Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Exzyn
Danzaburou
Level 146
God Stats
2W - 1L
1,328 SR
Queue Stats
159W - 147L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
Herlino
Sun Wukong
Level 167
God Stats
2W - 2L
1,365 SR
Queue Stats
62W - 61L
1,523 Elo+
Solo
Team Averages
Level 154
1,439 SR
1,514 Elo+

VS

Team Averages
Level 132
1,609 SR
1,522 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Holrod
Chang'e
Level 178
God Stats
2W - 4L
1,445 SR
Queue Stats
306W - 286L
1,512 Elo+
Solo
Thoth
Thoth
NotHinoy
Thoth
Level 127
God Stats
3W - 1L
1,948 SR
Queue Stats
71W - 74L
1,524 Elo+
Party 2
Vamana
Vamana
XxerespadasxX
Vamana
Level 86
God Stats
1W - 2L
1,683 SR
Queue Stats
86W - 83L
1,553 Elo+
Party 2
Charybdis
Charybdis
frecherfehu
Charybdis
Level 142
God Stats
8W - 9L
1,469 SR
Queue Stats
733W - 718L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 1 / 10
10,029
912
11,636
5,245
2,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
15
6 / 5 / 10
10,006
910
6,620
13,950
12,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Terra
 
Terra
14
1 / 2 / 13
9,369
852
2,643
16,978
17,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Exzyn
Danzaburou
17
10 / 2 / 9
11,627
1,057
15,780
14,577
6,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Herlino
Sun Wukong
14
4 / 4 / 13
9,115
829
10,774
12,411
7,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
0 / 5 / 1
6,137
558
0
4,244
850
Chang'e
Holrod
Chang'e
14
2 / 4 / 6
7,972
725
9,979
11,825
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thoth
NotHinoy
Thoth
17
5 / 5 / 3
9,920
902
12,434
10,436
3,623
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 6 / 5
9,052
823
6,819
15,756
16,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
frecherfehu
Charybdis
11
2 / 3 / 2
7,051
641
2,561
6,761
2,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
23
Kills
13
14
Deaths
23
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
10
7
W
Fenrir
 
Fenrir
6
5
10
2.2
W
Terra
 
Terra
1
2
13
3.75
L
Tsukuyomi
 
Tsukuyomi
0
5
1
0.1
W
Danzaburou
Exzyn
Danzaburou
10
2
9
7.25
W
Sun Wukong
Herlino
Sun Wukong
4
4
13
2.63
L
Chang'e
Holrod
Chang'e
2
4
6
1.25
L
Thoth
NotHinoy
Thoth
5
5
3
1.3
L
4
6
5
1.08
L
Charybdis
frecherfehu
Charybdis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,453
Damage
31,793
63,161
Taken
49,022
45,063
Mitigated
26,994
26,121
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,636
287
198
803
5,245
2,091
2,222
1,505
3,661
32,492
348
W
Fenrir
 
Fenrir
6,620
656
398
1,899
13,950
12,111
667
4,966
7,028
0
9,362
W
Terra
 
Terra
2,643
45
9,326
7,126
16,978
17,017
420
5,250
11,648
5,792
0
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
4,244
850
0
675
3,569
0
1
W
Danzaburou
Exzyn
Danzaburou
15,780
8,690
648
4,751
14,577
6,376
3,252
5,538
8,906
0
47,519
W
Sun Wukong
Herlino
Sun Wukong
10,774
523
308
664
12,411
7,468
1,080
5,154
6,985
0
15,956
L
Chang'e
Holrod
Chang'e
9,979
294
4,548
3,977
11,825
3,784
0
4,344
7,481
15,185
0
L
Thoth
NotHinoy
Thoth
12,434
0
363
641
10,436
3,623
0
1,818
8,618
37,684
0
L
6,819
2,396
225
1,659
15,756
16,579
0
5,415
10,341
0
9,654
L
Charybdis
frecherfehu
Charybdis
2,561
1,533
38
870
6,761
2,158
0
1,858
4,903
0
5,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,146
Gold Earned
40,132
139
Minions Killed
108
0
Camps Cleared
0
1,084,021
Distance Traveled
624,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,029
912
40
4
0
226,630
0
W
Fenrir
10,006
910
5
0
0
208,215
0
W
Terra
9,369
852
0
0
0
236,253
0
L
Tsukuyomi
6,137
558
0
0
0
118
0
W
Danzaburou
11,627
1,057
85
8
0
214,488
0
W
Sun Wukong
9,115
829
9
1
0
198,435
0
L
Chang'e
7,972
725
13
1
0
152,420
0
L
Thoth
9,920
902
59
5
0
212,856
0
L
Vamana
9,052
823
14
1
0
183,121
0
L
Charybdis
7,051
641
22
2
0
75,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role