Player Matchup

Arachne
Arachne
Jaynuke79
Arachne
Level 143
God Stats
11W - 8L
1,601 SR
Queue Stats
291W - 277L
1,584 Elo+
Solo
Charon
Charon
LogyPerogy
Charon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,379 Elo+
Solo
Kukulkan
Kukulkan
LucidGuts
Kukulkan
Level 156
God Stats
1W - 2L
1,471 SR
Queue Stats
124W - 115L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
SFA IRussian
Sun Wukong
Level 108
God Stats
0W - 3L
1,293 SR
Queue Stats
49W - 57L
1,443 Elo+
Party 1
Artemis
Artemis
zaheer19
Artemis
Level 138
God Stats
3W - 3L
1,679 SR
Queue Stats
135W - 145L
1,496 Elo+
Solo
Team Averages
Level 118
1,509 SR
1,470 Elo+

VS

Team Averages
Level 142
1,511 SR
1,510 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Assassin W3R0
Tyr
Level 146
God Stats
4W - 5L
1,485 SR
Queue Stats
109W - 110L
1,496 Elo+
Solo
Artemis
Artemis
KINGKEMRIEN
Artemis
Level 124
God Stats
3W - 2L
1,514 SR
Queue Stats
103W - 105L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Spartacus1827
Nu Wa
Level 129
God Stats
72W - 45L
1,588 SR
Queue Stats
147W - 131L
1,540 Elo+
Solo
Thanatos
Thanatos
tobi12otaku12
Thanatos
Level 147
God Stats
2W - 2L
1,467 SR
Queue Stats
248W - 256L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jaynuke79
Arachne
14
6 / 2 / 0
8,139
543
7,243
12,837
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charon
LogyPerogy
Charon
10
0 / 3 / 2
6,200
413
1,761
9,268
5,606
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
LucidGuts
Kukulkan
13
0 / 4 / 1
7,349
490
3,378
10,472
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
SFA IRussian
Sun Wukong
12
0 / 5 / 0
6,844
456
6,227
11,621
9,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
zaheer19
Artemis
10
0 / 6 / 1
6,232
415
5,245
10,078
2,651
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 0 / 6
8,773
585
3,010
8,006
5,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 0 / 1
9,556
637
5,704
11,022
8,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
KINGKEMRIEN
Artemis
15
6 / 2 / 1
8,724
582
10,332
8,000
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
5 / 2 / 6
9,645
643
13,426
6,402
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
tobi12otaku12
Thanatos
15
3 / 2 / 2
8,349
557
5,210
12,390
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
20
20
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
6
5
W
4
0
1
4.5
L
Arachne
Jaynuke79
Arachne
6
2
0
3
W
Artemis
KINGKEMRIEN
Artemis
6
2
1
3.25
L
Charon
LogyPerogy
Charon
0
3
2
0.33
L
Kukulkan
LucidGuts
Kukulkan
0
4
1
0.13
L
Sun Wukong
SFA IRussian
Sun Wukong
0
5
0
0
W
5
2
6
4
W
Thanatos
tobi12otaku12
Thanatos
3
2
2
2
L
Artemis
zaheer19
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
37,682
54,276
Taken
45,820
23,441
Mitigated
24,377
12,114
Healing
25,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,010
332
4,747
4,879
8,006
5,577
262
1,480
6,526
36,307
2,898
W
5,704
394
0
5,064
11,022
8,241
0
337
10,685
0
67,674
L
Arachne
Jaynuke79
Arachne
7,243
5,744
0
6,999
12,837
4,136
0
2,703
10,134
0
68,211
W
Artemis
KINGKEMRIEN
Artemis
10,332
3,199
0
458
8,000
3,522
261
662
7,338
0
72,557
L
Charon
LogyPerogy
Charon
1,761
295
0
2,600
9,268
5,606
0
2,963
6,305
15,393
0
L
Kukulkan
LucidGuts
Kukulkan
3,378
479
0
565
10,472
1,930
0
7,142
3,330
56,395
0
L
Sun Wukong
SFA IRussian
Sun Wukong
6,227
1,513
0
1,950
11,621
9,118
0
1,835
9,786
0
43,318
W
13,426
4,619
0
750
6,402
1,995
653
2,904
3,498
67,037
829
W
Thanatos
tobi12otaku12
Thanatos
5,210
849
0
10,058
12,390
5,042
0
482
11,908
0
75,266
L
Artemis
zaheer19
Artemis
5,245
771
0
0
10,078
2,651
0
1,694
8,384
0
36,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,764
Gold Earned
45,047
397
Minions Killed
526
0
Camps Cleared
0
1,420,927
Distance Traveled
1,455,217
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,773
585
56
4
0
268,489
3
W
Tyr
9,556
637
122
8
0
283,213
0
L
Arachne
8,139
543
120
8
0
348,370
0
W
Artemis
8,724
582
121
8
0
268,976
0
L
Charon
6,200
413
18
1
0
274,468
2
L
Kukulkan
7,349
490
106
7
0
275,481
2
L
Sun Wukong
6,844
456
88
6
0
271,843
3
W
Nu Wa
9,645
643
110
7
0
297,984
6
W
Thanatos
8,349
557
117
8
0
336,555
0
L
Artemis
6,232
415
65
4
0
250,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role