Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AtariS Better91
Anubis
Level 153
God Stats
5W - 8L
1,282 SR
Queue Stats
127W - 147L
1,321 Elo+
Solo
Medusa
Medusa
ChangedName13Dv
Medusa
Level 114
God Stats
1W - 1L
1,576 SR
Queue Stats
69W - 63L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Gatortails42
Gilgamesh
Level 80
God Stats
8W - 16L
1,471 SR
Queue Stats
170W - 192L
1,450 Elo+
Solo
Thanatos
Thanatos
Huerell
Thanatos
Level 104
God Stats
10W - 8L
1,437 SR
Queue Stats
138W - 143L
1,490 Elo+
Solo
Team Averages
Level 116
1,453 SR
1,446 Elo+

VS

Team Averages
Level 114
1,431 SR
1,476 Elo+
Hades
Hades
FF Alessin
Hades
Level 87
God Stats
116W - 71L
1,573 SR
Queue Stats
561W - 541L
1,435 Elo+
Solo
Khepri
Khepri
GSCody
Khepri
Level 157
God Stats
0W - 5L
1,182 SR
Queue Stats
253W - 282L
1,528 Elo+
Party 1
Thanatos
Thanatos
LostSasquatch
Thanatos
Level 91
God Stats
9W - 4L
1,310 SR
Queue Stats
38W - 45L
1,379 Elo+
Solo
Bacchus
Bacchus
SwagglesMcSwagg
Bacchus
Level 125
God Stats
15W - 17L
1,531 SR
Queue Stats
206W - 220L
1,521 Elo+
Party 1
Izanami
Izanami
i_m_confucius
Izanami
Level 108
God Stats
266W - 257L
1,561 SR
Queue Stats
268W - 268L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
2 / 1 / 10
5,790
579
5,016
8,500
6,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
5 / 1 / 7
6,688
669
6,949
4,525
1,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
4 / 2 / 6
5,680
568
6,136
7,571
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
Gatortails42
Gilgamesh
11
2 / 1 / 0
6,089
609
6,301
6,543
2,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Huerell
Thanatos
11
6 / 3 / 4
6,322
632
4,963
6,099
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
8
0 / 4 / 0
4,953
495
1,328
5,345
1,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Khepri
GSCody
Khepri
9
2 / 6 / 0
5,534
553
3,190
8,838
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
LostSasquatch
Thanatos
9
3 / 4 / 3
5,494
549
3,536
8,654
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 2 / 1
5,618
562
4,006
9,722
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
10
3 / 3 / 2
6,394
639
4,387
6,323
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
19
Kills
8
8
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
10
7
W
5
1
7
8.5
W
4
2
6
3.5
L
Hades
0
4
0
0
L
Khepri
GSCody
Khepri
2
6
0
0.33
W
Gilgamesh
Gatortails42
Gilgamesh
2
1
0
2
W
Thanatos
Huerell
Thanatos
6
3
4
2.67
L
Thanatos
LostSasquatch
Thanatos
3
4
3
1.13
L
0
2
1
0.25
L
Izanami
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,365
Damage
16,447
33,238
Taken
38,882
14,290
Mitigated
18,104
13,012
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,016
991
0
1,899
8,500
6,091
0
1,197
7,258
5,593
17,688
W
6,949
393
0
2,309
4,525
1,877
0
1,825
2,659
43,938
1,065
W
6,136
2,855
0
1,678
7,571
1,966
36
1,542
6,029
0
34,522
L
Hades
1,328
254
90
1,381
5,345
1,083
0
3,925
1,420
21,410
0
L
Khepri
GSCody
Khepri
3,190
244
0
979
8,838
6,258
0
1,178
7,660
9,881
1,732
W
Gilgamesh
Gatortails42
Gilgamesh
6,301
2,829
0
2,103
6,543
2,618
0
2,860
3,221
0
34,360
W
Thanatos
Huerell
Thanatos
4,963
2,238
0
5,023
6,099
1,738
0
344
5,755
0
30,599
L
Thanatos
LostSasquatch
Thanatos
3,536
1,184
0
3,379
8,654
2,842
0
965
7,689
0
26,527
L
4,006
569
0
2,960
9,722
6,007
0
865
8,337
25,023
511
L
Izanami
4,387
3,194
0
1,402
6,323
1,914
612
922
5,361
0
42,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
27,993
261
Minions Killed
239
0
Camps Cleared
0
1,054,961
Distance Traveled
904,944
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,790
579
29
3
0
225,331
4
W
Anubis
6,688
669
77
8
0
177,522
3
W
Medusa
5,680
568
41
4
0
202,966
0
L
Hades
4,953
495
43
4
0
131,366
2
L
Khepri
5,534
553
17
2
0
195,864
2
W
Gilgamesh
6,089
609
67
7
0
206,504
0
W
Thanatos
6,322
632
47
5
0
242,638
0
L
Thanatos
5,494
549
44
4
0
216,101
0
L
Bacchus
5,618
562
56
6
0
185,415
1
L
Izanami
6,394
639
79
8
0
176,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role