Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
King Clampin
Nox
Level 85
God Stats
3W - 2L
1,673 SR
Queue Stats
121W - 117L
1,499 Elo+
Solo
Ne Zha
Ne Zha
Marcy Pjs
Ne Zha
Level 139
God Stats
7W - 17L
1,162 SR
Queue Stats
95W - 94L
1,509 Elo+
Solo
Hachiman
Hachiman
MukiTokki
Hachiman
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,364 Elo+
Solo
Hercules
Hercules
Vinysemdedo
Hercules
Level 46
God Stats
1W - 1L
1,218 SR
Queue Stats
18W - 27L
1,400 Elo+
Solo
Team Averages
Level 95
1,411 SR
1,454 Elo+

VS

Team Averages
Level 120
1,648 SR
1,505 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FaZe Daniel4980
Agni
Level 129
God Stats
16W - 3L
1,923 SR
Queue Stats
90W - 82L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RYOMENSUKUNA697
Morgan Le Fay
Level 67
God Stats
62W - 61L
1,504 SR
Queue Stats
229W - 238L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
StealthyChepe
Ratatoskr
Level 160
God Stats
2W - 1L
1,688 SR
Queue Stats
48W - 48L
1,515 Elo+
Solo
Bacchus
Bacchus
professorsmoak
Bacchus
Level 87
God Stats
28W - 21L
1,623 SR
Queue Stats
596W - 597L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 1 / 1
6,017
1,203
8,229
4,339
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 0 / 0
3,465
693
0
0
0
Ne Zha
Marcy Pjs
Ne Zha
10
1 / 7 / 2
5,931
1,186
3,302
7,402
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
MukiTokki
Hachiman
10
0 / 1 / 2
5,696
1,139
3,699
5,435
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Vinysemdedo
Hercules
11
1 / 5 / 2
6,116
1,223
3,797
9,139
7,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

300

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 0 / 6
6,379
1,276
1,844
2,835
913
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 1 / 8
7,475
1,495
7,200
5,021
1,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Morgan Le Fay
RYOMENSUKUNA697
Morgan Le Fay
11
2 / 1 / 6
6,239
1,248
5,167
2,797
909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
StealthyChepe
Ratatoskr
12
3 / 1 / 7
6,820
1,364
5,552
6,098
3,046
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
1 / 0 / 11
6,720
1,344
3,925
5,331
5,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
3
Kills
14
14
Deaths
3
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
1
1
1.5
W
Danzaburou
 
Danzaburou
2
0
6
5
W
6
1
8
10
L
0
0
0
0
L
Ne Zha
Marcy Pjs
Ne Zha
1
7
2
0.29
L
Hachiman
MukiTokki
Hachiman
0
1
2
1
W
Morgan Le Fay
RYOMENSUKUNA697
Morgan Le Fay
2
1
6
5
W
Ratatoskr
StealthyChepe
Ratatoskr
3
1
7
6.5
L
Hercules
Vinysemdedo
Hercules
1
5
2
0.4
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,027
Damage
23,688
26,315
Taken
22,082
13,534
Mitigated
12,007
2,385
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,229
169
0
369
4,339
1,501
0
2,845
1,452
25,212
0
W
Danzaburou
 
Danzaburou
1,844
750
0
473
2,835
913
0
1,417
1,294
0
13,908
W
7,200
666
349
1,277
5,021
1,490
0
611
4,231
16,526
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
Marcy Pjs
Ne Zha
3,302
900
0
123
7,402
2,720
0
5,482
1,883
0
7,089
L
Hachiman
MukiTokki
Hachiman
3,699
2,053
0
851
5,435
1,767
0
3,544
1,785
0
15,004
W
Morgan Le Fay
RYOMENSUKUNA697
Morgan Le Fay
5,167
485
0
292
2,797
909
0
729
1,982
11,923
0
W
Ratatoskr
StealthyChepe
Ratatoskr
5,552
1,274
0
2,151
6,098
3,046
0
2,571
3,072
0
14,983
L
Hercules
Vinysemdedo
Hercules
3,797
1,118
0
1,042
9,139
7,546
0
4,421
4,527
0
8,557
W
3,925
546
0
782
5,331
5,649
0
2,067
2,886
8,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,225
Gold Earned
33,633
99
Minions Killed
105
3
Camps Cleared
6
359,780
Distance Traveled
522,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,017
1,203
55
11
0
102,084
0
W
Danzaburou
6,379
1,276
44
9
1
95,723
0
W
Agni
7,475
1,495
17
3
0
112,185
0
L
Nox
3,465
693
0
0
0
0
0
L
Ne Zha
5,931
1,186
11
2
1
76,853
0
L
Hachiman
5,696
1,139
26
5
1
95,841
0
W
Morgan Le Fay
6,239
1,248
13
3
1
97,582
0
W
Ratatoskr
6,820
1,364
22
4
4
107,084
0
L
Hercules
6,116
1,223
7
1
1
85,002
0
W
Bacchus
6,720
1,344
9
2
0
110,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role