Player Matchup

Maui
Maui
Silver V
Milfh0use
Maui
Silver V
Level 109
God Stats
6W - 7L
1,575 SR
Queue Stats
13W - 20L
1,366 MMR
Party 1
Vamana
Vamana
Silver V
SatisRage
Vamana
Silver V
Level 123
God Stats
3W - 2L
1,753 SR
Queue Stats
12W - 21L
1,328 MMR
Party 1
Agni
Agni
Bronze III
mephistokillgod
Agni
Bronze III
Level 81
God Stats
1W - 2L
1,693 SR
Queue Stats
25W - 58L
1,207 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,674 SR
1,300 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,434 SR
1,286 MMR
Skadi
Skadi
Bronze III
Alv1ss
Skadi
Bronze III
Level 55
God Stats
1W - 0L
1,483 SR
Queue Stats
1W - 6L
1,227 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Joskin
Baron Samedi
Gold II
Level 155
God Stats
5W - 2L
1,285 SR
Queue Stats
179W - 170L
1,160 MMR
Solo
Chaac
Chaac
Gold V
nestman255
Chaac
Gold V
Level 109
God Stats
3W - 5L
1,535 SR
Queue Stats
31W - 50L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 4 / 4
8,421
702
6,203
17,378
14,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vamana
SatisRage
Vamana
13
4 / 4 / 1
9,168
764
10,197
13,238
6,585
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 2 / 3
8,800
733
8,779
14,799
4,494
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
CthulhuBacchusCerberusKuzenbo

VS

Bans
AtlasAchillesMedusaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alv1ss
Skadi
15
1 / 3 / 4
9,546
796
8,988
9,770
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
Joskin
Baron Samedi
16
4 / 1 / 4
10,491
874
16,982
7,739
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
18
5 / 1 / 5
11,048
921
10,794
17,795
19,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
10
10
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
Alv1ss
Skadi
1
3
4
1
W
Baron Samedi
Joskin
Baron Samedi
4
1
4
6
L
Maui
1
4
4
0.75
L
Vamana
SatisRage
Vamana
4
4
1
1.13
L
0
2
3
0.75
W
Chaac
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,179
Damage
36,764
45,415
Taken
35,304
25,862
Mitigated
27,018
6,331
Healing
16,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Alv1ss
Skadi
8,988
4,509
0
2,625
9,770
3,611
1,789
4,646
4,939
0
31,445
W
Baron Samedi
Joskin
Baron Samedi
16,982
1,552
2,420
4,319
7,739
3,570
1,487
2,393
5,162
42,587
0
L
Maui
6,203
1,750
0
2,240
17,378
14,783
0
6,884
10,415
15,865
0
L
Vamana
SatisRage
Vamana
10,197
4,918
0
463
13,238
6,585
37
5,193
8,038
0
24,324
L
8,779
1,325
699
2,929
14,799
4,494
64
4,907
9,744
28,779
706
W
Chaac
10,794
1,743
0
6,980
17,795
19,837
578
7,139
10,223
0
43,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,389
Gold Earned
31,085
101
Minions Killed
160
0
Camps Cleared
0
648,857
Distance Traveled
609,207
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,546
796
39
3
0
200,545
0
W
Baron Samedi
10,491
874
57
5
0
176,160
0
L
Maui
8,421
702
26
2
0
207,687
3
L
Vamana
9,168
764
31
3
0
218,649
3
L
Agni
8,800
733
44
4
0
222,521
0
W
Chaac
11,048
921
64
5
0
232,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role