Player Matchup

Kali
Kali
GamingRaptor55
Kali
Level 128
God Stats
3W - 2L
1,547 SR
Queue Stats
115W - 99L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Kak0paixt1s23
Jing Wei
Level 88
God Stats
2W - 5L
1,398 SR
Queue Stats
225W - 246L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
MPC_Plays
Sun Wukong
Level 79
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
PapaGurka
Ymir
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,286 Elo+
Party 1
Ra
Ra
TruB1u3
Ra
Level 85
God Stats
1W - 2L
1,607 SR
Queue Stats
17W - 18L
1,351 Elo+
Party 1
Team Averages
Level 92
1,555 SR
1,410 Elo+

VS

Team Averages
Level 96
1,476 SR
1,394 Elo+
Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Alvarohc10
Ix Chel
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,514 Elo+
Solo
Hun Batz
Hun Batz
Justice_delivery
Hun Batz
Level 128
God Stats
2W - 4L
1,380 SR
Queue Stats
193W - 198L
1,432 Elo+
Solo
Chernobog
Chernobog
iiSaGuu-
Chernobog
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,220 Elo+
Solo
Maui
Maui
roboraptor08
Maui
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 52L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
5,464
546
2,314
8,608
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jing Wei
Kak0paixt1s23
Jing Wei
7
0 / 3 / 2
4,556
456
4,237
5,582
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
MPC_Plays
Sun Wukong
7
0 / 4 / 0
4,520
452
1,882
6,875
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
7
0 / 1 / 1
4,862
486
2,775
8,119
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 0
5,073
507
1,866
6,183
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 2
7,601
760
3,348
3,392
1,425
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Alvarohc10
Ix Chel
10
2 / 0 / 3
6,070
607
3,999
3,866
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 5
6,494
649
4,801
6,233
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
iiSaGuu-
Chernobog
10
2 / 2 / 3
5,475
548
4,928
5,323
1,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 2
6,028
603
3,955
6,768
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
15
15
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
2
4
W
Ix Chel
Alvarohc10
Ix Chel
2
0
3
3.5
L
2
3
0
0.67
W
5
0
5
7.5
L
Jing Wei
Kak0paixt1s23
Jing Wei
0
3
2
0.33
L
Sun Wukong
MPC_Plays
Sun Wukong
0
4
0
0
L
Ymir
0
1
1
0.5
L
0
4
0
0
W
Chernobog
iiSaGuu-
Chernobog
2
2
3
1.75
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,074
Damage
21,031
35,367
Taken
25,582
14,709
Mitigated
10,128
9,316
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,348
319
0
2,560
3,392
1,425
360
32
3,210
52,979
1,910
W
Ix Chel
Alvarohc10
Ix Chel
3,999
771
238
1,216
3,866
1,223
245
875
2,991
30,364
1,183
L
2,314
655
0
3,869
8,608
2,801
0
554
8,012
0
39,960
W
4,801
792
0
3,483
6,233
1,963
0
998
5,235
0
41,513
L
Jing Wei
Kak0paixt1s23
Jing Wei
4,237
2,748
0
1,311
5,582
1,458
0
1,250
4,332
0
26,473
L
Sun Wukong
MPC_Plays
Sun Wukong
1,882
488
0
1,544
6,875
4,170
0
3,088
3,724
0
19,423
L
Ymir
2,775
434
0
1,062
8,119
4,724
0
2,200
5,879
14,494
0
L
1,866
339
120
1,410
6,183
1,556
0
3,470
2,328
28,832
0
W
Chernobog
iiSaGuu-
Chernobog
4,928
3,683
0
1,829
5,323
1,603
0
1,887
3,436
0
33,235
W
3,955
1,469
185
2,888
6,768
3,914
0
849
5,885
18,217
2,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
31,668
229
Minions Killed
348
0
Camps Cleared
0
982,484
Distance Traveled
1,020,247
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,601
760
108
11
0
182,363
0
W
Ix Chel
6,070
607
80
8
0
204,263
1
L
Kali
5,464
546
63
6
0
217,686
0
W
Hun Batz
6,494
649
75
8
0
248,770
2
L
Jing Wei
4,556
456
48
5
0
188,805
1
L
Sun Wukong
4,520
452
29
3
0
181,448
0
L
Ymir
4,862
486
20
2
0
210,733
0
L
Ra
5,073
507
69
7
0
183,812
1
W
Chernobog
5,475
548
58
6
0
182,939
0
W
Maui
6,028
603
27
3
0
201,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role