Player Matchup

Anhur
Anhur
 
Anhur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KINGKEMRIEN
Bacchus
Level 124
God Stats
3W - 4L
1,462 SR
Queue Stats
104W - 110L
1,487 Elo+
Solo
Bake Kujira
Bake Kujira
MrSoloDolo5165
Bake Kujira
Level 157
God Stats
25W - 17L
1,631 SR
Queue Stats
1,034W - 1,016L
1,481 Elo+
Solo
Jormungandr
Jormungandr
XIX_DEMIK_XCV
Jormungandr
Level 124
God Stats
2W - 5L
1,277 SR
Queue Stats
219W - 222L
1,421 Elo+
Solo
Kali
Kali
kurt0810
Kali
Level 105
God Stats
6W - 8L
1,425 SR
Queue Stats
44W - 45L
1,446 Elo+
Solo
Team Averages
Level 122
1,459 SR
1,467 Elo+

VS

Team Averages
Level 134
1,479 SR
1,466 Elo+
Anhur
Anhur
Bellmont17
Anhur
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 81L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
Caiceedo
Cthulhu
Level 121
God Stats
11W - 14L
1,562 SR
Queue Stats
83W - 97L
1,448 Elo+
Party 1
Nike
Nike
ReyCheT_T
Nike
Level 169
God Stats
15W - 20L
1,537 SR
Queue Stats
599W - 605L
1,464 Elo+
Solo
Thor
Thor
SolrackZitrev
Thor
Level 129
God Stats
0W - 2L
1,261 SR
Queue Stats
119W - 135L
1,480 Elo+
Party 1
Anubis
Anubis
Superduperpwr20
Anubis
Level 117
God Stats
92W - 95L
1,533 SR
Queue Stats
92W - 95L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
11 / 1 / 0
9,706
647
12,422
8,679
3,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
KINGKEMRIEN
Bacchus
14
8 / 2 / 2
8,457
564
8,925
8,897
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bake Kujira
MrSoloDolo5165
Bake Kujira
13
1 / 2 / 14
7,827
522
7,303
11,018
9,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jormungandr
XIX_DEMIK_XCV
Jormungandr
13
4 / 5 / 9
8,474
565
8,125
10,504
5,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
14
3 / 2 / 8
8,106
540
4,644
10,321
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 5 / 4
7,020
468
3,199
9,880
2,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Caiceedo
Cthulhu
11
3 / 6 / 1
7,287
486
6,005
11,566
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nike
14
4 / 6 / 4
9,026
602
11,799
17,213
9,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 3
7,586
506
4,926
11,629
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 6 / 1
8,002
533
5,761
10,660
4,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
27
Kills
12
12
Deaths
27
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
1
0
11
L
Anhur
0
5
4
0.4
L
Cthulhu
Caiceedo
Cthulhu
3
6
1
0.58
W
Bacchus
KINGKEMRIEN
Bacchus
8
2
2
4.5
W
Bake Kujira
MrSoloDolo5165
Bake Kujira
1
2
14
4
L
Nike
4
6
4
1
L
2
4
3
0.88
L
3
6
1
0.58
W
Jormungandr
XIX_DEMIK_XCV
Jormungandr
4
5
9
1.7
W
Kali
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,419
Damage
31,690
49,419
Taken
60,948
26,781
Mitigated
27,547
14,497
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,422
8,808
0
4,498
8,679
3,026
1,197
1,808
6,871
0
84,227
L
Anhur
3,199
1,201
0
2,450
9,880
2,337
630
1,001
8,875
0
42,107
L
Cthulhu
Caiceedo
Cthulhu
6,005
674
168
2,121
11,566
8,677
0
4,402
7,102
26,274
0
W
Bacchus
KINGKEMRIEN
Bacchus
8,925
1,089
0
1,866
8,897
5,114
0
3,017
5,880
44,755
0
W
Bake Kujira
MrSoloDolo5165
Bake Kujira
7,303
4,875
0
2,700
11,018
9,472
0
1,853
9,165
37,282
4,277
L
Nike
11,799
509
0
3,865
17,213
9,000
0
7,512
9,660
0
64,320
L
4,926
1,238
0
2,436
11,629
3,525
0
4,377
7,141
0
45,783
L
5,761
218
0
2,960
10,660
4,008
496
5,496
4,748
52,644
356
W
Jormungandr
XIX_DEMIK_XCV
Jormungandr
8,125
2,914
0
1,969
10,504
5,719
0
1,260
9,244
43,466
55
W
Kali
4,644
2,328
0
3,464
10,321
3,450
0
4,014
6,307
0
41,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
38,921
392
Minions Killed
391
0
Camps Cleared
0
1,415,832
Distance Traveled
1,368,057
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,706
647
120
8
0
268,574
2
L
Anhur
7,020
468
79
5
0
258,217
0
L
Cthulhu
7,287
486
37
2
0
274,873
5
W
Bacchus
8,457
564
81
5
0
294,258
0
W
Bake Kujira
7,827
522
53
4
0
281,921
0
L
Nike
9,026
602
95
6
0
255,244
0
L
Thor
7,586
506
83
6
0
318,179
0
L
Anubis
8,002
533
97
6
0
261,544
3
W
Jormungandr
8,474
565
70
5
0
270,039
0
W
Kali
8,106
540
68
5
0
301,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role