Player Matchup

Anubis
Anubis
Silver V
 
Anubis
Silver V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Bronze I
frenchfry616
Surtr
Bronze I
Level 118
God Stats
35W - 47L
1,430 SR
Queue Stats
70W - 94L
907 MMR
Solo
Hou Yi
Hou Yi
Silver III
kikolay
Hou Yi
Silver III
Level 178
God Stats
22W - 24L
1,502 SR
Queue Stats
212W - 246L
1,015 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,478 SR
1,141 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,480 SR
984 MMR
Vulcan
Vulcan
Silver I
Duece32116
Vulcan
Silver I
Level 159
God Stats
13W - 7L
1,601 SR
Queue Stats
211W - 198L
1,223 MMR
Party 1
Arachne
Arachne
Gold I
ItsJustBigMe450
Arachne
Gold I
Level 178
God Stats
3W - 3L
1,470 SR
Queue Stats
408W - 411L
899 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
ManaUzer
Cthulhu
Bronze I
Level 108
God Stats
3W - 3L
1,369 SR
Queue Stats
67W - 111L
831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 3 / 1
9,628
741
7,084
12,909
5,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 2 / 3
10,695
823
6,037
13,930
13,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hou Yi
kikolay
Hou Yi
12
2 / 2 / 1
9,206
708
4,358
5,165
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesNu WaNe ZhaShivaKuzenbo

VS

Bans
PoseidonAresOdinAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Duece32116
Vulcan
20
2 / 1 / 5
12,845
988
15,420
8,227
3,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
4 / 3 / 2
11,390
876
11,684
17,111
16,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
ManaUzer
Cthulhu
7
0 / 0 / 0
7,831
602
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
6
7
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
1
0.5
W
Vulcan
Duece32116
Vulcan
2
1
5
4.5
W
4
3
2
1.67
W
Cthulhu
ManaUzer
Cthulhu
0
0
0
0
L
1
2
3
1.25
L
Hou Yi
kikolay
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,479
Damage
27,104
32,004
Taken
25,338
20,585
Mitigated
19,797
5,756
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,084
91
206
2,613
12,909
5,884
0
4,837
7,671
37,315
688
W
Vulcan
Duece32116
Vulcan
15,420
402
0
4,299
8,227
3,523
1,814
1,199
6,612
73,776
2,043
W
11,684
9,331
0
6,000
17,111
16,274
1,321
6,494
9,989
0
43,425
W
Cthulhu
ManaUzer
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
6,037
1,509
0
1,560
13,930
13,211
0
7,921
5,562
1,384
47,110
L
Hou Yi
kikolay
Hou Yi
4,358
1,555
218
1,159
5,165
1,490
0
2,512
2,510
0
21,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,529
Gold Earned
32,066
202
Minions Killed
168
0
Camps Cleared
0
539,843
Distance Traveled
535,740
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,628
741
71
5
0
150,578
0
W
Vulcan
12,845
988
125
10
0
281,008
0
W
Arachne
11,390
876
43
3
0
254,732
4
W
Cthulhu
7,831
602
0
0
0
0
0
L
Surtr
10,695
823
88
7
0
252,728
1
L
Hou Yi
9,206
708
43
3
0
136,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role