Chulainn
oYuno-_-
Cu Chulainn
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,522
Damage
30,357
34,133
Taken
30,278
31,055
Mitigated
18,146
5,464
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CamTown
Scylla
8,256
1,283
0
635
3,714
1,336
2,012
874
2,682
44,889
539
L
Hercules
Ryons
Hercules
6,913
1,668
0
4,591
14,966
18,194
0
3,639
10,479
0
14,388
W
8,798
3,426
1,775
4,206
11,325
4,707
727
3,835
7,156
0
32,668
L
8,220
2,556
0
640
8,925
2,871
95
1,723
6,706
42,549
0
L
Sun Wukong
bigshafthaver45
Sun Wukong
5,389
838
0
233
10,242
9,990
0
2,091
7,403
0
10,891
W
Cu Chulainn
oYuno-_-
Cu Chulainn
13,303
2,052
0
4,185
15,239
12,103
653
2,855
12,126
0
54,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
32,811
106
Minions Killed
190
0
Camps Cleared
0
737,832
Distance Traveled
815,347
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,892
838
87
7
0
263,431
1
L
Hercules
9,854
758
23
2
0
271,594
0
W
Horus
10,530
810
36
3
0
278,470
0
L
Nu Wa
9,044
696
71
5
0
190,916
6
L
Sun Wukong
8,573
659
12
1
0
275,322
0
W
Cu Chulainn
11,389
876
67
5
0
273,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role