Player Matchup

Zhong Kui
Zhong Kui
CoRRuPt SnD
Zhong Kui
Level 85
God Stats
8W - 6L
1,500 SR
Queue Stats
246W - 260L
1,517 Elo+
Solo
Nut
Nut
KusKus1286
Nut
Level 111
God Stats
11W - 28L
1,401 SR
Queue Stats
76W - 96L
1,497 Elo+
Solo
Nu Wa
Nu Wa
MyGodisEvil69
Nu Wa
Level 149
God Stats
14W - 12L
1,664 SR
Queue Stats
188W - 244L
1,419 Elo+
Solo
Hachiman
Hachiman
Sarbe20
Hachiman
Level 149
God Stats
13W - 8L
1,853 SR
Queue Stats
531W - 555L
1,510 Elo+
Solo
Fafnir
Fafnir
TheEquilibrist
Fafnir
Level 143
God Stats
6W - 3L
1,674 SR
Queue Stats
44W - 47L
1,486 Elo+
Solo
Team Averages
Level 127
1,618 SR
1,486 Elo+

VS

Team Averages
Level 108
1,646 SR
1,596 Elo+
Nemesis
Nemesis
 
Nemesis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Arwing416
Geb
Level 143
God Stats
3W - 4L
1,668 SR
Queue Stats
143W - 125L
1,696 Elo+
Solo
Raijin
Raijin
LATTangy
Raijin
Level 29
God Stats
5W - 1L
1,776 SR
Queue Stats
111W - 21L
1,821 Elo+
Solo
Merlin
Merlin
LittleToot247
Merlin
Level 89
God Stats
1W - 0L
1,581 SR
Queue Stats
128W - 139L
1,455 Elo+
Solo
Chiron
Chiron
elbeny001
Chiron
Level 137
God Stats
3W - 0L
1,704 SR
Queue Stats
210W - 203L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CoRRuPt SnD
Zhong Kui
13
1 / 4 / 2
7,411
926
7,009
11,364
6,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 1
7,368
921
2,557
7,322
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 3
7,161
895
5,502
4,361
1,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Sarbe20
Hachiman
12
1 / 4 / 1
7,294
912
3,787
9,686
2,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 3 / 0
7,425
928
3,428
8,305
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 0 / 11
8,172
1,022
5,946
6,849
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 7
7,655
957
6,362
7,830
5,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
LATTangy
Raijin
16
10 / 1 / 3
9,251
1,156
12,669
6,458
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
0 / 0 / 9
7,548
944
3,107
4,084
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
elbeny001
Chiron
15
3 / 1 / 6
8,676
1,085
7,065
6,460
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
3
Kills
16
16
Deaths
3
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
11
7.5
W
1
1
7
4.5
L
Zhong Kui
CoRRuPt SnD
Zhong Kui
1
4
2
0.5
L
0
3
1
0.17
W
Raijin
LATTangy
Raijin
10
1
3
11.5
W
0
0
9
4.5
L
0
2
3
0.75
L
Hachiman
Sarbe20
Hachiman
1
4
1
0.38
L
1
3
0
0.33
W
Chiron
elbeny001
Chiron
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,283
Damage
35,149
41,038
Taken
31,681
20,879
Mitigated
14,097
5,428
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,946
1,592
0
1,476
6,849
2,863
119
2,475
4,374
0
21,435
W
6,362
409
0
484
7,830
5,502
1,133
3,875
3,955
14,365
2,841
L
Zhong Kui
CoRRuPt SnD
Zhong Kui
7,009
755
0
1,349
11,364
6,637
0
6,903
4,461
13,099
0
L
2,557
793
0
445
7,322
2,491
88
2,178
5,144
0
20,777
W
Raijin
LATTangy
Raijin
12,669
454
0
649
6,458
2,253
667
3,387
3,071
29,585
0
W
3,107
81
0
250
4,084
1,236
1,388
2,494
1,590
16,247
459
L
5,502
1,342
0
57
4,361
1,761
7
2,169
2,192
20,648
0
L
Hachiman
Sarbe20
Hachiman
3,787
2,867
149
626
9,686
2,678
114
5,515
4,171
0
15,681
L
3,428
669
0
2,802
8,305
7,312
0
4,694
3,611
9,308
100
W
Chiron
elbeny001
Chiron
7,065
1,999
445
1,064
6,460
2,243
660
3,608
2,852
0
30,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,659
Gold Earned
41,302
137
Minions Killed
212
0
Camps Cleared
0
729,463
Distance Traveled
883,876
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,172
1,022
39
5
0
182,985
0
W
Geb
7,655
957
26
3
0
192,758
0
L
Zhong Kui
7,411
926
20
3
0
152,069
0
L
Nut
7,368
921
50
6
0
142,734
0
W
Raijin
9,251
1,156
45
6
0
166,615
0
W
Merlin
7,548
944
34
4
0
172,565
0
L
Nu Wa
7,161
895
30
4
0
151,281
2
L
Hachiman
7,294
912
28
4
0
151,055
0
L
Fafnir
7,425
928
9
1
0
132,324
0
W
Chiron
8,676
1,085
68
9
0
168,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role