Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Astronauta-PT
Achilles
Level 142
God Stats
373W - 425L
1,526 SR
Queue Stats
442W - 453L
1,493 Elo+
Party 4
Neith
Neith
Blazingbunny
Neith
Level 127
God Stats
1W - 5L
1,162 SR
Queue Stats
267W - 262L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
Prince_Andrew---
Kuzenbo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 94L
1,295 Elo+
Solo
Anubis
Anubis
fernicoques
Anubis
Level 124
God Stats
28W - 17L
1,721 SR
Queue Stats
184W - 162L
1,632 Elo+
Party 4
Team Averages
Level 121
1,482 SR
1,483 Elo+

VS

Team Averages
Level 128
1,585 SR
1,553 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
BABYS hj
Tiamat
Level 123
God Stats
3W - 5L
1,502 SR
Queue Stats
88W - 91L
1,489 Elo+
Solo
Danzaburou
Danzaburou
EzbeginsYT
Danzaburou
Level 129
God Stats
1W - 1L
1,746 SR
Queue Stats
10W - 9L
1,636 Elo+
Party 1
Ganesha
Ganesha
FiRDaniets
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,619 Elo+
Party 1
Achilles
Achilles
pradles
Achilles
Level 128
God Stats
9W - 6L
1,675 SR
Queue Stats
155W - 146L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
6 / 1 / 2
7,700
550
6,124
8,303
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Astronauta-PT
Achilles
14
1 / 1 / 1
8,172
584
9,727
11,720
9,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 0 / 3
7,687
549
5,870
4,725
1,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 3
6,881
492
3,771
8,475
6,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
14
6 / 1 / 2
8,573
612
7,080
7,260
3,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 1 / 0
7,292
521
3,767
8,304
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
BABYS hj
Tiamat
10
0 / 6 / 2
6,405
458
5,144
7,383
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Danzaburou
EzbeginsYT
Danzaburou
11
0 / 3 / 0
6,329
452
3,775
7,987
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
FiRDaniets
Ganesha
11
0 / 2 / 0
6,554
468
2,317
9,710
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
pradles
Achilles
13
0 / 3 / 1
6,959
497
5,634
14,967
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
2
7
L
Loki
 
Loki
3
1
0
3
W
Achilles
Astronauta-PT
Achilles
1
1
1
1.5
L
Tiamat
BABYS hj
Tiamat
0
6
2
0.17
W
2
0
3
3.5
L
Danzaburou
EzbeginsYT
Danzaburou
0
3
0
0
L
Ganesha
FiRDaniets
Ganesha
0
2
0
0
W
0
0
3
1.5
W
Anubis
6
1
2
7
L
Achilles
pradles
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,572
Damage
20,637
40,483
Taken
48,351
24,766
Mitigated
27,242
16,211
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,124
1,202
0
1,390
8,303
3,498
0
1,377
6,890
0
53,927
L
Loki
 
Loki
3,767
549
0
5,264
8,304
2,627
0
1,353
6,917
0
58,749
W
Achilles
Astronauta-PT
Achilles
9,727
2,926
0
5,032
11,720
9,732
0
11
10,840
0
65,861
L
Tiamat
BABYS hj
Tiamat
5,144
1,032
0
686
7,383
2,469
0
4,381
3,002
31,209
694
W
5,870
2,771
0
1,995
4,725
1,559
1,171
119
4,606
0
53,487
L
Danzaburou
EzbeginsYT
Danzaburou
3,775
872
0
1,350
7,987
2,660
0
659
7,328
0
45,987
L
Ganesha
FiRDaniets
Ganesha
2,317
331
0
1,628
9,710
7,180
0
4,371
5,339
20,564
1,228
W
3,771
1,282
71
3,500
8,475
6,866
72
1,681
6,794
25,750
0
W
Anubis
7,080
463
0
4,223
7,260
3,111
0
3,845
3,415
54,430
825
L
Achilles
pradles
Achilles
5,634
1,212
0
4,893
14,967
12,306
0
84
14,103
0
52,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,013
Gold Earned
33,539
451
Minions Killed
391
0
Camps Cleared
0
1,408,039
Distance Traveled
1,343,567
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,700
550
91
7
0
315,194
0
L
Loki
7,292
521
110
8
0
337,185
0
W
Achilles
8,172
584
108
8
0
280,284
0
L
Tiamat
6,405
458
69
5
0
224,766
0
W
Neith
7,687
549
121
9
0
265,671
0
L
Danzaburou
6,329
452
120
9
0
254,162
2
L
Ganesha
6,554
468
5
0
0
248,810
2
W
Kuzenbo
6,881
492
26
2
0
286,485
4
W
Anubis
8,573
612
105
8
0
260,405
3
L
Achilles
6,959
497
87
6
0
278,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role