Player Matchup

Nu Wa
Nu Wa
Diamond IV
Fake Hating
Nu Wa
Diamond IV
Level 185
God Stats
1W - 3L
1,749 SR
Queue Stats
65W - 46L
2,153 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
IsidoroSexDiablo
Kuzenbo
Gold III
Level 115
God Stats
40W - 27L
1,588 SR
Queue Stats
50W - 46L
1,611 MMR
Party 1
Camazotz
Camazotz
Gold I
Porromaster
Camazotz
Gold I
Level 124
God Stats
2W - 3L
1,655 SR
Queue Stats
54W - 46L
1,754 MMR
Party 1
Skadi
Skadi
Diamond III
ZenadorDima
Skadi
Diamond III
Level 129
God Stats
24W - 24L
1,597 SR
Queue Stats
219W - 195L
2,131 MMR
Solo
Hercules
Hercules
Platinum V
danielking2003
Hercules
Platinum V
Level 127
God Stats
6W - 4L
1,744 SR
Queue Stats
104W - 95L
1,703 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,667 SR
1,871 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,610 SR
1,831 MMR
Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Diamond IV
DestroyerViZs
Chaac
Diamond IV
Level 159
God Stats
7W - 7L
1,533 SR
Queue Stats
544W - 541L
2,031 MMR
Solo
Anhur
Anhur
Platinum V
IGuardTowerI
Anhur
Platinum V
Level 108
God Stats
4W - 1L
1,744 SR
Queue Stats
67W - 56L
1,888 MMR
Solo
Anubis
Anubis
Diamond IV
LordAttioss
Anubis
Diamond IV
Level 139
God Stats
16W - 12L
1,652 SR
Queue Stats
290W - 270L
2,086 MMR
Party 2
Zhong Kui
Zhong Kui
Gold I
afinafia
Zhong Kui
Gold I
Level 159
God Stats
104W - 85L
1,623 SR
Queue Stats
642W - 644L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,495
611
6,299
3,655
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
4,522
502
2,383
5,633
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Porromaster
Camazotz
8
1 / 3 / 2
4,731
526
4,688
10,858
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 2 / 2
4,486
498
5,071
4,773
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
9
1 / 5 / 0
5,330
592
5,546
12,434
6,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Bans
CthulhuAthenaKing ArthurThanatos

VS

Bans
LokiNeithThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 0 / 6
5,615
624
5,623
9,731
4,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 1 / 3
6,668
741
9,469
9,302
8,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 1
5,190
577
2,728
5,026
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
3 / 1 / 2
5,364
596
4,163
5,858
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
afinafia
Zhong Kui
9
3 / 1 / 0
5,316
591
4,447
4,441
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
13
13
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
6
4
W
4
1
3
5.5
L
2
1
2
3
W
2
1
1
2.5
L
0
2
1
0.25
W
Anubis
3
1
2
4
L
Camazotz
Porromaster
Camazotz
1
3
2
0.67
L
0
2
2
0.5
W
Zhong Kui
afinafia
Zhong Kui
3
1
0
3
L
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
26,430
37,353
Taken
34,358
14,179
Mitigated
19,048
11,535
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,623
1,227
286
3,000
9,731
4,181
0
2,781
6,786
0
23,789
W
9,469
2,773
0
3,290
9,302
8,080
0
416
8,752
623
46,066
L
6,299
1,418
0
552
3,655
939
0
1,853
1,802
28,781
0
W
2,728
1,534
0
2,438
5,026
1,364
0
1,332
3,592
0
36,887
L
2,383
946
0
1,161
5,633
3,261
0
515
5,118
12,314
0
W
Anubis
4,163
40
0
2,825
5,858
2,296
0
1,700
3,943
39,252
0
L
Camazotz
Porromaster
Camazotz
4,688
1,355
0
4,818
10,858
2,829
0
4,654
6,204
0
28,771
L
5,071
2,193
0
1,266
4,773
908
0
1,128
3,645
0
32,516
W
Zhong Kui
afinafia
Zhong Kui
4,447
390
0
1,906
4,441
3,127
0
1,558
2,603
25,113
1,986
L
Hercules
5,546
3,263
0
3,738
12,434
6,242
0
1,033
11,401
0
33,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,564
Gold Earned
28,153
261
Minions Killed
317
0
Camps Cleared
0
866,123
Distance Traveled
918,513
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,615
624
31
3
0
197,676
3
W
Chaac
6,668
741
85
9
0
180,865
0
L
Nu Wa
5,495
611
65
7
0
173,325
0
W
Anhur
5,190
577
78
9
0
169,049
1
L
Kuzenbo
4,522
502
16
2
0
155,557
2
W
Anubis
5,364
596
71
8
0
187,155
1
L
Camazotz
4,731
526
50
6
0
205,673
0
L
Skadi
4,486
498
63
7
0
166,975
2
W
Zhong Kui
5,316
591
52
6
0
183,768
0
L
Hercules
5,330
592
67
7
0
164,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role